Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
carloswea
Vulcan
Level 158
God Stats
0W - 4L
1,195 SR
Queue Stats
121W - 170L
1,450 Elo+
Solo
Bacchus
Bacchus
chiminito
Bacchus
Level 151
God Stats
2W - 9L
1,306 SR
Queue Stats
418W - 409L
1,519 Elo+
Solo
Sol
Sol
jkp0327k
Sol
Level 101
God Stats
5W - 5L
1,392 SR
Queue Stats
368W - 344L
1,625 Elo+
Solo
Ne Zha
Ne Zha
sabotageRN
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 111
1,379 SR
1,519 Elo+

VS

Team Averages
Level 144
1,615 SR
1,501 Elo+
Skadi
Skadi
Arzeck
Skadi
Level 187
God Stats
7W - 6L
1,593 SR
Queue Stats
239W - 245L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Dhyow
Baron Samedi
Level 145
God Stats
4W - 1L
1,706 SR
Queue Stats
252W - 246L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
ElCavaloLoco
Ah Puch
Level 104
God Stats
2W - 0L
1,748 SR
Queue Stats
16W - 15L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Franklinho
Morgan Le Fay
Level 147
God Stats
15W - 12L
1,540 SR
Queue Stats
946W - 974L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Tinchardox
Jormungandr
Level 138
God Stats
9W - 4L
1,488 SR
Queue Stats
420W - 391L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 4 / 5
9,286
663
7,183
17,441
16,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
carloswea
Vulcan
14
0 / 5 / 4
8,364
597
16,201
14,233
7,247
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
chiminito
Bacchus
18
3 / 4 / 8
9,729
695
14,794
21,594
34,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 1 / 4
10,765
769
19,316
16,294
13,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
sabotageRN
Ne Zha
12
0 / 9 / 3
7,906
565
4,505
15,396
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arzeck
Skadi
18
5 / 4 / 15
11,157
797
17,566
17,604
7,428
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Dhyow
Baron Samedi
19
6 / 2 / 12
11,087
792
17,002
12,949
6,871
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Ah Puch
ElCavaloLoco
Ah Puch
12
3 / 0 / 7
8,898
636
5,724
3,472
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Franklinho
Morgan Le Fay
18
5 / 3 / 14
10,846
775
13,039
12,693
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Tinchardox
Jormungandr
19
4 / 2 / 17
10,925
780
20,976
25,948
28,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
11
Kills
23
23
Deaths
11
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
4
5
1.38
W
Skadi
Arzeck
Skadi
5
4
15
3.13
W
Baron Samedi
Dhyow
Baron Samedi
6
2
12
6
W
Ah Puch
ElCavaloLoco
Ah Puch
3
0
7
6.5
W
Morgan Le Fay
Franklinho
Morgan Le Fay
5
3
14
4
W
Jormungandr
Tinchardox
Jormungandr
4
2
17
6.25
L
Vulcan
carloswea
Vulcan
0
5
4
0.4
L
Bacchus
chiminito
Bacchus
3
4
8
1.75
L
5
1
4
7
L
Ne Zha
sabotageRN
Ne Zha
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,999
Damage
74,307
84,958
Taken
72,666
79,307
Mitigated
49,528
34,487
Healing
34,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,183
2,051
8,099
7,031
17,441
16,296
250
10,912
6,529
19,142
826
W
Skadi
Arzeck
Skadi
17,566
8,575
840
4,615
17,604
7,428
2,552
14,952
2,472
0
39,370
W
Baron Samedi
Dhyow
Baron Samedi
17,002
579
4,596
5,381
12,949
6,871
774
9,292
3,317
23,687
518
W
Ah Puch
ElCavaloLoco
Ah Puch
5,724
124
567
824
3,472
1,301
99
3,050
366
12,283
0
W
Morgan Le Fay
Franklinho
Morgan Le Fay
13,039
590
3,599
2,799
12,693
5,343
403
10,141
2,239
32,941
455
W
Jormungandr
Tinchardox
Jormungandr
20,976
2,716
1,445
9,935
25,948
28,585
246
16,573
8,905
44,717
2,068
L
Vulcan
carloswea
Vulcan
16,201
0
1,121
3,972
14,233
7,247
403
10,422
3,811
31,701
0
L
Bacchus
chiminito
Bacchus
14,794
347
1,852
5,745
21,594
34,147
0
9,983
11,611
19,226
1,773
L
19,316
5,466
118
6,250
16,294
13,001
632
12,163
4,131
45,690
1,022
L
Ne Zha
sabotageRN
Ne Zha
4,505
812
0
299
15,396
8,616
0
10,946
4,450
0
7,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
52,913
170
Minions Killed
193
0
Camps Cleared
0
1,243,420
Distance Traveled
1,244,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,286
663
28
2
0
228,538
0
W
Skadi
11,157
797
52
4
0
248,173
0
W
Baron Samedi
11,087
792
31
2
0
263,980
0
W
Ah Puch
8,898
636
18
1
0
154,320
0
W
Morgan Le Fay
10,846
775
42
3
0
305,601
0
W
Jormungandr
10,925
780
50
4
0
272,445
0
L
Vulcan
8,364
597
46
3
0
256,676
0
L
Bacchus
9,729
695
16
1
0
284,910
0
L
Sol
10,765
769
70
5
0
251,943
0
L
Ne Zha
7,906
565
10
1
0
221,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role