Player Matchup

Agni
Agni
 
Agni
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KnowYourRole262
Sylvanus
Level 143
God Stats
85W - 90L
1,546 SR
Queue Stats
352W - 359L
1,440 Elo+
Solo
Cthulhu
Cthulhu
PhotonSchockwave
Cthulhu
Level 115
God Stats
20W - 15L
1,433 SR
Queue Stats
369W - 326L
1,482 Elo+
Solo
Anhur
Anhur
RocketBarrage
Anhur
Level 269
God Stats
3W - 10L
1,360 SR
Queue Stats
530W - 507L
1,514 Elo+
Solo
Bellona
Bellona
krrauller
Bellona
Level 154
God Stats
18W - 13L
1,608 SR
Queue Stats
737W - 738L
1,583 Elo+
Solo
Team Averages
Level 170
1,489 SR
1,504 Elo+

VS

Team Averages
Level 137
1,486 SR
1,523 Elo+
Apollo
Apollo
Buff_Star
Apollo
Level 134
God Stats
16W - 16L
1,430 SR
Queue Stats
148W - 150L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
LUCIFERQ8_
Jormungandr
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 53L
1,592 Elo+
Solo
Loki
Loki
Oareunteur
Loki
Level 125
God Stats
9W - 15L
1,412 SR
Queue Stats
56W - 54L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
SamaniTheSlug
Nu Wa
Level 103
God Stats
18W - 11L
1,407 SR
Queue Stats
224W - 234L
1,429 Elo+
Solo
Sylvanus
Sylvanus
ViPeR_xNeoTiiK
Sylvanus
Level 129
God Stats
19W - 10L
1,680 SR
Queue Stats
128W - 125L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 2 / 0
5,731
573
4,022
5,405
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
9
0 / 1 / 0
4,548
455
1,486
6,860
4,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
5,373
537
4,030
8,115
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
6,302
630
4,329
8,354
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
krrauller
Bellona
8
0 / 1 / 2
4,900
490
2,094
8,339
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buff_Star
Apollo
12
1 / 1 / 3
6,924
692
4,407
5,236
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LUCIFERQ8_
Jormungandr
11
2 / 0 / 1
6,369
637
5,306
8,202
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 3
6,431
643
4,565
7,565
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 2
5,714
571
3,678
3,802
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
2 / 1 / 2
5,334
533
1,821
4,389
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
0
0.5
W
Apollo
Buff_Star
Apollo
1
1
3
2.5
L
Sylvanus
0
1
0
0
W
Jormungandr
LUCIFERQ8_
Jormungandr
2
0
1
2.5
W
3
0
3
4.5
L
0
2
0
0
L
2
3
0
0.67
W
1
1
2
2
W
Sylvanus
2
1
2
3
L
Bellona
krrauller
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
19,777
37,073
Taken
29,194
18,182
Mitigated
14,615
10,240
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,022
212
0
1,018
5,405
1,929
0
2,173
3,165
47,834
2,294
W
Apollo
Buff_Star
Apollo
4,407
3,162
0
2,511
5,236
1,669
718
512
4,724
0
57,012
L
Sylvanus
1,486
542
279
2,015
6,860
4,279
0
1,171
5,645
25,499
1,554
W
Jormungandr
LUCIFERQ8_
Jormungandr
5,306
1,826
0
3,531
8,202
6,371
0
4,064
3,459
42,682
3,080
W
4,565
1,048
0
4,455
7,565
2,637
585
1,649
5,911
0
46,291
L
4,030
152
0
1,495
8,115
4,992
0
3,811
3,870
31,817
0
L
4,329
2,006
0
1,689
8,354
2,776
0
694
7,660
0
49,924
W
3,678
1,119
0
750
3,802
1,273
529
2,128
1,674
37,120
0
W
Sylvanus
1,821
450
373
1,220
4,389
2,665
252
348
4,041
14,331
3,856
L
Bellona
krrauller
Bellona
2,094
858
0
3,744
8,339
4,206
0
1,961
6,378
0
33,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
30,772
340
Minions Killed
362
0
Camps Cleared
0
963,920
Distance Traveled
1,032,589
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,731
573
86
9
0
201,202
2
W
Apollo
6,924
692
98
10
0
175,588
0
L
Sylvanus
4,548
455
44
4
0
144,869
0
W
Jormungandr
6,369
637
84
8
0
206,309
0
W
Loki
6,431
643
85
9
0
260,477
3
L
Cthulhu
5,373
537
67
7
0
171,756
1
L
Anhur
6,302
630
85
9
0
201,705
2
W
Nu Wa
5,714
571
69
7
0
190,381
0
W
Sylvanus
5,334
533
26
3
0
199,834
2
L
Bellona
4,900
490
58
6
0
244,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role