Player Matchup

Odin
Odin
 
Odin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Agent40Seven
Scylla
Level 140
God Stats
11W - 5L
1,590 SR
Queue Stats
848W - 759L
1,463 Elo+
Solo
Artemis
Artemis
Collisiøn
Artemis
Level 123
God Stats
6W - 0L
1,500 SR
Queue Stats
218W - 199L
1,523 Elo+
Solo
Olorun
Olorun
Masayume_Chasin
Olorun
Level 126
God Stats
4W - 4L
1,226 SR
Queue Stats
484W - 509L
1,550 Elo+
Solo
Thoth
Thoth
botello117
Thoth
Level 159
God Stats
1W - 3L
1,322 SR
Queue Stats
92W - 86L
1,576 Elo+
Solo
Team Averages
Level 133
1,428 SR
1,522 Elo+

VS

Team Averages
Level 121
1,526 SR
1,515 Elo+
Ullr
Ullr
Dragonabyss8
Ullr
Level 159
God Stats
0W - 5L
1,500 SR
Queue Stats
285W - 266L
1,478 Elo+
Party 1
King Arthur
King Arthur
ItsRigito
King Arthur
Level 143
God Stats
1W - 1L
1,502 SR
Queue Stats
61W - 59L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
KevyVuong
Baba Yaga
Level 129
God Stats
2W - 1L
1,871 SR
Queue Stats
45W - 33L
1,620 Elo+
Party 1
Artio
Artio
KowalskiSan
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 129L
1,493 Elo+
Party 1
Agni
Agni
TetsuoOG
Agni
Level 123
God Stats
1W - 3L
1,259 SR
Queue Stats
191W - 187L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 10
5,697
1,139
2,931
4,317
3,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
9 / 0 / 2
7,464
1,493
5,436
2,728
1,063
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Collisiøn
Artemis
9
1 / 0 / 6
5,345
1,069
2,991
2,265
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 0 / 4
5,176
1,035
2,323
3,306
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
9
0 / 1 / 6
5,258
1,052
4,172
3,380
1,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
4,945
989
2,561
4,058
1,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
ItsRigito
King Arthur
6
0 / 2 / 0
4,395
879
1,054
3,136
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
KevyVuong
Baba Yaga
10
0 / 1 / 1
5,025
1,005
4,595
2,773
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 1
5,125
1,025
556
6,568
5,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
10
1 / 3 / 1
5,253
1,051
4,830
4,358
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
11
Kills
2
2
Deaths
11
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
10
6
W
Scylla
9
0
2
10
W
Artemis
Collisiøn
Artemis
1
0
6
4
L
1
2
0
0.5
L
King Arthur
ItsRigito
King Arthur
0
2
0
0
L
Baba Yaga
KevyVuong
Baba Yaga
0
1
1
0.5
L
0
3
1
0.17
W
0
0
4
2
L
Agni
1
3
1
0.5
W
Thoth
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,853
Damage
13,596
15,996
Taken
20,893
7,868
Mitigated
12,132
9,932
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,931
320
714
1,397
4,317
3,475
78
2,690
1,627
1,273
4,547
W
Scylla
5,436
309
966
1,726
2,728
1,063
0
1,395
1,333
17,763
663
W
Artemis
Collisiøn
Artemis
2,991
1,450
148
1,052
2,265
837
333
1,520
745
0
5,146
L
2,561
738
134
935
4,058
1,530
0
3,003
1,055
0
7,226
L
King Arthur
ItsRigito
King Arthur
1,054
172
16
304
3,136
2,473
0
1,529
1,607
0
1,901
L
Baba Yaga
KevyVuong
Baba Yaga
4,595
287
388
810
2,773
1,060
0
1,578
1,195
11,470
362
L
556
126
685
944
6,568
5,482
0
3,779
2,789
1,983
0
W
2,323
670
1,624
1,220
3,306
1,288
0
2,204
1,102
6,806
0
L
Agni
4,830
194
309
434
4,358
1,587
0
2,697
1,661
10,493
0
W
Thoth
4,172
79
348
737
3,380
1,205
185
1,978
1,402
7,626
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
24,743
63
Minions Killed
43
0
Camps Cleared
0
492,764
Distance Traveled
466,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,697
1,139
2
0
0
115,468
0
W
Scylla
7,464
1,493
46
9
0
115,905
0
W
Artemis
5,345
1,069
4
1
0
64,163
0
L
Ullr
4,945
989
6
1
0
104,699
0
L
King Arthur
4,395
879
0
0
0
58,618
0
L
Baba Yaga
5,025
1,005
15
3
0
109,717
0
L
Artio
5,125
1,025
3
1
0
98,643
0
W
Olorun
5,176
1,035
5
1
0
90,664
0
L
Agni
5,253
1,051
19
4
0
94,350
0
W
Thoth
5,258
1,052
6
1
0
106,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role