Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Knight_Visions
Ah Muzen Cab
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,065 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
RXP EIite
Ah Puch
Bronze IV
Level 130
God Stats
1W - 3L
1,561 SR
Queue Stats
145W - 157L
897 MMR
Solo
Hera
Hera
Silver II
THE_WIKKID7
Hera
Silver II
Level 88
God Stats
0W - 2L
1,276 SR
Queue Stats
158W - 191L
1,073 MMR
Solo
Nox
Nox
Silver II
oPromethium
Nox
Silver II
Level 122
God Stats
1W - 1L
1,738 SR
Queue Stats
209W - 219L
941 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,515 SR
1,095 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,548 SR
1,029 MMR
Bakasura
Bakasura
Silver I
Ciel Senpai4245
Bakasura
Silver I
Level 138
God Stats
8W - 8L
1,500 SR
Queue Stats
383W - 419L
1,214 MMR
Solo
Ganesha
Ganesha
Silver III
Dezinator69
Ganesha
Silver III
Level 100
God Stats
5W - 6L
1,649 SR
Queue Stats
51W - 69L
841 MMR
Solo
Vulcan
Vulcan
Silver II
GER2BEAR 77
Vulcan
Silver II
Level 166
God Stats
11W - 13L
1,469 SR
Queue Stats
100W - 110L
1,161 MMR
Solo
Guan Yu
Guan Yu
Silver II
GhostSpartanRS
Guan Yu
Silver II
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
147W - 170L
975 MMR
Solo
Artemis
Artemis
Silver III
xllHashi
Artemis
Silver III
Level 102
God Stats
2W - 3L
1,624 SR
Queue Stats
109W - 111L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 0 / 1
7,098
507
7,536
11,171
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Knight_Visions
Ah Muzen Cab
6
0 / 4 / 0
5,370
384
2,197
6,699
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
RXP EIite
Ah Puch
13
1 / 2 / 0
7,393
528
5,323
8,743
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 2 / 0
6,737
481
3,890
7,734
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 2 / 1
6,679
477
4,102
10,960
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ArachneBellonaLancelot

VS

Bans
ThanatosAnhurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 3 / 0
7,036
503
5,790
13,515
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Dezinator69
Ganesha
13
0 / 0 / 7
8,036
574
1,925
9,004
6,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
1 / 1 / 1
7,698
550
6,928
4,739
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 0
8,290
592
5,824
12,548
12,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
xllHashi
Artemis
15
5 / 0 / 1
8,911
637
6,856
4,965
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
10
10
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
0
1
3.5
W
Bakasura
2
3
0
0.67
W
Ganesha
Dezinator69
Ganesha
0
0
7
3.5
W
Vulcan
1
1
1
1.5
W
2
1
0
2
L
Ah Muzen Cab
Knight_Visions
Ah Muzen Cab
0
4
0
0
L
Ah Puch
RXP EIite
Ah Puch
1
2
0
0.5
L
1
2
0
0.5
L
0
2
1
0.25
W
Artemis
xllHashi
Artemis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,048
Damage
27,323
45,307
Taken
44,771
14,661
Mitigated
28,050
13,510
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,536
2,795
0
4,105
11,171
3,808
0
1,400
9,186
0
57,457
W
Bakasura
5,790
4,575
0
3,116
13,515
5,840
0
2,196
11,201
0
37,539
W
Ganesha
Dezinator69
Ganesha
1,925
206
1,565
2,623
9,004
6,387
391
1,156
7,848
31,854
0
W
Vulcan
6,928
0
102
1,479
4,739
1,725
0
2,630
1,757
50,833
882
W
5,824
452
103
4,168
12,548
12,154
0
5,635
6,913
0
63,955
L
Ah Muzen Cab
Knight_Visions
Ah Muzen Cab
2,197
403
0
253
6,699
2,024
0
1,108
5,536
0
18,626
L
Ah Puch
RXP EIite
Ah Puch
5,323
210
0
3,317
8,743
1,888
0
0
8,743
53,492
0
L
3,890
791
0
1,500
7,734
2,803
32
5,267
2,397
45,846
1,506
L
4,102
870
0
4,335
10,960
4,138
0
923
9,781
57,182
0
W
Artemis
xllHashi
Artemis
6,856
4,158
0
2,333
4,965
1,944
3,678
936
3,949
0
78,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
39,971
414
Minions Killed
479
0
Camps Cleared
0
1,302,516
Distance Traveled
1,392,167
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,098
507
101
7
0
321,663
0
W
Bakasura
7,036
503
78
6
0
278,181
0
W
Ganesha
8,036
574
9
1
0
280,596
2
W
Vulcan
7,698
550
92
7
0
297,384
2
W
Guan Yu
8,290
592
127
9
0
279,384
0
L
Ah Muzen Cab
5,370
384
27
2
0
163,481
0
L
Ah Puch
7,393
528
95
7
0
237,743
2
L
Hera
6,737
481
99
7
0
256,021
0
L
Nox
6,679
477
92
7
0
323,608
6
W
Artemis
8,911
637
173
12
0
256,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role