Player Matchup

Fenrir
Fenrir
Nipsyyy
Fenrir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
412W - 387L
1,552 Elo+
Party 3
Ah Puch
Ah Puch
QQKorny
Ah Puch
Level 167
God Stats
6W - 7L
1,438 SR
Queue Stats
336W - 318L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
SecoBby
Kumbhakarna
Level 174
God Stats
2W - 1L
1,467 SR
Queue Stats
66W - 56L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VergaLOVER69
Ah Muzen Cab
Level 158
God Stats
3W - 7L
1,457 SR
Queue Stats
53W - 43L
1,572 Elo+
Party 2
Agni
Agni
jjfridayy
Agni
Level 130
God Stats
9W - 5L
1,660 SR
Queue Stats
261W - 257L
1,546 Elo+
Party 3
Team Averages
Level 151
1,504 SR
1,558 Elo+

VS

Team Averages
Level 166
1,624 SR
1,560 Elo+
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BarNix021
Eset
Level 145
God Stats
19W - 16L
1,618 SR
Queue Stats
474W - 413L
1,582 Elo+
Party 1
Thor
Thor
Dondavichos
Thor
Level 193
God Stats
6W - 3L
1,758 SR
Queue Stats
51W - 52L
1,568 Elo+
Party 1
Ishtar
Ishtar
PipeSabe
Ishtar
Level 155
God Stats
23W - 22L
1,528 SR
Queue Stats
417W - 386L
1,561 Elo+
Solo
Geb
Geb
puberto
Geb
Level 179
God Stats
33W - 18L
1,715 SR
Queue Stats
158W - 159L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nipsyyy
Fenrir
15
5 / 2 / 3
8,326
555
7,255
17,170
9,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
QQKorny
Ah Puch
16
3 / 1 / 3
9,646
643
8,791
9,266
5,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kumbhakarna
SecoBby
Kumbhakarna
12
0 / 1 / 4
7,625
508
4,116
14,891
10,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
VergaLOVER69
Ah Muzen Cab
16
5 / 1 / 1
9,477
632
14,146
12,818
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
14
1 / 4 / 3
8,569
571
9,097
8,966
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 4 / 1
7,394
493
2,304
10,544
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
14
1 / 3 / 4
7,907
527
9,067
8,898
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 2 / 2
8,158
544
13,850
16,497
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
PipeSabe
Ishtar
12
1 / 2 / 1
6,716
448
7,004
13,010
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
11
1 / 3 / 3
7,141
476
6,023
11,901
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
14
Kills
9
9
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
1
0.38
L
Eset
1
3
4
1
L
5
2
2
3
W
Fenrir
Nipsyyy
Fenrir
5
2
3
3.25
L
Ishtar
PipeSabe
Ishtar
1
2
1
0.75
W
Ah Puch
QQKorny
Ah Puch
3
1
3
4.5
W
Kumbhakarna
SecoBby
Kumbhakarna
0
1
4
2
W
Ah Muzen Cab
VergaLOVER69
Ah Muzen Cab
5
1
1
5.5
W
Agni
1
4
3
0.63
L
Geb
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,405
Damage
38,248
63,111
Taken
60,850
34,346
Mitigated
31,452
19,998
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,304
648
0
3,491
10,544
4,185
0
6,762
3,744
39,532
0
L
Eset
9,067
1,410
346
1,043
8,898
3,519
0
5,185
3,242
55,842
0
L
13,850
4,289
0
5,430
16,497
7,544
0
4,225
12,149
0
73,443
W
Fenrir
Nipsyyy
Fenrir
7,255
2,174
0
4,270
17,170
9,186
0
1,820
15,254
0
71,348
L
Ishtar
PipeSabe
Ishtar
7,004
4,424
0
4,283
13,010
5,431
0
1,561
11,447
0
51,016
W
Ah Puch
QQKorny
Ah Puch
8,791
437
0
6,455
9,266
5,292
0
2,261
6,667
65,416
5,270
W
Kumbhakarna
SecoBby
Kumbhakarna
4,116
445
1,691
2,540
14,891
10,071
0
5,454
9,103
21,258
1,921
W
Ah Muzen Cab
VergaLOVER69
Ah Muzen Cab
14,146
5,201
0
3,514
12,818
6,544
0
2,687
10,127
0
90,581
W
Agni
9,097
1,099
0
1,528
8,966
3,253
0
4,791
3,683
69,275
0
L
Geb
6,023
1,003
0
2,507
11,901
10,773
0
2,969
8,796
26,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
37,316
470
Minions Killed
418
0
Camps Cleared
0
1,545,866
Distance Traveled
1,458,643
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,394
493
86
6
0
256,921
2
L
Eset
7,907
527
117
8
0
303,119
1
L
Thor
8,158
544
94
6
0
328,256
0
W
Fenrir
8,326
555
88
6
0
345,246
0
L
Ishtar
6,716
448
100
7
0
283,562
1
W
Ah Puch
9,646
643
102
7
0
315,528
0
W
Kumbhakarna
7,625
508
28
2
0
326,044
2
W
Ah Muzen Cab
9,477
632
124
8
0
280,291
3
W
Agni
8,569
571
128
9
0
278,757
2
L
Geb
7,141
476
21
1
0
286,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role