Player Matchup

Yemoja
Yemoja
Gold IV
BabyBrews
Yemoja
Gold IV
Level 128
God Stats
15W - 15L
1,586 SR
Queue Stats
100W - 101L
1,468 MMR
Solo
Agni
Agni
Gold III
GuilFromBrazil
Agni
Gold III
Level 105
God Stats
13W - 11L
1,501 SR
Queue Stats
354W - 354L
1,488 MMR
Party 1
Hachiman
Hachiman
Gold III
Kitana_121693
Hachiman
Gold III
Level 158
God Stats
17W - 14L
1,654 SR
Queue Stats
211W - 211L
1,457 MMR
Solo
Achilles
Achilles
Gold III
SlytherinSnek
Achilles
Gold III
Level 159
God Stats
2W - 4L
1,260 SR
Queue Stats
230W - 215L
1,462 MMR
Solo
Ravana
Ravana
Gold IV
Whitewolf2016
Ravana
Gold IV
Level 126
God Stats
3W - 0L
1,744 SR
Queue Stats
113W - 113L
1,428 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,549 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,519 SR
1,460 MMR
Anubis
Anubis
Silver III
AcerYeung
Anubis
Silver III
Level 127
God Stats
2W - 1L
1,576 SR
Queue Stats
17W - 14L
1,502 MMR
Party 2
Susano
Susano
Silver II
MarnarchGamer
Susano
Silver II
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,456 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Se4lG
Ah Muzen Cab
Gold IV
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 106L
1,449 MMR
Solo
Tyr
Tyr
Bronze III
TOmmyboi223323
Tyr
Bronze III
Level 65
God Stats
1W - 1L
1,518 SR
Queue Stats
2W - 3L
1,446 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Upwithsunny
Jormungandr
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BabyBrews
Yemoja
14
1 / 5 / 8
9,075
534
4,968
20,454
15,750
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
6 / 0 / 7
10,856
639
11,715
7,805
3,225
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kitana_121693
Hachiman
17
2 / 1 / 4
9,428
555
8,527
11,831
4,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SlytherinSnek
Achilles
18
6 / 3 / 0
11,484
676
10,489
17,193
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
6 / 1 / 8
9,943
585
12,501
10,304
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThorNu WaAo KuangCharon

VS

Bans
CerberusThanatosOdinCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AcerYeung
Anubis
15
2 / 7 / 2
8,874
522
6,564
16,233
6,731
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 1
7,535
443
3,483
16,060
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Se4lG
Ah Muzen Cab
16
4 / 4 / 0
9,180
540
12,332
12,806
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 3 / 1
6,724
396
3,233
7,539
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Upwithsunny
Jormungandr
14
1 / 3 / 4
8,968
528
5,165
16,543
14,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
10
10
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
AcerYeung
Anubis
2
7
2
0.43
W
Yemoja
BabyBrews
Yemoja
1
5
8
1
W
6
0
7
9.5
W
Hachiman
Kitana_121693
Hachiman
2
1
4
4
L
2
6
1
0.42
L
Ah Muzen Cab
Se4lG
Ah Muzen Cab
4
4
0
1
W
Achilles
SlytherinSnek
Achilles
6
3
0
2
L
1
3
1
0.5
L
Jormungandr
Upwithsunny
Jormungandr
1
3
4
1
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,200
Damage
30,777
67,587
Taken
69,181
42,965
Mitigated
38,436
23,055
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AcerYeung
Anubis
6,564
479
0
5,100
16,233
6,731
0
7,813
8,420
74,719
0
W
Yemoja
BabyBrews
Yemoja
4,968
883
4,005
4,036
20,454
15,750
56
5,443
15,011
41,990
0
W
11,715
167
0
2,026
7,805
3,225
632
1,340
6,465
83,399
1,895
W
Hachiman
Kitana_121693
Hachiman
8,527
5,454
0
6,085
11,831
4,556
2,096
1,309
10,522
0
79,581
L
3,483
1,116
0
4,319
16,060
6,267
0
3,362
12,559
0
54,948
L
Ah Muzen Cab
Se4lG
Ah Muzen Cab
12,332
4,629
0
1,610
12,806
5,643
11
2,985
9,765
0
92,351
W
Achilles
SlytherinSnek
Achilles
10,489
2,102
0
3,974
17,193
14,511
621
897
16,296
0
85,533
L
3,233
441
0
2,295
7,539
4,874
0
0
6,933
732
21,114
L
Jormungandr
Upwithsunny
Jormungandr
5,165
1,461
0
2,231
16,543
14,921
0
2,575
13,702
41,654
0
W
12,501
3,265
0
2,929
10,304
4,923
374
3,593
6,711
0
70,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
41,281
599
Minions Killed
460
0
Camps Cleared
0
1,772,152
Distance Traveled
1,449,591
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,874
522
141
8
0
277,360
0
W
Yemoja
9,075
534
52
3
0
313,255
7
W
Agni
10,856
639
139
8
0
384,387
0
W
Hachiman
9,428
555
145
9
0
342,028
4
L
Susano
7,535
443
82
5
0
364,264
0
L
Ah Muzen Cab
9,180
540
126
7
0
308,890
2
W
Achilles
11,484
676
143
8
0
322,433
2
L
Tyr
6,724
396
36
2
0
154,952
0
L
Jormungandr
8,968
528
75
4
0
344,125
3
W
Ravana
9,943
585
120
7
0
410,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role