Player Matchup

Agni
Agni
Silver IV
Viisiion
Agni
Silver IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,249 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 159
1,500 SR
1,249 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,657 SR
972 MMR
Nu Wa
Nu Wa
Bronze I
FilthyCrunch
Nu Wa
Bronze I
Level 109
God Stats
12W - 16L
1,657 SR
Queue Stats
107W - 175L
972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 3 / 0
10,564
1,056
10,251
12,727
7,088
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ChronosPeleIzanamiArtemisIshtar

VS

Bans
ChironCharybdisBellonaAphroditeChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
9,371
937
6,423
11,919
8,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Agni
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,251
Damage
6,423
12,727
Taken
11,919
7,088
Mitigated
8,189
4,964
Healing
280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,423
3,132
0
280
11,919
8,189
668
10,392
1,527
33,474
0
W
Agni
10,251
1,430
0
4,964
12,727
7,088
1,205
6,534
6,193
65,165
3,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,564
Gold Earned
9,371
119
Minions Killed
58
4
Camps Cleared
3
198,802
Distance Traveled
168,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,371
937
58
6
3
168,701
0
W
Agni
10,564
1,056
119
12
4
198,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role