Player Matchup

Sylvanus
Sylvanus
CarlosK7
Sylvanus
Level 145
God Stats
13W - 10L
1,549 SR
Queue Stats
226W - 207L
1,572 Elo+
Party 3
Da Ji
Da Ji
CrawfishBoil
Da Ji
Level 108
God Stats
20W - 15L
1,580 SR
Queue Stats
59W - 51L
1,579 Elo+
Party 1
Izanami
Izanami
II Canchola II
Izanami
Level 128
God Stats
13W - 9L
1,435 SR
Queue Stats
154W - 163L
1,556 Elo+
Party 3
Hercules
Hercules
LandxLord
Hercules
Level 127
God Stats
2W - 1L
1,592 SR
Queue Stats
65W - 55L
1,578 Elo+
Party 1
Janus
Janus
madladsupreme
Janus
Level 139
God Stats
39W - 47L
1,555 SR
Queue Stats
252W - 225L
1,573 Elo+
Party 1
Team Averages
Level 129
1,542 SR
1,572 Elo+

VS

Team Averages
Level 108
1,570 SR
1,575 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Blakatuskidio
Cupid
Level 128
God Stats
6W - 8L
1,682 SR
Queue Stats
187W - 189L
1,535 Elo+
Solo
Lancelot
Lancelot
CuriousTurtle1
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,617 Elo+
Party 2
Hercules
Hercules
MrMaddog119
Hercules
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,740 Elo+
Party 2
Kuzenbo
Kuzenbo
OnyxColossus
Kuzenbo
Level 106
God Stats
6W - 5L
1,667 SR
Queue Stats
298W - 286L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CarlosK7
Sylvanus
6
0 / 1 / 1
3,868
645
1,628
4,905
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
3 / 0 / 2
3,954
659
2,694
4,453
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
2 / 0 / 1
3,903
651
3,167
2,289
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
LandxLord
Hercules
5
0 / 3 / 0
3,335
556
900
4,385
1,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8
3 / 0 / 4
5,043
841
3,811
1,667
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
3
0 / 2 / 0
3,043
507
507
2,020
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 1
3,563
594
2,878
3,663
987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
6
2 / 2 / 0
3,630
605
1,334
5,454
1,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
MrMaddog119
Hercules
7
1 / 1 / 1
4,150
692
2,796
4,485
2,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
OnyxColossus
Kuzenbo
6
0 / 2 / 1
3,699
617
2,343
5,920
4,081
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
4
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
0
1
1
0.5
W
Sylvanus
CarlosK7
Sylvanus
0
1
1
0.5
W
3
0
2
4
L
Lancelot
2
2
0
1
W
2
0
1
2.5
W
Hercules
LandxLord
Hercules
0
3
0
0
L
Hercules
MrMaddog119
Hercules
1
1
1
1.5
L
Kuzenbo
OnyxColossus
Kuzenbo
0
2
1
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,200
Damage
9,858
17,699
Taken
21,542
7,262
Mitigated
9,628
7,946
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
507
0
41
444
2,020
526
0
885
991
5,279
0
L
2,878
1,896
538
1,634
3,663
987
0
609
3,054
0
22,840
W
Sylvanus
CarlosK7
Sylvanus
1,628
851
848
2,062
4,905
2,765
0
1,148
3,757
10,378
0
W
2,694
778
0
2,223
4,453
1,356
0
501
3,952
0
14,977
L
Lancelot
1,334
403
0
1,710
5,454
1,843
0
945
4,405
0
13,164
W
3,167
2,587
0
971
2,289
703
0
820
1,469
0
27,129
W
Hercules
LandxLord
Hercules
900
361
0
1,092
4,385
1,969
0
0
4,161
0
10,460
L
Hercules
MrMaddog119
Hercules
2,796
961
0
1,922
4,485
2,191
0
924
3,310
0
18,460
L
Kuzenbo
OnyxColossus
Kuzenbo
2,343
777
385
1,763
5,920
4,081
0
1,677
4,180
11,002
0
W
3,811
564
0
750
1,667
469
180
381
1,245
23,372
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,103
Gold Earned
18,085
154
Minions Killed
130
0
Camps Cleared
0
583,329
Distance Traveled
565,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,043
507
14
2
0
59,123
0
L
Cupid
3,563
594
42
7
0
107,131
0
W
Sylvanus
3,868
645
14
2
0
102,357
0
W
Da Ji
3,954
659
26
4
0
127,307
0
L
Lancelot
3,630
605
27
5
0
155,515
0
W
Izanami
3,903
651
42
7
0
110,002
0
W
Hercules
3,335
556
18
3
0
120,267
0
L
Hercules
4,150
692
34
6
0
115,238
0
L
Kuzenbo
3,699
617
13
2
0
128,777
0
W
Janus
5,043
841
54
9
0
123,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role