Player Matchup

Eset
Eset
Culticknight
Eset
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,461 Elo+
Party 1
Athena
Athena
Doc8Holiday8
Athena
Level 159
God Stats
0W - 2L
1,529 SR
Queue Stats
29W - 39L
1,477 Elo+
Party 1
Ymir
Ymir
bluedev
Ymir
Level 149
God Stats
3W - 3L
1,839 SR
Queue Stats
83W - 84L
1,566 Elo+
Solo
Team Averages
Level 151
1,623 SR
1,501 Elo+

VS

Team Averages
Level 89
1,418 SR
1,518 Elo+
Neith
Neith
BurntPanda69
Neith
Level 16
God Stats
6W - 5L
1,382 SR
Queue Stats
7W - 11L
1,465 Elo+
Party 2
Sol
Sol
GOLDENGALAXY8766
Sol
Level 151
God Stats
1W - 0L
1,401 SR
Queue Stats
49W - 30L
1,561 Elo+
Party 2
Ymir
Ymir
HideUrWife69
Ymir
Level 100
God Stats
6W - 7L
1,470 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,514
814
8,353
6,962
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
2 / 3 / 5
6,387
798
2,719
8,132
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
bluedev
Ymir
11
3 / 5 / 4
7,625
953
5,443
13,723
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
6,890
861
4,831
6,189
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 2 / 3
8,710
1,089
13,778
11,472
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 5 / 9
7,238
905
4,638
10,823
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
12
12
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
3
4
2
1
L
Athena
2
3
5
1.5
W
9
2
3
5.25
W
2
5
9
1.3
L
Ymir
bluedev
Ymir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,515
Damage
23,247
28,817
Taken
28,484
23,852
Mitigated
11,600
1,387
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,831
1,894
0
993
6,189
2,301
1,190
3,180
2,852
0
18,317
L
8,353
678
0
699
6,962
3,426
0
4,375
2,572
28,227
373
L
Athena
2,719
417
0
0
8,132
6,541
0
4,067
4,065
11,937
0
W
13,778
6,048
0
6,483
11,472
4,360
1,014
7,745
3,446
36,167
3,608
W
4,638
1,748
0
1,932
10,823
4,939
0
4,824
5,806
21,444
1,158
L
Ymir
bluedev
Ymir
5,443
262
0
688
13,723
13,885
0
8,872
4,830
11,453
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,526
Gold Earned
22,838
71
Minions Killed
108
0
Camps Cleared
0
404,286
Distance Traveled
418,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,890
861
27
3
0
131,174
0
L
Eset
6,514
814
30
4
0
128,319
0
L
Athena
6,387
798
20
3
0
149,113
0
W
Sol
8,710
1,089
56
7
0
150,481
0
W
Ymir
7,238
905
25
3
0
136,547
0
L
Ymir
7,625
953
21
3
0
126,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role