Player Matchup

Ah Puch
Ah Puch
CloseGryphon27
Ah Puch
Level 138
God Stats
5W - 11L
1,418 SR
Queue Stats
110W - 128L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Dude4200
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 205L
1,332 Elo+
Solo
Heimdallr
Heimdallr
TepidBassoon411
Heimdallr
Level 65
God Stats
55W - 49L
1,569 SR
Queue Stats
242W - 257L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
X41killerXX
Erlang Shen
Level 45
God Stats
1W - 3L
1,510 SR
Queue Stats
5W - 12L
1,277 Elo+
Solo
Ratatoskr
Ratatoskr
mummahubba22a
Ratatoskr
Level 62
God Stats
25W - 30L
1,482 SR
Queue Stats
320W - 335L
1,427 Elo+
Solo
Team Averages
Level 73
1,496 SR
1,393 Elo+

VS

Team Averages
Level 60
1,502 SR
1,408 Elo+
Cliodhna
Cliodhna
ClankySwag44
Cliodhna
Level 47
God Stats
2W - 3L
1,258 SR
Queue Stats
177W - 181L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
FroggyGames6757
Danzaburou
Level 29
God Stats
5W - 7L
1,409 SR
Queue Stats
58W - 81L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
Kakapo918dancer
Cthulhu
Level 117
God Stats
9W - 6L
1,762 SR
Queue Stats
398W - 389L
1,526 Elo+
Solo
Surtr
Surtr
ScoobertDobert
Surtr
Level 67
God Stats
53W - 28L
1,585 SR
Queue Stats
155W - 152L
1,529 Elo+
Solo
Zeus
Zeus
gF-Senju
Zeus
Level 42
God Stats
50W - 40L
1,493 SR
Queue Stats
166W - 166L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 5
8,815
588
9,413
16,100
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Dude4200
Cthulhu
10
1 / 5 / 2
7,364
491
6,278
18,213
15,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
TepidBassoon411
Heimdallr
8
0 / 2 / 0
6,081
405
4,101
6,639
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
X41killerXX
Erlang Shen
13
0 / 0 / 1
7,267
484
4,706
15,216
12,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
mummahubba22a
Ratatoskr
13
4 / 4 / 2
8,108
541
4,126
13,722
5,392
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ClankySwag44
Cliodhna
14
7 / 4 / 5
8,929
595
10,894
12,982
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
FroggyGames6757
Danzaburou
11
2 / 1 / 5
7,297
486
5,212
8,667
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 2
7,455
497
4,191
12,348
7,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 0 / 1
9,629
642
10,901
12,473
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
8 / 3 / 5
9,138
609
18,933
8,120
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
17
17
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ClankySwag44
Cliodhna
7
4
5
2.38
L
5
6
5
1.25
L
Cthulhu
Dude4200
Cthulhu
1
5
2
0.4
W
Danzaburou
FroggyGames6757
Danzaburou
2
1
5
4.5
W
0
2
2
0.5
W
0
0
1
0.5
L
Heimdallr
TepidBassoon411
Heimdallr
0
2
0
0
L
Erlang Shen
X41killerXX
Erlang Shen
0
0
1
0.5
W
Zeus
8
3
5
3.5
L
Ratatoskr
mummahubba22a
Ratatoskr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,624
Damage
50,131
69,890
Taken
54,590
41,238
Mitigated
30,015
17,687
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ClankySwag44
Cliodhna
10,894
1,215
0
3,696
12,982
5,221
0
3,249
9,733
0
56,240
L
9,413
608
0
2,456
16,100
5,626
730
8,682
6,818
53,430
1,265
L
Cthulhu
Dude4200
Cthulhu
6,278
677
1,322
4,011
18,213
15,186
143
5,106
12,722
25,223
0
W
Danzaburou
FroggyGames6757
Danzaburou
5,212
2,638
0
591
8,667
3,262
992
2,905
5,762
0
33,158
W
4,191
459
1,091
1,697
12,348
7,527
411
4,364
7,984
28,971
778
W
10,901
3,685
0
7,556
12,473
10,791
548
1,135
11,338
2,051
81,188
L
Heimdallr
TepidBassoon411
Heimdallr
4,101
1,562
0
1,804
6,639
2,362
300
1,919
4,674
0
28,087
L
Erlang Shen
X41killerXX
Erlang Shen
4,706
2,725
0
5,885
15,216
12,672
0
1,544
12,461
0
57,355
W
Zeus
18,933
2,469
0
1,126
8,120
3,214
56
3,658
4,462
55,768
1,363
L
Ratatoskr
mummahubba22a
Ratatoskr
4,126
539
0
2,209
13,722
5,392
0
4,469
8,925
0
58,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
42,448
364
Minions Killed
398
0
Camps Cleared
0
1,271,625
Distance Traveled
1,541,602
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,929
595
69
5
0
374,813
0
L
Ah Puch
8,815
588
83
6
0
234,543
2
L
Cthulhu
7,364
491
37
2
0
277,743
0
W
Danzaburou
7,297
486
53
4
0
270,051
0
W
Cthulhu
7,455
497
45
3
0
309,488
0
W
Surtr
9,629
642
145
10
0
298,224
0
L
Heimdallr
6,081
405
40
3
0
178,880
0
L
Erlang Shen
7,267
484
109
7
0
271,627
0
W
Zeus
9,138
609
86
6
0
289,026
0
L
Ratatoskr
8,108
541
95
6
0
308,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role