Player Matchup

Charon
Charon
SpookyNacht
Charon
Level 28
God Stats
10W - 8L
1,568 SR
Queue Stats
11W - 8L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
TristansNowHappy
Hun Batz
Level 87
God Stats
4W - 5L
1,561 SR
Queue Stats
11W - 9L
1,481 Elo+
Party 2
Hades
Hades
c_b_5_0
Hades
Level 155
God Stats
13W - 10L
1,424 SR
Queue Stats
19W - 16L
1,481 Elo+
Party 2
Team Averages
Level 90
1,518 SR
1,488 Elo+

VS

Team Averages
Level 101
1,528 SR
1,414 Elo+
Baron Samedi
Baron Samedi
MrBertog
Baron Samedi
Level 93
God Stats
14W - 7L
1,446 SR
Queue Stats
222W - 230L
1,427 Elo+
Party 1
Nut
Nut
Vortex404
Nut
Level 92
God Stats
34W - 26L
1,577 SR
Queue Stats
334W - 315L
1,402 Elo+
Solo
Hades
Hades
karmahhhhh703
Hades
Level 118
God Stats
24W - 14L
1,561 SR
Queue Stats
208W - 219L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
2 / 5 / 5
9,194
657
3,529
14,720
10,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 8 / 2
8,423
602
5,545
15,850
7,717
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Hades
c_b_5_0
Hades
16
7 / 7 / 3
10,917
780
20,901
20,902
11,995
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrBertog
Baron Samedi
14
4 / 7 / 9
10,491
749
13,231
13,533
6,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
13 / 0 / 2
12,911
922
15,685
8,327
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 10
10,703
765
12,227
16,493
8,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
19
20
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
MrBertog
Baron Samedi
4
7
9
1.21
L
Charon
2
5
5
0.9
L
2
8
2
0.38
W
13
0
2
14
L
Hades
c_b_5_0
Hades
7
7
3
1.21
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
41,143
51,472
Taken
38,353
30,583
Mitigated
18,531
9,526
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
MrBertog
Baron Samedi
13,231
2,655
1,407
2,174
13,533
6,992
245
9,353
4,180
39,708
0
L
Charon
3,529
530
0
227
14,720
10,871
0
6,010
8,576
18,371
308
L
5,545
1,306
290
1,340
15,850
7,717
0
5,567
10,219
0
24,573
W
15,685
9,746
0
1,743
8,327
3,435
2,240
2,980
5,347
0
45,833
L
Hades
c_b_5_0
Hades
20,901
1,623
185
7,484
20,902
11,995
0
13,634
7,174
53,043
1,793
W
12,227
272
466
4,409
16,493
8,104
205
11,090
5,403
34,784
1,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
34,105
125
Minions Killed
163
0
Camps Cleared
0
664,093
Distance Traveled
657,259
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,491
749
47
3
0
190,436
0
L
Charon
9,194
657
33
2
0
235,102
0
L
Hun Batz
8,423
602
23
2
0
216,571
2
W
Nut
12,911
922
69
5
0
236,804
1
L
Hades
10,917
780
69
5
0
212,420
2
W
Hades
10,703
765
47
3
0
230,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role