Player Matchup

Hou Yi
Hou Yi
AndiWag
Hou Yi
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 159L
1,527 Elo+
Solo
Yu Huang
Yu Huang
Chris das Schaf
Yu Huang
Level 211
God Stats
1W - 3L
1,160 SR
Queue Stats
395W - 406L
1,521 Elo+
Solo
Khepri
Khepri
DanielSalas
Khepri
Level 49
God Stats
4W - 0L
1,641 SR
Queue Stats
64W - 33L
1,748 Elo+
Party 1
Charybdis
Charybdis
Mrion77
Charybdis
Level 161
God Stats
5W - 5L
1,492 SR
Queue Stats
84W - 51L
1,675 Elo+
Party 1
Arachne
Arachne
OoDeAtHbYmEoO
Arachne
Level 62
God Stats
3W - 2L
1,685 SR
Queue Stats
56W - 56L
1,448 Elo+
Solo
Team Averages
Level 126
1,496 SR
1,584 Elo+

VS

Team Averages
Level 122
1,517 SR
1,501 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GE-N-ZO_SE-N-SEI
Hachiman
Level 143
God Stats
60W - 49L
1,566 SR
Queue Stats
209W - 216L
1,485 Elo+
Solo
Anubis
Anubis
badanebunu
Anubis
Level 43
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
citatics
Serqet
Level 157
God Stats
0W - 1L
1,229 SR
Queue Stats
65W - 57L
1,552 Elo+
Solo
Hercules
Hercules
croquetillaㅤ
Hercules
Level 108
God Stats
16W - 9L
1,688 SR
Queue Stats
154W - 132L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AndiWag
Hou Yi
12
2 / 0 / 0
6,747
675
6,444
4,965
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
11
1 / 2 / 1
6,105
611
4,366
7,496
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
1 / 0 / 2
6,318
632
2,547
2,563
1,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Mrion77
Charybdis
12
1 / 1 / 1
7,071
707
4,152
5,674
2,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
11
3 / 0 / 1
5,917
592
1,939
9,987
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 3 / 0
6,070
607
4,630
6,413
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,001
500
1,965
6,712
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
badanebunu
Anubis
8
0 / 4 / 1
4,851
485
2,661
6,162
2,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
citatics
Serqet
11
0 / 0 / 1
5,222
522
2,867
6,209
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
7
1 / 1 / 0
4,644
464
1,011
3,953
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
0
0.67
W
Hou Yi
AndiWag
Hou Yi
2
0
0
2
W
Yu Huang
1
2
1
0.75
W
Khepri
1
0
2
2
L
0
0
0
0
W
Charybdis
Mrion77
Charybdis
1
1
1
1.5
W
Arachne
3
0
1
3.5
L
Anubis
badanebunu
Anubis
0
4
1
0.13
L
Serqet
citatics
Serqet
0
0
1
0.5
L
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,448
Damage
13,134
30,685
Taken
29,449
12,073
Mitigated
10,744
14,190
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,630
795
0
900
6,413
1,990
0
4,700
1,713
48,103
0
W
Hou Yi
AndiWag
Hou Yi
6,444
3,753
0
2,324
4,965
1,858
0
1,035
3,930
0
56,616
W
Yu Huang
4,366
307
0
1,240
7,496
2,474
0
3,718
3,123
45,805
0
W
Khepri
2,547
415
1,185
813
2,563
1,328
0
253
2,294
17,699
1,305
L
1,965
1,124
0
3,905
6,712
2,016
0
734
5,978
0
29,073
W
Charybdis
Mrion77
Charybdis
4,152
1,203
0
1,742
5,674
2,801
243
994
4,641
0
60,561
W
Arachne
1,939
1,462
0
6,886
9,987
3,612
0
827
8,888
0
42,247
L
Anubis
badanebunu
Anubis
2,661
78
0
162
6,162
2,230
64
437
5,633
19,256
584
L
Serqet
citatics
Serqet
2,867
434
0
670
6,209
2,629
0
537
5,563
0
38,900
L
Hercules
1,011
594
0
1,528
3,953
1,879
0
414
3,205
0
13,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
25,788
368
Minions Killed
265
0
Camps Cleared
0
993,745
Distance Traveled
965,986
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,070
607
91
9
0
207,131
0
W
Hou Yi
6,747
675
94
9
0
184,401
1
W
Yu Huang
6,105
611
89
9
0
185,909
1
W
Khepri
6,318
632
20
2
0
204,146
2
L
Hachiman
5,001
500
47
5
0
184,011
5
W
Charybdis
7,071
707
98
10
0
182,109
1
W
Arachne
5,917
592
67
7
0
237,180
0
L
Anubis
4,851
485
30
3
0
198,847
0
L
Serqet
5,222
522
75
8
0
276,700
0
L
Hercules
4,644
464
22
2
0
99,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role