Player Matchup

Geb
Geb
Gold III
FlacidArmor
Geb
Gold III
Level 122
God Stats
81W - 93L
1,576 SR
Queue Stats
1,196W - 1,220L
1,411 MMR
Party 1
Anubis
Anubis
Gold V
XxKeo22xX
Anubis
Gold V
Level 97
God Stats
94W - 69L
1,606 SR
Queue Stats
287W - 341L
1,389 MMR
Party 1
Arachne
Arachne
Gold IV
Zakarul
Arachne
Gold IV
Level 162
God Stats
112W - 90L
1,636 SR
Queue Stats
396W - 427L
1,430 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,606 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,522 SR
1,341 MMR
Martichoras
Martichoras
Silver II
DSPJoker
Martichoras
Silver II
Level 123
God Stats
34W - 32L
1,536 SR
Queue Stats
228W - 252L
1,115 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
NumbCccorn
Cu Chulainn
Gold V
Level 106
God Stats
23W - 25L
1,528 SR
Queue Stats
32W - 35L
1,459 MMR
Party 2
He Bo
He Bo
Gold V
Numblee
He Bo
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
10,232
787
9,713
13,955
14,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
XxKeo22xX
Anubis
16
4 / 1 / 11
10,507
808
9,845
9,014
5,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Zakarul
Arachne
16
7 / 4 / 6
10,693
823
12,248
15,379
8,490
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesThothNe ZhaBastetVulcan

VS

Bans
KuzenboAwilixAgniHou YiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DSPJoker
Martichoras
12
1 / 6 / 3
8,535
657
7,638
10,637
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
NumbCccorn
Cu Chulainn
15
4 / 4 / 2
9,683
745
12,044
16,082
14,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Numblee
He Bo
14
1 / 5 / 5
9,066
697
4,730
8,611
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Martichoras
DSPJoker
Martichoras
1
6
3
0.42
W
4
2
8
4
L
Cu Chulainn
NumbCccorn
Cu Chulainn
4
4
2
1.25
L
He Bo
Numblee
He Bo
1
5
5
0.7
W
Anubis
XxKeo22xX
Anubis
4
1
11
9.5
W
Arachne
Zakarul
Arachne
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
24,412
38,348
Taken
35,330
27,998
Mitigated
20,951
13,910
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
DSPJoker
Martichoras
7,638
2,740
0
640
10,637
3,804
0
7,656
2,498
0
29,037
W
9,713
975
0
2,865
13,955
14,406
140
1,130
12,801
34,302
3,608
L
Cu Chulainn
NumbCccorn
Cu Chulainn
12,044
1,464
0
1,053
16,082
14,427
0
5,970
9,680
0
29,659
L
He Bo
Numblee
He Bo
4,730
118
0
551
8,611
2,720
0
3,894
4,624
30,898
0
W
Anubis
XxKeo22xX
Anubis
9,845
434
1,136
3,347
9,014
5,102
1,130
720
8,258
48,921
0
W
Arachne
Zakarul
Arachne
12,248
7,915
722
5,840
15,379
8,490
660
2,910
12,441
0
34,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
27,284
156
Minions Killed
163
0
Camps Cleared
0
741,345
Distance Traveled
648,242
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,535
657
46
4
0
179,913
0
W
Geb
10,232
787
53
4
0
250,379
0
L
Cu Chulainn
9,683
745
52
4
0
255,772
0
L
He Bo
9,066
697
65
5
0
212,557
8
W
Anubis
10,507
808
72
6
0
238,901
0
W
Arachne
10,693
823
31
2
0
252,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role