Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
K otic1701
Danzaburou
Level 141
God Stats
6W - 7L
1,330 SR
Queue Stats
166W - 173L
1,468 Elo+
Party 2
Thor
Thor
PushingFlower31
Thor
Level 324
God Stats
5W - 3L
1,556 SR
Queue Stats
306W - 299L
1,539 Elo+
Party 1
Nemesis
Nemesis
Real0ceanMan
Nemesis
Level 157
God Stats
3W - 2L
1,711 SR
Queue Stats
205W - 191L
1,505 Elo+
Solo
Eset
Eset
theMARTIN271203
Eset
Level 154
God Stats
3W - 4L
1,501 SR
Queue Stats
253W - 280L
1,496 Elo+
Party 1
Team Averages
Level 185
1,520 SR
1,501 Elo+

VS

Team Averages
Level 143
1,378 SR
1,493 Elo+
Anhur
Anhur
DeanTS
Anhur
Level 156
God Stats
3W - 11L
1,246 SR
Queue Stats
390W - 359L
1,474 Elo+
Solo
Sol
Sol
LvLatvianTrollLv
Sol
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,434 Elo+
Solo
Amaterasu
Amaterasu
MACACOUMADELICIA
Amaterasu
Level 105
God Stats
40W - 41L
1,516 SR
Queue Stats
350W - 366L
1,513 Elo+
Solo
Awilix
Awilix
citatics
Awilix
Level 157
God Stats
0W - 3L
1,249 SR
Queue Stats
65W - 57L
1,529 Elo+
Solo
Zeus
Zeus
iDxnss
Zeus
Level 129
God Stats
6W - 11L
1,378 SR
Queue Stats
476W - 486L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 1 / 2
7,470
534
3,821
12,888
11,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
K otic1701
Danzaburou
15
2 / 0 / 2
9,099
650
5,029
8,420
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 5
7,826
559
5,975
11,492
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Real0ceanMan
Nemesis
13
2 / 1 / 1
8,355
597
13,105
13,136
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 2
7,788
556
7,625
6,788
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DeanTS
Anhur
10
1 / 1 / 2
6,906
493
5,076
12,010
8,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 1
6,718
480
6,616
6,707
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
12
0 / 3 / 1
7,242
517
6,311
15,086
13,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
citatics
Awilix
13
1 / 0 / 1
6,975
498
5,396
8,883
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
iDxnss
Zeus
12
1 / 4 / 0
6,849
489
8,979
9,386
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
3
3
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
2
2
L
Anhur
DeanTS
Anhur
1
1
2
2
W
Danzaburou
K otic1701
Danzaburou
2
0
2
3
L
0
2
1
0.25
L
Amaterasu
0
3
1
0.17
W
2
0
5
4.5
W
Nemesis
Real0ceanMan
Nemesis
2
1
1
2.5
L
Awilix
citatics
Awilix
1
0
1
1.5
L
Zeus
iDxnss
Zeus
1
4
0
0.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
32,378
52,724
Taken
52,072
30,967
Mitigated
31,524
19,601
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,821
157
0
4,349
12,888
11,572
0
5,688
7,200
23,394
1,530
L
Anhur
DeanTS
Anhur
5,076
1,192
0
1,717
12,010
8,573
6
5,225
6,662
0
27,200
W
Danzaburou
K otic1701
Danzaburou
5,029
2,059
0
4,729
8,420
3,471
3,663
3,504
4,916
0
84,266
L
6,616
2,656
0
777
6,707
1,856
0
2,349
4,358
51,015
0
L
Amaterasu
6,311
3,370
0
3,992
15,086
13,917
0
0
13,933
0
57,376
W
5,975
137
0
4,744
11,492
5,225
0
3,139
8,353
0
52,125
W
Nemesis
Real0ceanMan
Nemesis
13,105
5,906
0
4,018
13,136
7,921
0
0
13,136
0
65,316
L
Awilix
citatics
Awilix
5,396
2,137
0
713
8,883
4,000
0
915
7,872
0
63,135
L
Zeus
iDxnss
Zeus
8,979
964
0
1,921
9,386
3,178
0
2,795
6,591
54,454
0
W
7,625
151
755
1,006
6,788
2,778
293
3,264
3,524
58,905
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
34,690
469
Minions Killed
430
0
Camps Cleared
0
1,432,753
Distance Traveled
1,369,242
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,470
534
28
2
0
306,645
4
L
Anhur
6,906
493
34
2
0
274,310
0
W
Danzaburou
9,099
650
139
10
0
256,343
0
L
Sol
6,718
480
76
5
0
230,617
3
L
Amaterasu
7,242
517
108
8
0
280,368
0
W
Thor
7,826
559
83
6
0
306,129
0
W
Nemesis
8,355
597
109
8
0
281,442
1
L
Awilix
6,975
498
92
7
0
348,647
0
L
Zeus
6,849
489
120
9
0
235,300
0
W
Eset
7,788
556
110
8
0
282,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role