Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Asuhdue
Poseidon
Level 14
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 1
Hachiman
Hachiman
stefansobean
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,516 Elo+
Party 1
Team Averages
Level 55
1,572 SR
1,559 Elo+

VS

Team Averages
Level 99
1,513 SR
1,394 Elo+
Ganesha
Ganesha
PrawnArtist
Ganesha
Level 70
God Stats
17W - 12L
1,628 SR
Queue Stats
57W - 71L
1,392 Elo+
Party 2
Ravana
Ravana
SpyTay333
Ravana
Level 129
God Stats
3W - 3L
1,409 SR
Queue Stats
60W - 72L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
VadeAway
Danzaburou
Level 97
God Stats
5W - 5L
1,501 SR
Queue Stats
59W - 72L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 3 / 8
9,736
649
6,928
16,395
19,035
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Asuhdue
Poseidon
14
5 / 7 / 1
10,144
676
9,489
11,223
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
stefansobean
Hachiman
16
4 / 4 / 5
10,318
688
13,711
13,600
5,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PrawnArtist
Ganesha
16
0 / 8 / 14
10,562
704
9,248
19,752
22,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
SpyTay333
Ravana
18
6 / 0 / 5
12,056
804
12,646
5,248
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
VadeAway
Danzaburou
18
8 / 2 / 3
12,636
842
11,955
10,245
5,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
14
14
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
8
1.67
L
Poseidon
Asuhdue
Poseidon
5
7
1
0.79
W
Ganesha
PrawnArtist
Ganesha
0
8
14
0.88
W
Ravana
SpyTay333
Ravana
6
0
5
8.5
W
Danzaburou
VadeAway
Danzaburou
8
2
3
4.75
L
Hachiman
stefansobean
Hachiman
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,128
Damage
33,849
41,218
Taken
35,245
28,159
Mitigated
31,348
5,491
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,928
740
310
1,777
16,395
19,035
0
2,661
13,347
16,963
266
L
Poseidon
Asuhdue
Poseidon
9,489
1,417
0
1,135
11,223
3,830
0
2,934
7,913
23,778
0
W
Ganesha
PrawnArtist
Ganesha
9,248
840
0
0
19,752
22,266
0
8,142
10,597
19,240
3,468
W
Ravana
SpyTay333
Ravana
12,646
3,385
0
1,162
5,248
3,783
537
2,237
2,878
0
58,916
W
Danzaburou
VadeAway
Danzaburou
11,955
5,600
0
1,197
10,245
5,299
2,147
4,491
5,581
0
53,233
L
Hachiman
stefansobean
Hachiman
13,711
9,217
0
2,269
13,600
5,294
0
1,413
11,964
0
51,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
35,254
128
Minions Killed
198
0
Camps Cleared
0
743,920
Distance Traveled
832,961
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,736
649
17
1
0
275,353
0
L
Poseidon
10,144
676
37
2
0
196,741
0
W
Ganesha
10,562
704
13
1
0
238,429
0
W
Ravana
12,056
804
95
6
0
331,825
0
W
Danzaburou
12,636
842
90
6
0
262,707
0
L
Hachiman
10,318
688
74
5
0
271,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role