Player Matchup

Tyr
Tyr
MikiMisaki
Tyr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 62L
1,647 Elo+
Party 1
Hachiman
Hachiman
ShinraiHokori
Hachiman
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,786 Elo+
Party 1
Vulcan
Vulcan
TheEternalRain
Vulcan
Level 123
God Stats
3W - 2L
1,757 SR
Queue Stats
383W - 387L
1,531 Elo+
Solo
Freya
Freya
VillageChief
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,738 Elo+
Party 1
Jormungandr
Jormungandr
gragexxx
Jormungandr
Level 128
God Stats
4W - 2L
1,615 SR
Queue Stats
300W - 317L
1,496 Elo+
Solo
Team Averages
Level 123
1,574 SR
1,639 Elo+

VS

Team Averages
Level 143
1,518 SR
1,470 Elo+
Hachiman
Hachiman
AfroWinja
Hachiman
Level 156
God Stats
6W - 6L
1,471 SR
Queue Stats
554W - 568L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LamperougeZero
Morgan Le Fay
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 3
Anubis
Anubis
OctaviaSilver
Anubis
Level 173
God Stats
3W - 5L
1,436 SR
Queue Stats
401W - 402L
1,459 Elo+
Solo
Ah Puch
Ah Puch
SadBoiThicc
Ah Puch
Level 155
God Stats
8W - 7L
1,683 SR
Queue Stats
371W - 393L
1,521 Elo+
Party 2
Apollo
Apollo
fhabrique
Apollo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
10,669
889
11,040
16,562
17,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
ShinraiHokori
Hachiman
17
5 / 3 / 11
9,995
833
11,233
9,015
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 18
9,976
831
16,432
13,261
7,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 2 / 12
11,004
917
10,276
11,921
6,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
gragexxx
Jormungandr
16
2 / 2 / 13
9,238
770
8,304
13,239
16,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AfroWinja
Hachiman
13
2 / 6 / 5
8,305
692
11,381
12,510
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LamperougeZero
Morgan Le Fay
13
1 / 6 / 5
8,115
676
4,630
11,425
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 6
8,857
738
6,309
12,722
10,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
SadBoiThicc
Ah Puch
19
7 / 3 / 2
11,009
917
17,891
10,098
5,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
fhabrique
Apollo
13
1 / 5 / 4
7,979
665
5,296
12,529
5,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
26
Kills
13
13
Deaths
26
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AfroWinja
Hachiman
2
6
5
0.75
L
Morgan Le Fay
LamperougeZero
Morgan Le Fay
1
6
5
0.58
W
6
4
11
2.88
L
2
6
6
0.83
L
Ah Puch
SadBoiThicc
Ah Puch
7
3
2
2.67
W
Hachiman
ShinraiHokori
Hachiman
5
3
11
3.5
W
3
2
18
6
W
10
2
12
8
L
Apollo
fhabrique
Apollo
1
5
4
0.6
W
Jormungandr
gragexxx
Jormungandr
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,285
Damage
45,507
63,998
Taken
59,284
52,148
Mitigated
31,061
25,131
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AfroWinja
Hachiman
11,381
5,891
0
500
12,510
5,249
594
8,295
3,983
0
16,671
L
Morgan Le Fay
LamperougeZero
Morgan Le Fay
4,630
511
1,479
1,157
11,425
4,614
37
7,303
3,935
11,989
64
W
11,040
364
1,203
4,418
16,562
17,689
270
4,217
12,345
0
16,399
L
6,309
156
1,293
1,454
12,722
10,981
0
6,657
5,675
15,991
786
L
Ah Puch
SadBoiThicc
Ah Puch
17,891
368
0
2,487
10,098
5,073
0
4,621
5,047
48,927
420
W
Hachiman
ShinraiHokori
Hachiman
11,233
7,064
1,427
1,059
9,015
4,658
25
5,763
3,237
0
26,158
W
16,432
77
1,100
3,416
13,261
7,012
550
6,568
6,685
31,647
1,151
W
10,276
2,862
979
3,574
11,921
6,514
724
5,552
6,361
22,281
1,148
L
Apollo
fhabrique
Apollo
5,296
3,347
1,909
2,527
12,529
5,144
268
7,079
5,163
0
14,356
W
Jormungandr
gragexxx
Jormungandr
8,304
349
3,090
4,865
13,239
16,275
14
5,776
7,461
19,495
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,882
Gold Earned
44,265
146
Minions Killed
155
0
Camps Cleared
0
1,207,729
Distance Traveled
1,066,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,305
692
23
2
0
191,114
0
L
Morgan Le Fay
8,115
676
19
2
0
199,550
0
W
Tyr
10,669
889
14
1
0
253,139
0
L
Anubis
8,857
738
20
2
0
212,563
0
L
Ah Puch
11,009
917
71
6
0
226,108
0
W
Hachiman
9,995
833
45
4
0
195,151
0
W
Vulcan
9,976
831
35
3
0
258,447
0
W
Freya
11,004
917
34
3
0
252,956
0
L
Apollo
7,979
665
22
2
0
236,903
0
W
Jormungandr
9,238
770
18
2
0
248,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role