Player Matchup

Poseidon
Poseidon
Applejuice11
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Bini_boy_7
Neith
Level 35
God Stats
21W - 33L
1,197 SR
Queue Stats
69W - 86L
1,380 Elo+
Solo
Bellona
Bellona
LorMarko
Bellona
Level 66
God Stats
5W - 4L
1,767 SR
Queue Stats
47W - 45L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
Teidae
Ao Kuang
Level 88
God Stats
1W - 2L
1,551 SR
Queue Stats
48W - 49L
1,486 Elo+
Party 2
Bacchus
Bacchus
k2pogo
Bacchus
Level 12
God Stats
4W - 5L
1,873 SR
Queue Stats
7W - 11L
1,524 Elo+
Party 2
Team Averages
Level 41
1,578 SR
1,482 Elo+

VS

Team Averages
Level 42
1,446 SR
1,378 Elo+
Sylvanus
Sylvanus
Chapel3057
Sylvanus
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
268W - 298L
1,330 Elo+
Solo
Jing Wei
Jing Wei
GodUsopp5375
Jing Wei
Level 41
God Stats
5W - 2L
1,539 SR
Queue Stats
68W - 79L
1,411 Elo+
Solo
Surtr
Surtr
Hardscopes2eZ
Surtr
Level 84
God Stats
16W - 18L
1,237 SR
Queue Stats
72W - 66L
1,425 Elo+
Party 1
Loki
Loki
Quickscopes_2eZ
Loki
Level 28
God Stats
3W - 5L
1,237 SR
Queue Stats
119W - 126L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
Tommyguns2eZ
Kukulkan
Level 20
God Stats
1W - 0L
1,718 SR
Queue Stats
13W - 19L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Applejuice11
Poseidon
12
2 / 9 / 7
7,761
431
12,036
11,997
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
8 / 1 / 3
9,113
506
13,333
11,235
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
LorMarko
Bellona
13
4 / 2 / 8
8,879
493
15,012
23,696
23,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Teidae
Ao Kuang
14
4 / 7 / 3
8,751
486
7,796
15,755
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
k2pogo
Bacchus
12
0 / 4 / 7
6,988
388
5,729
16,914
15,461
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chapel3057
Sylvanus
13
2 / 2 / 9
8,674
482
6,290
16,881
16,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
GodUsopp5375
Jing Wei
13
2 / 5 / 4
7,846
436
11,115
13,256
5,190
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 3 / 4
8,535
474
13,604
19,181
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 3 / 7
9,746
541
12,936
17,879
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Tommyguns2eZ
Kukulkan
14
5 / 5 / 10
9,000
500
12,626
9,060
3,770
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
18
Kills
22
23
Deaths
18
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Applejuice11
Poseidon
2
9
7
0.61
L
Neith
8
1
3
9.5
W
Sylvanus
Chapel3057
Sylvanus
2
2
9
3.25
W
Jing Wei
GodUsopp5375
Jing Wei
2
5
4
0.8
W
6
3
4
2.67
L
Bellona
LorMarko
Bellona
4
2
8
4
W
7
3
7
3.5
L
Ao Kuang
Teidae
Ao Kuang
4
7
3
0.79
W
Kukulkan
Tommyguns2eZ
Kukulkan
5
5
10
2
L
Bacchus
k2pogo
Bacchus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,906
Damage
56,571
79,597
Taken
76,257
53,349
Mitigated
50,188
16,358
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Applejuice11
Poseidon
12,036
3,601
0
250
11,997
3,880
0
1,873
10,075
34,402
0
L
Neith
13,333
3,377
0
1,530
11,235
4,645
598
3,841
7,276
0
72,189
W
Sylvanus
Chapel3057
Sylvanus
6,290
1,526
4,883
5,016
16,881
16,561
168
4,990
11,891
17,862
0
W
Jing Wei
GodUsopp5375
Jing Wei
11,115
9,498
0
322
13,256
5,190
0
5,145
8,111
0
58,074
W
13,604
4,947
12
3,404
19,181
16,570
307
4,054
15,127
1,800
43,126
L
Bellona
LorMarko
Bellona
15,012
4,322
0
6,112
23,696
23,183
0
7,678
15,037
0
52,916
W
12,936
4,477
0
6,158
17,879
8,097
449
6,988
10,891
0
79,193
L
Ao Kuang
Teidae
Ao Kuang
7,796
2,611
0
4,289
15,755
6,180
0
2,305
13,411
47,752
11,824
W
Kukulkan
Tommyguns2eZ
Kukulkan
12,626
1,387
202
439
9,060
3,770
484
4,093
4,967
54,182
1,491
L
Bacchus
k2pogo
Bacchus
5,729
141
0
4,177
16,914
15,461
82
4,415
12,358
18,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
43,801
335
Minions Killed
345
0
Camps Cleared
0
1,677,521
Distance Traveled
1,683,993
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,761
431
45
3
0
318,333
0
L
Neith
9,113
506
110
6
0
328,345
0
W
Sylvanus
8,674
482
20
1
0
307,581
2
W
Jing Wei
7,846
436
89
5
0
331,268
0
W
Surtr
8,535
474
63
4
0
331,626
0
L
Bellona
8,879
493
80
4
0
337,138
0
W
Loki
9,746
541
100
6
0
397,306
0
L
Ao Kuang
8,751
486
78
4
0
331,474
0
W
Kukulkan
9,000
500
73
4
0
316,212
0
L
Bacchus
6,988
388
22
1
0
362,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role