Player Matchup

Nut
Nut
GODSofOLDs
Nut
Level 156
God Stats
3W - 7L
1,234 SR
Queue Stats
189W - 173L
1,462 Elo+
Party 1
Raijin
Raijin
boe7sdown
Raijin
Level 89
God Stats
4W - 5L
1,351 SR
Queue Stats
119W - 138L
1,423 Elo+
Solo
Terra
Terra
dbtroughneck21
Terra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 124L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
iTriedCuh
Ne Zha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,281 Elo+
Solo
Achilles
Achilles
sonofgods22
Achilles
Level 103
God Stats
16W - 12L
1,680 SR
Queue Stats
339W - 319L
1,439 Elo+
Party 1
Team Averages
Level 116
1,453 SR
1,420 Elo+

VS

Team Averages
Level 117
1,468 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SeanLaBonn
Heimdallr
Level 105
God Stats
27W - 22L
1,584 SR
Queue Stats
223W - 195L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
edible_key7
Cu Chulainn
Level 129
God Stats
10W - 16L
1,494 SR
Queue Stats
153W - 160L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
godlynathan
Ao Kuang
Level 106
God Stats
34W - 34L
1,538 SR
Queue Stats
363W - 333L
1,525 Elo+
Solo
Surtr
Surtr
thatzexyryan
Surtr
Level 115
God Stats
1W - 2L
1,223 SR
Queue Stats
12W - 11L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,128
626
1,244
2,180
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
boe7sdown
Raijin
6
0 / 0 / 1
3,673
735
1,201
1,551
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 1
3,396
679
871
3,780
2,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
iTriedCuh
Ne Zha
7
3 / 0 / 0
3,766
753
1,100
4,725
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
sonofgods22
Achilles
6
1 / 2 / 1
3,730
746
2,831
4,682
3,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
4
0 / 2 / 1
2,870
574
235
1,860
707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
SeanLaBonn
Heimdallr
1
0 / 0 / 0
952
190
0
0
0
Cu Chulainn
edible_key7
Cu Chulainn
5
0 / 0 / 0
2,997
599
2,610
3,006
1,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
godlynathan
Ao Kuang
6
1 / 0 / 0
3,204
641
1,794
3,909
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
2 / 2 / 0
3,965
793
2,941
5,099
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
W
0
1
1
0.5
L
Heimdallr
SeanLaBonn
Heimdallr
0
0
0
0
W
Raijin
boe7sdown
Raijin
0
0
1
0.5
W
0
0
1
0.5
L
Cu Chulainn
edible_key7
Cu Chulainn
0
0
0
0
L
Ao Kuang
godlynathan
Ao Kuang
1
0
0
1
W
Ne Zha
iTriedCuh
Ne Zha
3
0
0
3
W
Achilles
sonofgods22
Achilles
1
2
1
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,247
Damage
7,580
16,918
Taken
13,874
7,882
Mitigated
5,764
5,705
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
235
0
0
237
1,860
707
0
871
989
5,598
144
W
1,244
952
0
498
2,180
744
0
333
1,847
0
15,478
L
Heimdallr
SeanLaBonn
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
boe7sdown
Raijin
1,201
156
0
475
1,551
342
0
624
927
19,384
0
W
871
140
171
1,594
3,780
2,024
0
110
3,670
11,472
560
L
Cu Chulainn
edible_key7
Cu Chulainn
2,610
460
0
626
3,006
1,562
0
590
2,416
0
12,812
L
Ao Kuang
godlynathan
Ao Kuang
1,794
852
0
953
3,909
1,326
0
611
3,298
12,689
518
W
Ne Zha
iTriedCuh
Ne Zha
1,100
372
0
1,726
4,725
1,680
0
861
3,864
0
18,937
W
Achilles
sonofgods22
Achilles
2,831
1,256
0
1,241
4,682
3,092
0
135
4,547
0
14,603
L
2,941
2,000
0
2,460
5,099
2,169
0
0
5,099
278
16,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,693
Gold Earned
13,988
128
Minions Killed
70
0
Camps Cleared
0
495,227
Distance Traveled
345,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,870
574
6
1
0
69,962
0
W
Nut
3,128
626
23
5
0
86,391
0
L
Heimdallr
952
190
0
0
0
0
0
W
Raijin
3,673
735
26
5
0
91,506
0
W
Terra
3,396
679
11
2
0
113,176
0
L
Cu Chulainn
2,997
599
17
3
0
97,072
0
L
Ao Kuang
3,204
641
27
5
0
103,775
0
W
Ne Zha
3,766
753
32
6
0
110,352
0
W
Achilles
3,730
746
36
7
0
93,802
0
L
Surtr
3,965
793
20
4
0
75,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role