Player Matchup

Fenrir
Fenrir
Gold II
EscaperCze
Fenrir
Gold II
Level 144
God Stats
10W - 13L
1,717 SR
Queue Stats
264W - 253L
1,602 MMR
Solo
Mulan
Mulan
Gold IV
GigaSigmaChad
Mulan
Gold IV
Level 95
God Stats
2W - 1L
1,710 SR
Queue Stats
21W - 19L
1,612 MMR
Solo
Ravana
Ravana
Gold I
NasthtyCanasthta
Ravana
Gold I
Level 170
God Stats
27W - 35L
1,516 SR
Queue Stats
473W - 459L
1,613 MMR
Solo
Chernobog
Chernobog
Gold II
c4_Jontas
Chernobog
Gold II
Level 141
God Stats
13W - 3L
1,952 SR
Queue Stats
142W - 141L
1,609 MMR
Solo
Ra
Ra
Gold I
chaosronnie
Ra
Gold I
Level 239
God Stats
46W - 42L
1,628 SR
Queue Stats
579W - 574L
1,620 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,705 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,604 SR
1,540 MMR
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum V
 
Camazotz
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold I
Inannà
Heimdallr
Gold I
Level 123
God Stats
10W - 4L
1,743 SR
Queue Stats
30W - 24L
1,807 MMR
Party 1
Chaac
Chaac
Gold III
MaLia3107
Chaac
Gold III
Level 105
God Stats
33W - 17L
1,779 SR
Queue Stats
296W - 296L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EscaperCze
Fenrir
9
0 / 4 / 0
5,249
477
2,870
10,362
5,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 1
6,393
581
8,733
11,143
7,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 1
5,654
514
3,650
7,494
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
c4_Jontas
Chernobog
11
0 / 3 / 0
5,923
538
4,024
6,550
1,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 0
6,404
582
3,302
4,018
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
Ao KuangThanatosAres

VS

Bans
AgniSun WukongThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
5 / 0 / 5
6,913
628
4,562
6,938
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
 
Camazotz
11
2 / 1 / 5
5,735
521
5,280
8,867
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
 
Vulcan
10
0 / 2 / 5
5,583
508
4,104
5,182
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Inannà
Heimdallr
13
4 / 0 / 2
7,328
666
6,728
5,054
2,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
MaLia3107
Chaac
12
0 / 0 / 1
6,463
588
7,021
12,482
13,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
11
11
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
5
7.5
W
Camazotz
 
Camazotz
2
1
5
4.5
W
Vulcan
 
Vulcan
0
2
5
1.25
L
Fenrir
EscaperCze
Fenrir
0
4
0
0
L
0
1
1
0.5
W
Heimdallr
Inannà
Heimdallr
4
0
2
5
W
Chaac
MaLia3107
Chaac
0
0
1
0.5
L
2
2
1
1.25
L
Chernobog
c4_Jontas
Chernobog
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,579
Damage
27,695
39,567
Taken
38,523
19,194
Mitigated
28,520
8,688
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,562
372
0
2,926
6,938
6,299
0
937
6,001
13,060
0
W
Camazotz
 
Camazotz
5,280
1,966
0
2,413
8,867
3,642
0
721
8,146
0
38,780
W
Vulcan
 
Vulcan
4,104
369
0
415
5,182
1,894
0
1,221
3,897
39,261
704
L
Fenrir
EscaperCze
Fenrir
2,870
1,316
0
1,746
10,362
5,225
0
2,487
7,847
0
19,529
L
8,733
2,188
0
3,080
11,143
7,961
0
1,424
9,661
0
52,061
W
Heimdallr
Inannà
Heimdallr
6,728
3,913
0
2,782
5,054
2,715
6
0
5,054
0
70,252
W
Chaac
MaLia3107
Chaac
7,021
804
0
3,854
12,482
13,970
0
208
12,274
481
53,744
L
3,650
508
0
1,105
7,494
2,836
0
2,229
5,180
0
42,526
L
Chernobog
c4_Jontas
Chernobog
4,024
2,298
0
1,315
6,550
1,913
0
641
5,909
0
45,858
L
3,302
169
302
1,140
4,018
1,259
0
1,753
2,095
61,606
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
32,022
389
Minions Killed
365
0
Camps Cleared
0
1,181,869
Distance Traveled
1,145,465
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,913
628
22
2
0
231,860
4
W
Camazotz
5,735
521
61
6
0
261,675
0
W
Vulcan
5,583
508
67
6
0
231,199
2
L
Fenrir
5,249
477
37
3
0
283,650
0
L
Mulan
6,393
581
92
8
0
212,930
0
W
Heimdallr
7,328
666
116
11
0
207,122
1
W
Chaac
6,463
588
99
9
0
213,609
0
L
Ravana
5,654
514
63
6
0
224,649
0
L
Chernobog
5,923
538
83
8
0
220,213
1
L
Ra
6,404
582
114
10
0
240,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role