Player Matchup

Agni
Agni
Dop3Turtl3x78HO
Agni
Level 105
God Stats
0W - 3L
1,248 SR
Queue Stats
5W - 15L
1,178 Elo+
Solo
Sylvanus
Sylvanus
Nameless777
Sylvanus
Level 41
God Stats
11W - 15L
1,397 SR
Queue Stats
45W - 40L
1,485 Elo+
Solo
Cliodhna
Cliodhna
n0iraD
Cliodhna
Level 106
God Stats
19W - 26L
1,475 SR
Queue Stats
505W - 515L
1,430 Elo+
Solo
Team Averages
Level 84
1,373 SR
1,365 Elo+

VS

Team Averages
Level 72
1,419 SR
1,449 Elo+
Achilles
Achilles
FALLEN1_on1e
Achilles
Level 63
God Stats
3W - 1L
1,361 SR
Queue Stats
76W - 71L
1,462 Elo+
Party 1
Izanami
Izanami
ZombieParty1551
Izanami
Level 64
God Stats
4W - 4L
1,589 SR
Queue Stats
57W - 56L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
xxsaygonxx
Baron Samedi
Level 88
God Stats
30W - 38L
1,306 SR
Queue Stats
109W - 111L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
9,634
535
5,601
9,820
3,726
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Nameless777
Sylvanus
19
4 / 3 / 2
11,935
663
15,374
26,833
21,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cliodhna
n0iraD
Cliodhna
19
2 / 1 / 3
11,717
651
16,930
18,752
12,562
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FALLEN1_on1e
Achilles
18
4 / 1 / 3
12,798
711
16,820
22,205
29,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 1 / 6
13,091
727
14,349
14,963
6,174
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
xxsaygonxx
Baron Samedi
16
1 / 4 / 6
11,422
635
12,868
12,470
6,674
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
7
8
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Achilles
FALLEN1_on1e
Achilles
4
1
3
5.5
L
Sylvanus
Nameless777
Sylvanus
4
3
2
1.67
W
2
1
6
5
L
Cliodhna
n0iraD
Cliodhna
2
1
3
3.5
W
Baron Samedi
xxsaygonxx
Baron Samedi
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
44,037
55,405
Taken
49,638
37,771
Mitigated
42,450
24,037
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,601
659
220
1,006
9,820
3,726
0
2,644
6,722
28,972
0
W
Achilles
FALLEN1_on1e
Achilles
16,820
4,127
0
4,859
22,205
29,602
0
9,379
12,568
0
41,751
L
Sylvanus
Nameless777
Sylvanus
15,374
3,144
2,602
12,267
26,833
21,483
0
6,159
19,336
51,173
1,701
W
14,349
7,317
0
4,346
14,963
6,174
2,951
6,102
8,740
0
81,589
L
Cliodhna
n0iraD
Cliodhna
16,930
2,447
0
7,942
18,752
12,562
0
4,179
14,114
0
53,420
W
Baron Samedi
xxsaygonxx
Baron Samedi
12,868
911
832
1,945
12,470
6,674
129
5,031
7,264
40,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
37,311
172
Minions Killed
241
0
Camps Cleared
0
821,323
Distance Traveled
958,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,634
535
41
2
0
190,636
0
W
Achilles
12,798
711
57
3
0
347,967
0
L
Sylvanus
11,935
663
74
4
0
277,750
0
W
Izanami
13,091
727
133
7
0
329,618
0
L
Cliodhna
11,717
651
57
3
0
352,937
0
W
Baron Samedi
11,422
635
51
3
0
280,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role