Player Matchup

Sobek
Sobek
IllusionOL
Sobek
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 141L
1,525 Elo+
Party 1
Serqet
Serqet
NovaMars98
Serqet
Level 157
God Stats
29W - 24L
1,504 SR
Queue Stats
142W - 134L
1,524 Elo+
Solo
Agni
Agni
tenthpeak94
Agni
Level 32
God Stats
2W - 2L
1,445 SR
Queue Stats
124W - 120L
1,502 Elo+
Party 1
Team Averages
Level 86
1,483 SR
1,517 Elo+

VS

Team Averages
Level 117
1,522 SR
1,507 Elo+
Baron Samedi
Baron Samedi
DEAD PAVILION
Baron Samedi
Level 127
God Stats
65W - 63L
1,483 SR
Queue Stats
293W - 311L
1,465 Elo+
Solo
Chernobog
Chernobog
RudeBar
Chernobog
Level 120
God Stats
10W - 8L
1,637 SR
Queue Stats
79W - 80L
1,570 Elo+
Solo
Amaterasu
Amaterasu
Shootoncam-
Amaterasu
Level 104
God Stats
41W - 51L
1,445 SR
Queue Stats
304W - 307L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 3 / 4
7,536
685
6,522
13,434
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
NovaMars98
Serqet
11
2 / 4 / 5
7,715
701
7,392
10,835
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 3
8,501
773
12,530
7,373
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEAD PAVILION
Baron Samedi
13
1 / 3 / 8
8,189
744
6,599
8,176
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
RudeBar
Chernobog
15
7 / 3 / 4
9,919
902
12,171
11,445
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Shootoncam-
Amaterasu
13
3 / 1 / 6
8,742
795
7,275
13,177
7,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
11
11
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DEAD PAVILION
Baron Samedi
1
3
8
1.67
L
Sobek
1
3
4
1
L
Serqet
NovaMars98
Serqet
2
4
5
1.13
W
Chernobog
RudeBar
Chernobog
7
3
4
3
W
Amaterasu
Shootoncam-
Amaterasu
3
1
6
6
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
26,045
31,642
Taken
32,798
20,106
Mitigated
15,889
4,679
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DEAD PAVILION
Baron Samedi
6,599
364
288
1,695
8,176
3,949
242
4,875
2,912
23,676
1,164
L
Sobek
6,522
866
0
2,337
13,434
12,162
0
1,877
10,779
11,958
0
L
Serqet
NovaMars98
Serqet
7,392
1,497
0
1,702
10,835
5,248
0
2,220
8,033
0
22,907
W
Chernobog
RudeBar
Chernobog
12,171
7,877
0
3,678
11,445
4,359
680
5,789
5,424
0
43,826
W
Amaterasu
Shootoncam-
Amaterasu
7,275
3,292
0
3,449
13,177
7,581
0
7,457
4,770
0
24,485
L
12,530
1,684
0
640
7,373
2,696
0
1,084
6,031
34,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,752
Gold Earned
26,850
98
Minions Killed
150
0
Camps Cleared
0
611,832
Distance Traveled
639,919
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,189
744
50
5
0
198,164
1
L
Sobek
7,536
685
12
1
0
206,018
0
L
Serqet
7,715
701
31
3
0
197,541
0
W
Chernobog
9,919
902
59
5
0
205,250
0
W
Amaterasu
8,742
795
41
4
0
236,505
6
L
Agni
8,501
773
55
5
0
208,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role