Player Matchup

Bacchus
Bacchus
Arienal1
Bacchus
Level 96
God Stats
10W - 5L
1,696 SR
Queue Stats
67W - 60L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
DireScares
Danzaburou
Level 27
God Stats
1W - 1L
1,308 SR
Queue Stats
20W - 18L
1,440 Elo+
Party 1
Discordia
Discordia
Lunfail
Discordia
Level 147
God Stats
4W - 2L
1,538 SR
Queue Stats
50W - 44L
1,594 Elo+
Solo
Team Averages
Level 90
1,514 SR
1,510 Elo+

VS

Team Averages
Level 66
1,416 SR
1,421 Elo+
Nu Wa
Nu Wa
EmiXstacy__
Nu Wa
Level 60
God Stats
151W - 142L
1,553 SR
Queue Stats
568W - 589L
1,501 Elo+
Party 2
Khepri
Khepri
Heartless3940
Khepri
Level 35
God Stats
90W - 88L
1,516 SR
Queue Stats
389W - 418L
1,435 Elo+
Party 2
Awilix
Awilix
hope_chair
Awilix
Level 103
God Stats
2W - 3L
1,180 SR
Queue Stats
8W - 12L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arienal1
Bacchus
17
2 / 0 / 8
10,390
693
9,512
15,301
23,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DireScares
Danzaburou
14
0 / 2 / 7
9,845
656
6,289
8,544
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Lunfail
Discordia
17
11 / 2 / 2
12,031
802
22,350
8,227
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
10,281
685
14,425
12,724
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 3 / 1
9,147
610
3,957
12,129
7,448
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
hope_chair
Awilix
13
1 / 7 / 2
9,094
606
4,189
16,846
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
3
4
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arienal1
Bacchus
2
0
8
6
W
Danzaburou
DireScares
Danzaburou
0
2
7
1.75
L
1
3
2
0.67
L
1
3
1
0.5
W
Discordia
Lunfail
Discordia
11
2
2
6
L
Awilix
hope_chair
Awilix
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,151
Damage
22,571
32,072
Taken
41,699
29,900
Mitigated
19,263
4,285
Healing
870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arienal1
Bacchus
9,512
931
0
3,679
15,301
23,462
74
9,255
6,046
30,996
1,531
W
Danzaburou
DireScares
Danzaburou
6,289
630
0
243
8,544
3,259
1,474
4,095
4,449
0
34,805
L
14,425
5,555
0
375
12,724
5,141
88
8,807
3,786
44,992
615
L
3,957
143
0
0
12,129
7,448
0
9,312
2,691
17,582
820
W
Discordia
Lunfail
Discordia
22,350
1,063
0
363
8,227
3,179
221
4,376
3,851
71,108
575
L
Awilix
hope_chair
Awilix
4,189
951
0
495
16,846
6,674
0
12,629
4,087
0
26,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
28,522
217
Minions Killed
120
0
Camps Cleared
0
815,032
Distance Traveled
741,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,390
693
42
3
0
300,108
0
W
Danzaburou
9,845
656
54
4
0
252,428
0
L
Nu Wa
10,281
685
52
3
0
274,252
0
L
Khepri
9,147
610
28
2
0
229,857
0
W
Discordia
12,031
802
121
8
0
262,496
0
L
Awilix
9,094
606
40
3
0
237,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role