Player Matchup

Ymir
Ymir
 
Ymir
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DrBoofenschmirtz
Shiva
Level 99
God Stats
10W - 3L
1,988 SR
Queue Stats
316W - 261L
1,595 Elo+
Solo
Zhong Kui
Zhong Kui
Humanoid333
Zhong Kui
Level 88
God Stats
40W - 21L
1,749 SR
Queue Stats
170W - 166L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mantecada
Tsukuyomi
Level 159
God Stats
6W - 3L
1,572 SR
Queue Stats
83W - 78L
1,570 Elo+
Party 1
Team Averages
Level 151
1,662 SR
1,545 Elo+

VS

Team Averages
Level 136
1,573 SR
1,560 Elo+
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
ForReference
Maman Brigitte
Level 147
God Stats
2W - 5L
1,435 SR
Queue Stats
141W - 141L
1,588 Elo+
Party 2
Hera
Hera
JetBlackAmaranth
Hera
Level 99
God Stats
4W - 1L
1,792 SR
Queue Stats
82W - 86L
1,568 Elo+
Party 2
Athena
Athena
KyrieBelzer
Athena
Level 97
God Stats
5W - 5L
1,637 SR
Queue Stats
198W - 157L
1,574 Elo+
Solo
Ullr
Ullr
TipUrLandlord
Ullr
Level 232
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 1
5,113
511
1,464
6,465
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
 
Hou Yi
8
0 / 4 / 0
4,632
463
4,109
8,073
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,670
567
6,148
9,460
4,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Humanoid333
Zhong Kui
11
3 / 1 / 1
5,861
586
5,483
6,347
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Mantecada
Tsukuyomi
10
0 / 2 / 2
5,392
539
3,763
4,089
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 1 / 0
6,524
652
5,905
10,835
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Maman Brigitte
ForReference
Maman Brigitte
11
2 / 0 / 2
5,549
555
2,731
8,238
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 2
5,568
557
3,329
4,282
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
2 / 2 / 2
5,650
565
3,507
7,554
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 2
6,292
629
5,869
5,353
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
1
1.5
L
Hou Yi
 
Hou Yi
0
4
0
0
W
Bakasura
 
Bakasura
2
1
0
2
L
0
2
0
0
W
Maman Brigitte
ForReference
Maman Brigitte
2
0
2
3
L
Zhong Kui
Humanoid333
Zhong Kui
3
1
1
3.5
W
1
1
2
2
W
Athena
2
2
2
1.5
L
Tsukuyomi
Mantecada
Tsukuyomi
0
2
2
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
21,341
34,434
Taken
36,262
16,890
Mitigated
17,733
10,352
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,464
408
0
1,867
6,465
3,455
0
2,957
3,417
14,290
0
L
Hou Yi
 
Hou Yi
4,109
2,046
0
2,686
8,073
2,706
0
722
7,351
0
27,987
W
Bakasura
 
Bakasura
5,905
3,463
0
5,814
10,835
4,810
0
352
10,483
0
31,854
L
6,148
1,477
0
2,072
9,460
4,951
0
213
7,652
0
46,824
W
Maman Brigitte
ForReference
Maman Brigitte
2,731
480
0
4,522
8,238
2,865
0
1,698
6,540
43,810
0
L
Zhong Kui
Humanoid333
Zhong Kui
5,483
1,376
0
3,241
6,347
4,426
0
2,309
3,997
36,687
11,727
W
3,329
679
0
840
4,282
1,270
0
626
3,656
35,557
0
W
Athena
3,507
1,267
0
2,089
7,554
6,674
0
3,551
4,003
19,253
3,374
L
Tsukuyomi
Mantecada
Tsukuyomi
3,763
860
0
486
4,089
1,352
0
2,889
992
0
40,426
W
5,869
2,800
0
1,663
5,353
2,114
0
424
4,929
0
52,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
29,583
305
Minions Killed
363
0
Camps Cleared
0
983,771
Distance Traveled
1,075,624
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,113
511
29
3
0
198,860
0
L
Hou Yi
4,632
463
40
4
0
151,451
2
W
Bakasura
6,524
652
92
9
0
192,366
1
L
Shiva
5,670
567
90
9
0
200,356
0
W
Maman Brigitte
5,549
555
70
7
0
244,266
0
L
Zhong Kui
5,861
586
78
8
0
210,322
0
W
Hera
5,568
557
92
9
0
208,772
0
W
Athena
5,650
565
24
2
0
235,737
3
L
Tsukuyomi
5,392
539
68
7
0
222,782
3
W
Ullr
6,292
629
85
9
0
194,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role