Player Matchup

Sylvanus
Sylvanus
CPT_CHXXB
Sylvanus
Level 88
God Stats
2W - 3L
1,593 SR
Queue Stats
78W - 92L
1,355 Elo+
Party 1
Mulan
Mulan
Nurpnuts
Mulan
Level 108
God Stats
1W - 1L
1,706 SR
Queue Stats
9W - 10L
1,388 Elo+
Party 1
Mercury
Mercury
dutchm5trchief
Mercury
Level 140
God Stats
3W - 3L
1,533 SR
Queue Stats
105W - 115L
1,396 Elo+
Solo
Team Averages
Level 112
1,610 SR
1,379 Elo+

VS

Team Averages
Level 76
1,391 SR
1,405 Elo+
Hachiman
Hachiman
BrunSkælken
Hachiman
Level 49
God Stats
6W - 4L
1,393 SR
Queue Stats
211W - 202L
1,497 Elo+
Solo
Ymir
Ymir
Ess lmperial
Ymir
Level 144
God Stats
6W - 5L
1,185 SR
Queue Stats
284W - 296L
1,378 Elo+
Solo
Discordia
Discordia
JAIL RAT
Discordia
Level 35
God Stats
10W - 10L
1,596 SR
Queue Stats
26W - 34L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPT_CHXXB
Sylvanus
15
1 / 6 / 3
9,349
623
9,944
23,041
20,886
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
Nurpnuts
Mulan
16
3 / 4 / 3
10,488
699
5,715
17,656
15,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 8 / 2
10,194
680
13,409
21,062
9,115
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrunSkælken
Hachiman
17
10 / 2 / 6
12,820
855
17,255
14,871
5,825
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 11
10,846
723
10,110
15,713
18,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
JAIL RAT
Discordia
18
6 / 3 / 11
12,115
808
16,584
8,010
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
18
18
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BrunSkælken
Hachiman
10
2
6
6.5
L
Sylvanus
CPT_CHXXB
Sylvanus
1
6
3
0.42
W
2
2
11
3.75
W
Discordia
JAIL RAT
Discordia
6
3
11
3.83
L
Mulan
Nurpnuts
Mulan
3
4
3
1.13
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
43,949
61,759
Taken
38,594
45,022
Mitigated
27,464
14,308
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BrunSkælken
Hachiman
17,255
13,099
0
7,966
14,871
5,825
2,645
4,264
10,607
0
72,004
L
Sylvanus
CPT_CHXXB
Sylvanus
9,944
1,799
3,453
7,500
23,041
20,886
0
8,502
14,479
32,073
489
W
10,110
1,817
0
366
15,713
18,531
0
4,172
11,541
17,713
0
W
Discordia
JAIL RAT
Discordia
16,584
791
0
443
8,010
3,108
203
2,016
5,994
39,722
2,252
L
Mulan
Nurpnuts
Mulan
5,715
174
0
243
17,656
15,021
0
6,294
11,287
0
29,584
L
13,409
7,593
0
3,112
21,062
9,115
66
10,294
10,702
0
33,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
35,781
111
Minions Killed
168
0
Camps Cleared
0
660,149
Distance Traveled
733,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,820
855
96
6
0
235,862
0
L
Sylvanus
9,349
623
40
3
0
203,447
0
W
Ymir
10,846
723
21
1
0
228,492
0
W
Discordia
12,115
808
51
3
0
268,976
2
L
Mulan
10,488
699
32
2
0
191,002
0
L
Mercury
10,194
680
39
3
0
265,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role