Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ysnylcnkaya
Vulcan
Level 65
God Stats
142W - 133L
1,549 SR
Queue Stats
292W - 283L
1,485 Elo+
Solo
Neith
Neith
冥界之花艾蕾
Neith
Level 87
God Stats
14W - 3L
1,824 SR
Queue Stats
284W - 107L
1,726 Elo+
Party 2
Team Averages
Level 92
1,625 SR
1,570 Elo+

VS

Team Averages
Level 58
1,568 SR
1,421 Elo+
Hercules
Hercules
Azonam
Hercules
Level 87
God Stats
6W - 10L
1,643 SR
Queue Stats
20W - 33L
1,366 Elo+
Solo
Vamana
Vamana
KoLoBoK1KruT
Vamana
Level 25
God Stats
1W - 4L
1,322 SR
Queue Stats
19W - 29L
1,408 Elo+
Party 1
Bakasura
Bakasura
Сосок228
Bakasura
Level 63
God Stats
1W - 1L
1,738 SR
Queue Stats
84W - 73L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 0 / 6
7,786
779
5,206
6,182
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
12
4 / 1 / 4
8,027
803
12,646
6,844
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 4
7,831
783
8,659
5,721
2,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azonam
Hercules
10
2 / 5 / 0
6,331
633
5,574
11,752
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
9
0 / 4 / 1
5,798
580
4,051
11,908
9,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Сосок228
Bakasura
10
0 / 2 / 0
5,884
588
4,792
9,637
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
6
6
L
Hercules
Azonam
Hercules
2
5
0
0.4
L
Vamana
0
4
1
0.13
W
Vulcan
4
1
4
6
L
Bakasura
Сосок228
Bakasura
0
2
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
14,417
18,747
Taken
33,297
13,146
Mitigated
24,537
3,330
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,206
1,503
0
1,250
6,182
8,317
298
0
5,842
13,845
2,357
L
Hercules
Azonam
Hercules
5,574
1,077
148
2,183
11,752
9,986
0
5,394
6,318
0
15,005
L
Vamana
4,051
1,664
0
358
11,908
9,159
0
6,697
5,139
0
11,162
W
Vulcan
12,646
613
0
960
6,844
2,487
267
8
6,458
32,480
257
L
Bakasura
Сосок228
Bakasura
4,792
3,194
0
1,436
9,637
5,392
0
5,099
4,514
0
18,582
W
8,659
3,875
0
1,120
5,721
2,342
1,222
0
5,311
0
30,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
18,013
126
Minions Killed
72
0
Camps Cleared
0
576,504
Distance Traveled
532,964
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,786
779
25
3
0
193,247
4
L
Hercules
6,331
633
18
2
0
186,543
0
L
Vamana
5,798
580
14
1
0
158,560
0
W
Vulcan
8,027
803
49
5
0
200,512
0
L
Bakasura
5,884
588
40
4
0
187,861
0
W
Neith
7,831
783
52
5
0
182,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role