Player Matchup

Raijin
Raijin
Dragonfish
Raijin
Level 121
God Stats
1W - 1L
1,910 SR
Queue Stats
18W - 13L
1,536 Elo+
Solo
Tyr
Tyr
KanakaHauoli
Tyr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 131L
1,482 Elo+
Solo
Anubis
Anubis
Saphiria
Anubis
Level 97
God Stats
5W - 9L
1,314 SR
Queue Stats
6W - 9L
1,434 Elo+
Solo
Athena
Athena
apple230tree4
Athena
Level 140
God Stats
17W - 11L
1,643 SR
Queue Stats
104W - 113L
1,468 Elo+
Party 2
Medusa
Medusa
tmtmtm
Medusa
Level 123
God Stats
2W - 1L
1,756 SR
Queue Stats
119W - 115L
1,497 Elo+
Party 2
Team Averages
Level 124
1,625 SR
1,483 Elo+

VS

Team Averages
Level 92
1,586 SR
1,493 Elo+
Pele
Pele
AdogNW
Pele
Level 27
God Stats
12W - 12L
1,391 SR
Queue Stats
83W - 68L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
NuevoSierra
Guan Yu
Level 149
God Stats
12W - 5L
1,903 SR
Queue Stats
171W - 160L
1,557 Elo+
Solo
Izanami
Izanami
WhatATolerance
Izanami
Level 69
God Stats
17W - 8L
1,702 SR
Queue Stats
65W - 45L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cr0s77
Morgan Le Fay
Level 156
God Stats
2W - 2L
1,436 SR
Queue Stats
90W - 95L
1,490 Elo+
Solo
Ymir
Ymir
overpower123
Ymir
Level 58
God Stats
6W - 1L
1,500 SR
Queue Stats
111W - 82L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dragonfish
Raijin
15
1 / 0 / 1
8,238
588
5,277
5,162
2,708
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 2
7,191
514
7,562
12,496
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
Saphiria
Anubis
12
2 / 10 / 0
7,236
517
5,714
13,234
5,112
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
6,864
490
4,858
10,243
10,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
tmtmtm
Medusa
13
0 / 4 / 3
6,897
493
7,251
10,700
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AdogNW
Pele
15
2 / 2 / 1
7,850
561
2,702
11,889
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
NuevoSierra
Guan Yu
15
0 / 1 / 0
8,800
629
5,945
13,584
8,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
9 / 2 / 4
9,898
707
13,383
11,687
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morgan Le Fay
cr0s77
Morgan Le Fay
15
1 / 1 / 0
8,334
595
6,517
5,508
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 7
8,069
576
3,928
10,565
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
16
17
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
AdogNW
Pele
2
2
1
1.25
L
Raijin
Dragonfish
Raijin
1
0
1
1.5
L
3
2
2
2
W
Guan Yu
NuevoSierra
Guan Yu
0
1
0
0
L
Anubis
Saphiria
Anubis
2
10
0
0.2
W
9
2
4
5.5
L
1
1
1
1.5
W
Morgan Le Fay
cr0s77
Morgan Le Fay
1
1
0
1
W
4
1
7
7.5
L
Medusa
tmtmtm
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
32,475
51,835
Taken
53,233
27,342
Mitigated
27,282
14,489
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AdogNW
Pele
2,702
697
0
6,658
11,889
4,547
0
2,208
9,667
0
65,307
L
Raijin
Dragonfish
Raijin
5,277
256
0
607
5,162
2,708
0
2,738
2,424
83,156
912
L
7,562
1,380
0
7,151
12,496
5,212
0
3,791
8,705
0
48,387
W
Guan Yu
NuevoSierra
Guan Yu
5,945
1,238
133
6,863
13,584
8,292
0
5,561
7,175
0
75,607
L
Anubis
Saphiria
Anubis
5,714
482
0
2,259
13,234
5,112
0
2,002
11,232
36,635
583
W
13,383
9,209
0
2,491
11,687
4,107
2,398
3,246
8,441
0
93,239
L
4,858
1,218
0
3,610
10,243
10,465
0
0
10,243
36,989
0
W
Morgan Le Fay
cr0s77
Morgan Le Fay
6,517
320
0
589
5,508
2,261
0
1,852
3,656
75,399
974
W
3,928
1,385
0
1,558
10,565
8,075
319
2,075
8,490
14,859
0
L
Medusa
tmtmtm
Medusa
7,251
3,411
0
862
10,700
3,845
0
1,888
8,812
0
58,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
42,951
434
Minions Killed
533
0
Camps Cleared
0
1,447,519
Distance Traveled
1,438,400
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,850
561
107
8
0
326,030
0
L
Raijin
8,238
588
145
10
0
301,683
2
L
Tyr
7,191
514
69
5
0
313,596
2
W
Guan Yu
8,800
629
122
9
0
262,458
4
L
Anubis
7,236
517
62
4
0
243,399
0
W
Izanami
9,898
707
142
10
0
274,705
0
L
Athena
6,864
490
71
5
0
309,591
4
W
Morgan Le Fay
8,334
595
128
9
0
287,701
2
W
Ymir
8,069
576
34
2
0
287,506
2
L
Medusa
6,897
493
87
6
0
279,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role