Player Matchup

Hachiman
Hachiman
HypeWilliams
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Anhur
Anhur
KushSmoker3000
Anhur
Level 64
God Stats
6W - 3L
1,619 SR
Queue Stats
52W - 31L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
RavenTheFierce
Sylvanus
Level 50
God Stats
5W - 2L
1,574 SR
Queue Stats
31W - 13L
1,443 Elo+
Party 2
Hades
Hades
Spartako112
Hades
Level 39
God Stats
33W - 12L
1,719 SR
Queue Stats
152W - 157L
1,410 Elo+
Solo
Bakasura
Bakasura
b_lades
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 1
Team Averages
Level 40
1,582 SR
1,379 Elo+

VS

Team Averages
Level 109
1,519 SR
1,481 Elo+
Janus
Janus
Bacon655
Janus
Level 121
God Stats
9W - 12L
1,456 SR
Queue Stats
226W - 220L
1,538 Elo+
Solo
Maui
Maui
DragonPS4
Maui
Level 125
God Stats
29W - 18L
1,613 SR
Queue Stats
224W - 219L
1,494 Elo+
Solo
Ymir
Ymir
Eroded
Ymir
Level 69
God Stats
6W - 10L
1,444 SR
Queue Stats
294W - 288L
1,482 Elo+
Solo
Neith
Neith
KryptonianKi11a
Neith
Level 124
God Stats
16W - 13L
1,560 SR
Queue Stats
659W - 630L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
Redhood599-TTV
Tsukuyomi
Level 104
God Stats
12W - 12L
1,523 SR
Queue Stats
258W - 272L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HypeWilliams
Hachiman
10
0 / 6 / 0
5,992
428
2,215
8,149
2,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 3
6,856
490
6,012
12,164
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
11
3 / 3 / 1
7,357
526
4,771
12,610
10,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 3 / 1
7,670
548
7,857
11,260
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
b_lades
Bakasura
11
1 / 5 / 3
6,511
465
4,737
15,071
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bacon655
Janus
13
3 / 4 / 4
8,243
589
9,301
8,081
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
14
5 / 0 / 3
9,380
670
6,080
8,826
8,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Eroded
Ymir
12
3 / 2 / 5
7,939
567
6,324
11,752
9,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 3
7,627
545
8,243
6,292
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
Redhood599-TTV
Tsukuyomi
14
7 / 2 / 4
8,061
576
8,572
12,895
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
20
20
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
Bacon655
Janus
3
4
4
1.25
W
Maui
5
0
3
6.5
W
Ymir
Eroded
Ymir
3
2
5
2.75
L
Hachiman
HypeWilliams
Hachiman
0
6
0
0
W
2
1
3
3.5
L
1
3
3
0.83
L
Sylvanus
3
3
1
1.17
W
Tsukuyomi
Redhood599-TTV
Tsukuyomi
7
2
4
4.5
L
4
3
1
1.5
L
Bakasura
b_lades
Bakasura
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
38,520
59,254
Taken
47,846
31,425
Mitigated
27,397
17,254
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bacon655
Janus
9,301
510
0
1,712
8,081
2,928
1,139
5,618
2,383
63,507
0
W
Maui
6,080
1,172
0
1,802
8,826
8,185
198
1,373
7,269
56,567
12,862
W
Ymir
Eroded
Ymir
6,324
1,087
612
2,422
11,752
9,190
0
3,056
8,608
28,517
0
L
Hachiman
HypeWilliams
Hachiman
2,215
1,754
0
986
8,149
2,956
0
2,652
5,497
0
28,958
W
8,243
3,331
0
2,329
6,292
2,301
979
1,445
4,837
0
57,120
L
6,012
2,647
0
4,593
12,164
5,214
0
3,871
8,231
0
64,703
L
Sylvanus
4,771
1,221
1,407
3,714
12,610
10,417
0
3,126
9,433
19,668
0
W
Tsukuyomi
Redhood599-TTV
Tsukuyomi
8,572
2,309
0
7,008
12,895
4,793
0
1,677
10,997
0
57,818
L
7,857
833
280
4,257
11,260
5,573
16
5,864
4,999
49,509
2,006
L
Bakasura
b_lades
Bakasura
4,737
3,248
0
2,017
15,071
7,265
133
4,954
9,897
0
32,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
41,250
332
Minions Killed
431
0
Camps Cleared
0
1,270,343
Distance Traveled
1,271,421
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,243
589
101
7
0
236,615
0
W
Maui
9,380
670
107
8
0
247,971
3
W
Ymir
7,939
567
32
2
0
265,233
4
L
Hachiman
5,992
428
52
4
0
243,349
0
W
Neith
7,627
545
111
8
0
250,559
0
L
Anhur
6,856
490
119
9
0
229,716
2
L
Sylvanus
7,357
526
14
1
0
259,907
5
W
Tsukuyomi
8,061
576
80
6
0
271,043
2
L
Hades
7,670
548
78
6
0
233,754
3
L
Bakasura
6,511
465
69
5
0
303,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role