Player Matchup

Nemesis
Nemesis
HrlC8
Nemesis
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 180L
1,245 Elo+
Solo
Bakasura
Bakasura
SPARTAN93ita
Bakasura
Level 135
God Stats
1W - 1L
1,444 SR
Queue Stats
138W - 163L
1,440 Elo+
Party 1
Lancelot
Lancelot
ShodThread354
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
diablodu03700
Nu Wa
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 143L
1,447 Elo+
Solo
Fenrir
Fenrir
misterHeisenberg
Fenrir
Level 109
God Stats
7W - 11L
1,429 SR
Queue Stats
324W - 317L
1,449 Elo+
Solo
Team Averages
Level 85
1,475 SR
1,397 Elo+

VS

Team Averages
Level 99
1,529 SR
1,467 Elo+
Hera
Hera
 
Hera
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Armageddom
Awilix
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 63L
1,501 Elo+
Solo
Agni
Agni
DANIOSSQ
Agni
Level 104
God Stats
0W - 2L
1,373 SR
Queue Stats
56W - 77L
1,398 Elo+
Solo
Jormungandr
Jormungandr
powerseppel
Jormungandr
Level 94
God Stats
3W - 2L
1,518 SR
Queue Stats
270W - 274L
1,445 Elo+
Solo
Ganesha
Ganesha
xX_Mamb_Xx
Ganesha
Level 115
God Stats
2W - 1L
1,752 SR
Queue Stats
470W - 435L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HrlC8
Nemesis
15
1 / 2 / 13
7,724
772
6,260
10,180
8,284
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
SPARTAN93ita
Bakasura
16
5 / 2 / 14
9,374
937
10,589
16,517
17,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ShodThread354
Lancelot
15
8 / 3 / 9
8,965
897
12,806
13,033
10,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 11
8,851
885
12,882
7,098
2,551
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 4 / 8
8,864
886
8,837
12,229
7,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 5 / 6
8,880
888
13,185
8,428
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
Armageddom
Awilix
14
4 / 5 / 6
8,388
839
9,112
11,217
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
13
3 / 6 / 5
8,123
812
9,741
8,806
3,726
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
powerseppel
Jormungandr
13
1 / 5 / 8
7,882
788
8,363
12,923
13,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
xX_Mamb_Xx
Ganesha
15
0 / 4 / 11
8,563
856
8,336
14,658
19,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
25
Kills
13
13
Deaths
25
55
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
5
6
1.6
L
Awilix
Armageddom
Awilix
4
5
6
1.4
L
Agni
3
6
5
0.92
W
Nemesis
HrlC8
Nemesis
1
2
13
3.75
W
Bakasura
SPARTAN93ita
Bakasura
5
2
14
6
W
Lancelot
ShodThread354
Lancelot
8
3
9
4.17
W
3
2
11
4.25
W
8
4
8
3
L
Jormungandr
powerseppel
Jormungandr
1
5
8
1
L
Ganesha
xX_Mamb_Xx
Ganesha
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,374
Damage
48,737
59,057
Taken
56,032
46,184
Mitigated
46,500
25,747
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,185
4,889
353
295
8,428
4,248
0
1,374
6,452
30,620
0
L
Awilix
Armageddom
Awilix
9,112
2,571
1,417
797
11,217
6,250
0
2,822
7,922
0
13,773
L
Agni
9,741
873
0
0
8,806
3,726
0
1,932
6,485
22,393
0
W
Nemesis
HrlC8
Nemesis
6,260
896
205
2,160
10,180
8,284
91
7,985
2,039
0
15,948
W
Bakasura
SPARTAN93ita
Bakasura
10,589
5,058
2,572
9,203
16,517
17,933
129
9,707
6,519
0
12,869
W
Lancelot
ShodThread354
Lancelot
12,806
1,336
1,031
1,986
13,033
10,288
92
7,469
5,459
0
20,771
W
12,882
4,483
655
2,312
7,098
2,551
0
4,598
2,434
30,516
0
W
8,837
1,709
1,687
3,936
12,229
7,128
0
7,563
4,471
0
12,729
L
Jormungandr
powerseppel
Jormungandr
8,363
2,109
444
1,201
12,923
13,247
0
2,600
8,281
17,125
1,000
L
Ganesha
xX_Mamb_Xx
Ganesha
8,336
907
1,228
2,391
14,658
19,029
0
4,154
9,083
20,143
2,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,778
Gold Earned
41,836
113
Minions Killed
131
0
Camps Cleared
0
1,072,617
Distance Traveled
947,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,880
888
43
4
0
175,165
0
L
Awilix
8,388
839
18
2
0
200,740
0
L
Agni
8,123
812
43
4
0
179,734
0
W
Nemesis
7,724
772
17
2
0
214,416
0
W
Bakasura
9,374
937
37
4
0
234,853
0
W
Lancelot
8,965
897
17
2
0
232,450
0
W
Nu Wa
8,851
885
32
3
0
175,876
0
W
Fenrir
8,864
886
10
1
0
215,022
0
L
Jormungandr
7,882
788
22
2
0
187,619
0
L
Ganesha
8,563
856
5
1
0
204,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role