Player Matchup

Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Coldbadgermilk
Agni
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,481 Elo+
Party 1
Horus
Horus
Hellhound616
Horus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JHRKampery0
Tsukuyomi
Level 158
God Stats
5W - 5L
1,715 SR
Queue Stats
173W - 174L
1,581 Elo+
Solo
Jing Wei
Jing Wei
theonetruejerry
Jing Wei
Level 223
God Stats
8W - 6L
1,695 SR
Queue Stats
56W - 54L
1,559 Elo+
Solo
Team Averages
Level 136
1,582 SR
1,508 Elo+

VS

Team Averages
Level 106
1,461 SR
1,519 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CapShroom
Izanami
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,404 Elo+
Solo
Nemesis
Nemesis
DubzTank
Nemesis
Level 159
God Stats
3W - 4L
1,477 SR
Queue Stats
57W - 56L
1,547 Elo+
Solo
Bacchus
Bacchus
GoofyU
Bacchus
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 20L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
Kymopolea
Baron Samedi
Level 146
God Stats
1W - 1L
1,330 SR
Queue Stats
117W - 119L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
2 / 1 / 0
4,556
759
3,807
4,587
2,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,642
607
1,469
2,743
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,687
615
1,139
5,561
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
JHRKampery0
Tsukuyomi
8
0 / 1 / 1
3,959
660
2,334
5,526
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
1
0 / 0 / 0
1,216
203
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 0 / 1
4,064
677
480
5,126
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
CapShroom
Izanami
7
1 / 0 / 1
4,485
748
2,473
2,975
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
DubzTank
Nemesis
7
1 / 2 / 0
4,072
679
3,070
6,776
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bacchus
GoofyU
Bacchus
7
2 / 0 / 2
4,658
776
1,162
2,808
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Kymopolea
Baron Samedi
8
1 / 0 / 1
4,390
732
2,025
2,491
1,295
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
W
Lancelot
 
Lancelot
0
0
1
0.5
W
Izanami
CapShroom
Izanami
1
0
1
1.5
L
0
2
0
0
W
Nemesis
DubzTank
Nemesis
1
2
0
0.5
W
Bacchus
GoofyU
Bacchus
2
0
2
3
L
0
1
0
0
L
Tsukuyomi
JHRKampery0
Tsukuyomi
0
1
1
0.5
W
Baron Samedi
Kymopolea
Baron Samedi
1
0
1
1.5
L
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,749
Damage
9,210
18,417
Taken
20,176
8,186
Mitigated
7,577
7,856
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,807
1,410
0
1,665
4,587
2,236
0
0
4,587
110
23,366
W
Lancelot
 
Lancelot
480
0
0
2,976
5,126
1,826
0
218
4,908
0
23,676
W
Izanami
CapShroom
Izanami
2,473
1,657
0
670
2,975
801
861
0
2,975
0
30,726
L
1,469
179
0
500
2,743
908
0
1,266
1,477
15,608
112
W
Nemesis
DubzTank
Nemesis
3,070
808
0
2,963
6,776
1,830
0
42
6,325
0
17,492
W
Bacchus
GoofyU
Bacchus
1,162
303
0
957
2,808
1,825
0
0
2,808
9,366
0
L
1,139
650
0
2,560
5,561
3,168
0
952
4,609
0
13,907
L
Tsukuyomi
JHRKampery0
Tsukuyomi
2,334
811
0
3,131
5,526
1,874
0
969
4,557
0
24,466
W
Baron Samedi
Kymopolea
Baron Samedi
2,025
162
0
1,216
2,491
1,295
0
1,139
1,352
24,463
0
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,060
Gold Earned
21,669
155
Minions Killed
195
0
Camps Cleared
0
498,990
Distance Traveled
650,034
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,556
759
49
8
0
126,213
2
W
Lancelot
4,064
677
48
8
0
154,543
0
W
Izanami
4,485
748
62
10
0
104,349
0
L
Agni
3,642
607
33
6
0
122,440
0
W
Nemesis
4,072
679
29
5
0
144,667
0
W
Bacchus
4,658
776
9
2
0
126,314
0
L
Horus
3,687
615
23
4
0
106,001
0
L
Tsukuyomi
3,959
660
50
8
0
144,336
0
W
Baron Samedi
4,390
732
47
8
0
120,161
1
L
Jing Wei
1,216
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role