Player Matchup

Awilix
Awilix
Hermitoli822
Awilix
Level 51
God Stats
7W - 7L
1,544 SR
Queue Stats
188W - 186L
1,465 Elo+
Party 1
Neith
Neith
MusicMancer
Neith
Level 42
God Stats
4W - 2L
1,532 SR
Queue Stats
136W - 156L
1,384 Elo+
Party 2
King Arthur
King Arthur
ZRAKTORIAN
King Arthur
Level 99
God Stats
25W - 27L
1,435 SR
Queue Stats
157W - 169L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
kamissa
Sylvanus
Level 64
God Stats
13W - 8L
1,640 SR
Queue Stats
310W - 317L
1,430 Elo+
Party 1
Ra
Ra
sluvine
Ra
Level 87
God Stats
108W - 95L
1,555 SR
Queue Stats
308W - 303L
1,483 Elo+
Solo
Team Averages
Level 69
1,541 SR
1,431 Elo+

VS

Team Averages
Level 88
1,598 SR
1,386 Elo+
Zeus
Zeus
ChocoMacho_00
Zeus
Level 155
God Stats
8W - 5L
1,689 SR
Queue Stats
323W - 306L
1,437 Elo+
Solo
Tyr
Tyr
Mr_Sycko
Tyr
Level 68
God Stats
24W - 27L
1,533 SR
Queue Stats
54W - 58L
1,463 Elo+
Solo
Charon
Charon
RunFromComp-_-
Charon
Level 56
God Stats
18W - 9L
1,713 SR
Queue Stats
37W - 35L
1,472 Elo+
Solo
Ra
Ra
ShawnTheTailor
Ra
Level 129
God Stats
57W - 50L
1,555 SR
Queue Stats
182W - 169L
1,486 Elo+
Solo
Nemesis
Nemesis
TheHellix
Nemesis
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 73L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
6
2 / 0 / 0
3,792
758
2,077
2,819
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,087
617
366
2,400
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
ZRAKTORIAN
King Arthur
5
0 / 0 / 0
3,176
635
1,037
3,533
2,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
kamissa
Sylvanus
6
0 / 0 / 0
3,525
705
355
1,980
1,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 2
4,036
807
513
1,502
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,735
547
0
358
43
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 0
3,586
717
1,017
2,989
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

1
0 / 0 / 0
2,439
488
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
3,461
692
458
2,942
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TheHellix
Nemesis
6
0 / 0 / 0
3,147
629
2,048
3,473
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Awilix
2
0
0
2
L
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
2
0
0
L
Nemesis
TheHellix
Nemesis
0
0
0
0
W
King Arthur
ZRAKTORIAN
King Arthur
0
0
0
0
W
Sylvanus
kamissa
Sylvanus
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,348
Damage
3,523
12,234
Taken
9,762
5,409
Mitigated
3,111
4,843
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
5
358
43
0
0
358
3,583
118
W
Awilix
2,077
991
0
1,349
2,819
878
0
231
2,588
0
16,323
L
1,017
99
0
1,209
2,989
1,057
0
0
2,810
0
15,432
W
366
95
0
768
2,400
649
442
0
2,400
0
10,694
L
0
0
0
0
0
0
0
0
0
0
0
L
458
0
60
472
2,942
832
0
513
2,429
16,798
0
L
Nemesis
TheHellix
Nemesis
2,048
1,027
0
979
3,473
1,179
0
355
3,118
0
11,683
W
King Arthur
ZRAKTORIAN
King Arthur
1,037
192
0
677
3,533
2,293
0
0
3,533
0
12,606
W
Sylvanus
kamissa
Sylvanus
355
181
240
672
1,980
1,120
276
0
1,980
13,410
1,594
W
513
83
107
1,030
1,502
469
0
227
1,275
24,776
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,616
Gold Earned
15,368
133
Minions Killed
87
0
Camps Cleared
0
504,247
Distance Traveled
383,634
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
2,735
547
12
2
0
42,335
0
W
Awilix
3,792
758
36
7
0
137,135
0
L
Tyr
3,586
717
24
5
0
96,669
0
W
Neith
3,087
617
11
2
0
87,154
0
L
Charon
2,439
488
0
0
0
10,892
0
L
Ra
3,461
692
31
6
0
110,297
0
L
Nemesis
3,147
629
20
4
0
123,441
0
W
King Arthur
3,176
635
25
5
0
99,712
2
W
Sylvanus
3,525
705
20
4
0
85,803
0
W
Ra
4,036
807
41
8
0
94,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role