Player Matchup

Mulan
Mulan
Adriatic3804
Mulan
Level 78
God Stats
150W - 137L
1,588 SR
Queue Stats
917W - 918L
1,476 Elo+
Solo
Bastet
Bastet
DeathOfCaine532
Bastet
Level 142
God Stats
3W - 1L
1,487 SR
Queue Stats
110W - 118L
1,439 Elo+
Party 2
Anubis
Anubis
JosephTheDad
Anubis
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 87L
1,561 Elo+
Party 2
Team Averages
Level 123
1,525 SR
1,492 Elo+

VS

Team Averages
Level 110
1,275 SR
1,535 Elo+
Neith
Neith
Lil Debbie8993
Neith
Level 117
God Stats
0W - 4L
1,165 SR
Queue Stats
67W - 59L
1,530 Elo+
Party 1
Aphrodite
Aphrodite
Rabbitude
Aphrodite
Level 102
God Stats
10W - 14L
1,316 SR
Queue Stats
1,226W - 1,229L
1,541 Elo+
Solo
Bacchus
Bacchus
frogfog
Bacchus
Level 112
God Stats
5W - 11L
1,343 SR
Queue Stats
213W - 216L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,539
754
6,399
7,573
5,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 8
7,172
717
9,011
5,976
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
13
6 / 0 / 4
8,266
827
8,592
8,478
4,369
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,711
571
3,628
8,699
2,415
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Rabbitude
Aphrodite
11
0 / 2 / 0
6,144
614
3,613
6,034
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
frogfog
Bacchus
10
0 / 3 / 0
5,830
583
5,985
12,871
10,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
2
0
8
6
W
Anubis
6
0
4
8
L
0
5
0
0
L
Aphrodite
Rabbitude
Aphrodite
0
2
0
0
L
Bacchus
frogfog
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
13,226
22,027
Taken
27,604
12,304
Mitigated
15,280
8,359
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,399
1,124
0
3,669
7,573
5,654
558
2,244
5,179
0
28,150
W
9,011
2,198
0
1,155
5,976
2,281
189
2,155
3,573
0
19,036
W
Anubis
8,592
677
0
3,535
8,478
4,369
196
4,134
4,010
38,226
632
L
3,628
1,337
60
776
8,699
2,415
344
2,567
6,108
0
14,877
L
Aphrodite
Rabbitude
Aphrodite
3,613
136
1,765
2,260
6,034
2,059
365
1,675
4,321
20,473
527
L
Bacchus
frogfog
Bacchus
5,985
672
0
1,103
12,871
10,806
155
4,238
8,598
11,067
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
17,685
130
Minions Killed
92
0
Camps Cleared
0
564,631
Distance Traveled
489,099
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,539
754
43
4
0
190,370
0
W
Bastet
7,172
717
27
3
0
207,124
0
W
Anubis
8,266
827
60
6
0
167,137
0
L
Neith
5,711
571
27
3
0
139,331
0
L
Aphrodite
6,144
614
51
5
0
169,068
0
L
Bacchus
5,830
583
14
1
0
180,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role