Player Matchup

Ao Kuang
Ao Kuang
BidDinosaur6499
Ao Kuang
Level 117
God Stats
4W - 2L
1,529 SR
Queue Stats
184W - 173L
1,482 Elo+
Solo
Nu Wa
Nu Wa
DrZ-Mkn
Nu Wa
Level 187
God Stats
71W - 58L
1,679 SR
Queue Stats
591W - 581L
1,532 Elo+
Party 1
Ishtar
Ishtar
Szark
Ishtar
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,337 Elo+
Solo
Susano
Susano
balsamo-placoide
Susano
Level 146
God Stats
3W - 1L
1,459 SR
Queue Stats
108W - 100L
1,512 Elo+
Party 1
Hercules
Hercules
z_MarioSS
Hercules
Level 125
God Stats
3W - 7L
1,350 SR
Queue Stats
132W - 155L
1,364 Elo+
Party 1
Team Averages
Level 125
1,503 SR
1,446 Elo+

VS

Team Averages
Level 98
1,546 SR
1,440 Elo+
Gilgamesh
Gilgamesh
DonStofatto
Gilgamesh
Level 36
God Stats
2W - 4L
1,172 SR
Queue Stats
32W - 60L
1,238 Elo+
Solo
Camazotz
Camazotz
FcProNl
Camazotz
Level 147
God Stats
2W - 3L
1,670 SR
Queue Stats
69W - 65L
1,565 Elo+
Solo
Raijin
Raijin
krepin52
Raijin
Level 143
God Stats
39W - 31L
1,607 SR
Queue Stats
851W - 855L
1,454 Elo+
Solo
Amaterasu
Amaterasu
kubik12cz
Amaterasu
Level 102
God Stats
4W - 2L
1,667 SR
Queue Stats
72W - 62L
1,559 Elo+
Solo
Hachiman
Hachiman
暴躁小野兽
Hachiman
Level 63
God Stats
2W - 2L
1,615 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
2 / 2 / 1
9,054
647
8,722
15,674
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
DrZ-Mkn
Nu Wa
14
6 / 0 / 4
8,658
618
10,751
5,895
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Szark
Ishtar
11
1 / 1 / 6
7,299
521
6,688
8,065
3,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 5
8,288
592
6,230
10,308
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
z_MarioSS
Hercules
10
0 / 1 / 5
6,721
480
5,807
12,466
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonStofatto
Gilgamesh
12
0 / 2 / 1
6,114
437
3,016
13,064
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
FcProNl
Camazotz
12
2 / 3 / 2
6,627
473
9,701
15,217
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
krepin52
Raijin
10
0 / 4 / 0
6,331
452
5,272
7,359
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
kubik12cz
Amaterasu
14
3 / 3 / 0
8,019
573
10,820
14,485
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
11
0 / 3 / 0
6,232
445
4,709
8,067
2,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
5
5
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
2
1
1.25
L
Gilgamesh
DonStofatto
Gilgamesh
0
2
1
0.25
W
Nu Wa
DrZ-Mkn
Nu Wa
6
0
4
8
L
Camazotz
FcProNl
Camazotz
2
3
2
1
W
Ishtar
Szark
Ishtar
1
1
6
4
W
6
1
5
8.5
L
Raijin
krepin52
Raijin
0
4
0
0
L
Amaterasu
kubik12cz
Amaterasu
3
3
0
1
W
Hercules
z_MarioSS
Hercules
0
1
5
2.5
L
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,198
Damage
33,518
52,408
Taken
58,192
21,021
Mitigated
26,372
24,010
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,722
2,133
0
9,888
15,674
5,946
816
0
15,014
61,309
2,447
L
Gilgamesh
DonStofatto
Gilgamesh
3,016
597
0
2,094
13,064
7,140
0
2,177
10,887
0
48,589
W
Nu Wa
DrZ-Mkn
Nu Wa
10,751
2,796
0
1,710
5,895
2,160
0
3,256
2,278
66,000
1,238
L
Camazotz
FcProNl
Camazotz
9,701
3,004
0
4,143
15,217
6,328
0
2,205
13,012
0
52,991
W
Ishtar
Szark
Ishtar
6,688
4,440
0
1,676
8,065
3,014
501
409
7,523
0
42,815
W
6,230
2,149
0
5,015
10,308
4,236
0
598
9,573
0
50,707
L
Raijin
krepin52
Raijin
5,272
44
0
1,379
7,359
2,096
0
4,143
3,216
50,916
0
L
Amaterasu
kubik12cz
Amaterasu
10,820
5,396
0
4,009
14,485
8,510
0
8,356
6,129
0
59,845
W
Hercules
z_MarioSS
Hercules
5,807
2,376
1,570
4,151
12,466
5,665
0
381
11,844
0
22,001
L
Hachiman
4,709
2,713
0
1,425
8,067
2,298
756
2,196
5,871
0
40,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
33,323
388
Minions Killed
429
0
Camps Cleared
0
1,387,945
Distance Traveled
1,244,331
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,054
647
106
8
0
237,659
2
L
Gilgamesh
6,114
437
80
6
0
293,728
0
W
Nu Wa
8,658
618
104
7
0
277,286
2
L
Camazotz
6,627
473
76
5
0
281,330
1
W
Ishtar
7,299
521
68
5
0
260,832
0
W
Susano
8,288
592
82
6
0
318,146
2
L
Raijin
6,331
452
92
7
0
167,735
1
L
Amaterasu
8,019
573
118
8
0
254,687
0
W
Hercules
6,721
480
28
2
0
294,022
2
L
Hachiman
6,232
445
63
5
0
246,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role