Player Matchup

Merlin
Merlin
OnePunchMoon
Merlin
Level 84
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 2
Bacchus
Bacchus
UT576
Bacchus
Level 158
God Stats
9W - 9L
1,545 SR
Queue Stats
75W - 86L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
WinterAlchemist
Gilgamesh
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,143 Elo+
Party 2
Team Averages
Level 112
1,432 SR
1,222 Elo+

VS

Team Averages
Level 146
1,466 SR
1,481 Elo+
Khepri
Khepri
AlexKilling
Khepri
Level 140
God Stats
3W - 3L
1,361 SR
Queue Stats
392W - 437L
1,345 Elo+
Party 1
Ishtar
Ishtar
P4NC4K3_DR4G0N_
Ishtar
Level 109
God Stats
17W - 7L
1,491 SR
Queue Stats
210W - 219L
1,414 Elo+
Solo
Nu Wa
Nu Wa
atamarmion
Nu Wa
Level 190
God Stats
1W - 0L
1,547 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 4 / 2
7,425
675
4,363
8,867
3,434
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
UT576
Bacchus
13
4 / 4 / 0
7,869
715
7,845
15,645
16,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
WinterAlchemist
Gilgamesh
11
1 / 2 / 2
6,981
635
8,480
11,966
10,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 3 / 8
8,056
732
5,085
13,134
11,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 4
9,362
851
14,444
8,226
4,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
4 / 2 / 6
8,995
818
10,744
6,392
2,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
10
10
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
8
1.67
L
Merlin
0
4
2
0.25
W
5
0
4
7
L
Bacchus
UT576
Bacchus
4
4
0
1
L
Gilgamesh
WinterAlchemist
Gilgamesh
1
2
2
1
W
Nu Wa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
30,273
36,478
Taken
27,752
30,505
Mitigated
19,091
4,256
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,085
793
245
2,566
13,134
11,941
72
4,036
8,787
12,261
0
L
Merlin
4,363
463
273
663
8,867
3,434
184
4,065
4,782
33,179
1,014
W
14,444
10,218
0
3,976
8,226
4,159
909
4,209
3,652
0
58,043
L
Bacchus
UT576
Bacchus
7,845
769
166
2,173
15,645
16,894
0
6,439
9,187
20,534
0
L
Gilgamesh
WinterAlchemist
Gilgamesh
8,480
2,564
607
374
11,966
10,177
0
5,054
6,892
0
19,588
W
Nu Wa
10,744
4,105
376
240
6,392
2,991
450
3,282
3,029
28,663
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,275
Gold Earned
26,413
113
Minions Killed
146
0
Camps Cleared
0
584,862
Distance Traveled
548,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,056
732
9
1
0
191,143
0
L
Merlin
7,425
675
70
6
0
163,532
0
W
Ishtar
9,362
851
81
7
0
187,632
0
L
Bacchus
7,869
715
27
2
0
193,704
0
L
Gilgamesh
6,981
635
16
1
0
227,626
0
W
Nu Wa
8,995
818
56
5
0
169,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role