Player Matchup

Chang'e
Chang'e
Silver I
Donowo
Chang'e
Silver I
Level 158
God Stats
21W - 18L
1,589 SR
Queue Stats
113W - 118L
1,251 MMR
Solo
Athena
Athena
Silver IV
MaliceUriel
Athena
Silver IV
Level 124
God Stats
0W - 2L
1,253 SR
Queue Stats
52W - 73L
808 MMR
Party 1
Osiris
Osiris
Silver V
RelaxGavin
Osiris
Silver V
Level 85
God Stats
1W - 3L
1,386 SR
Queue Stats
50W - 74L
836 MMR
Solo
Thor
Thor
Silver IV
S1RGhxst
Thor
Silver IV
Level 119
God Stats
4W - 1L
1,901 SR
Queue Stats
53W - 75L
773 MMR
Party 1
Hou Yi
Hou Yi
Silver III
xRedemptionx627
Hou Yi
Silver III
Level 95
God Stats
148W - 179L
1,411 SR
Queue Stats
479W - 508L
890 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,508 SR
912 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,428 SR
1,106 MMR
Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver IV
 
Nox
Silver IV
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver II
ChuckVegas
Charon
Silver II
Level 109
God Stats
12W - 9L
1,550 SR
Queue Stats
41W - 56L
888 MMR
Solo
Guan Yu
Guan Yu
Silver IV
JimAdlerr
Guan Yu
Silver IV
Level 54
God Stats
6W - 3L
1,200 SR
Queue Stats
53W - 71L
825 MMR
Solo
Merlin
Merlin
Silver III
vDayshinkan-
Merlin
Silver III
Level 156
God Stats
8W - 11L
1,387 SR
Queue Stats
202W - 237L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Donowo
Chang'e
13
2 / 4 / 2
8,161
510
9,059
13,289
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
2 / 3 / 7
8,045
503
7,954
18,370
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
RelaxGavin
Osiris
14
1 / 2 / 2
8,732
546
8,974
17,655
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
14
2 / 1 / 2
7,714
482
6,922
16,193
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 4 / 1
9,908
619
11,029
12,250
5,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnubisThanatosVulcanChaac

VS

Bans
ArachneSobekNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 2 / 3
8,784
549
10,937
14,488
8,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nox
 
Nox
15
3 / 1 / 1
8,466
529
11,757
12,243
5,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
ChuckVegas
Charon
12
2 / 4 / 5
8,114
507
8,456
16,216
13,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
JimAdlerr
Guan Yu
15
2 / 2 / 4
9,033
565
13,695
19,088
15,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
15
1 / 4 / 1
8,408
526
5,664
8,861
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
13
Kills
14
14
Deaths
13
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
3
3.75
W
Nox
 
Nox
3
1
1
3.5
W
Charon
ChuckVegas
Charon
2
4
5
1.13
L
Chang'e
Donowo
Chang'e
2
4
2
0.75
W
Guan Yu
JimAdlerr
Guan Yu
2
2
4
2
L
Athena
2
3
7
1.83
L
Osiris
RelaxGavin
Osiris
1
2
2
1
L
Thor
2
1
2
3
W
Merlin
1
4
1
0.38
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,938
Damage
50,509
77,757
Taken
70,896
51,584
Mitigated
46,561
28,264
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,937
2,097
0
1,862
14,488
8,121
0
4,009
10,435
0
69,194
W
Nox
 
Nox
11,757
899
70
6,026
12,243
5,402
441
5,797
6,405
61,643
3,827
W
Charon
ChuckVegas
Charon
8,456
2,147
1,761
2,530
16,216
13,647
27
2,589
13,529
29,429
0
L
Chang'e
Donowo
Chang'e
9,059
94
1,094
5,277
13,289
5,153
0
5,603
7,686
54,112
804
W
Guan Yu
JimAdlerr
Guan Yu
13,695
2,062
276
6,230
19,088
15,770
0
2,898
15,186
0
66,895
L
Athena
7,954
2,296
0
3,537
18,370
18,758
0
8,077
10,293
24,472
1,179
L
Osiris
RelaxGavin
Osiris
8,974
3,692
0
8,334
17,655
15,084
538
1,381
16,274
0
66,142
L
Thor
6,922
2,006
0
6,194
16,193
6,926
0
3,579
12,614
0
67,132
W
Merlin
5,664
554
0
710
8,861
3,621
574
1,496
7,365
67,965
962
L
11,029
5,501
0
3,828
12,250
5,663
427
5,813
6,437
0
86,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
42,805
452
Minions Killed
424
0
Camps Cleared
0
1,577,381
Distance Traveled
1,574,843
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,784
549
93
6
0
330,568
0
W
Nox
8,466
529
82
5
0
314,327
0
W
Charon
8,114
507
28
2
0
308,045
0
L
Chang'e
8,161
510
84
5
0
292,480
4
W
Guan Yu
9,033
565
91
6
0
337,377
1
L
Athena
8,045
503
52
3
0
338,323
1
L
Osiris
8,732
546
109
7
0
291,911
1
L
Thor
7,714
482
86
5
0
346,914
0
W
Merlin
8,408
526
130
8
0
284,526
1
L
Hou Yi
9,908
619
121
8
0
307,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role