Player Matchup

Chronos
Chronos
BeHereNow
Chronos
Level 156
God Stats
18W - 11L
1,634 SR
Queue Stats
115W - 107L
1,520 Elo+
Party 2
Nut
Nut
GoodSizeBear
Nut
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 98L
1,699 Elo+
Solo
Ra
Ra
Truu Central
Ra
Level 122
God Stats
2W - 2L
1,917 SR
Queue Stats
68W - 66L
1,513 Elo+
Solo
Horus
Horus
br0wn5auce
Horus
Level 167
God Stats
1W - 0L
1,484 SR
Queue Stats
153W - 167L
1,498 Elo+
Party 2
Lancelot
Lancelot
gnolnad
Lancelot
Level 81
God Stats
2W - 3L
1,236 SR
Queue Stats
170W - 161L
1,559 Elo+
Solo
Team Averages
Level 136
1,554 SR
1,558 Elo+

VS

Team Averages
Level 110
1,741 SR
1,562 Elo+
Medusa
Medusa
McMc1217
Medusa
Level 58
God Stats
1W - 2L
1,611 SR
Queue Stats
73W - 89L
1,501 Elo+
Solo
Zeus
Zeus
TP DOG 304
Zeus
Level 156
God Stats
1W - 2L
1,836 SR
Queue Stats
111W - 90L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lAbuseMyFish
Kumbhakarna
Level 67
God Stats
2W - 1L
1,788 SR
Queue Stats
18W - 11L
1,619 Elo+
Solo
Apollo
Apollo
oSweetJustice
Apollo
Level 128
God Stats
1W - 1L
1,749 SR
Queue Stats
42W - 38L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
picklechuu
Cthulhu
Level 140
God Stats
15W - 5L
1,719 SR
Queue Stats
160W - 122L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeHereNow
Chronos
12
6 / 1 / 9
7,436
572
9,682
8,153
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 4
6,516
501
1,510
9,108
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 1
8,143
626
6,785
10,230
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
12
5 / 3 / 8
7,788
599
8,905
12,997
7,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
gnolnad
Lancelot
13
4 / 2 / 6
7,372
567
5,148
7,432
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
McMc1217
Medusa
11
2 / 6 / 1
6,562
505
6,182
10,802
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 2
8,116
624
9,264
6,596
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
lAbuseMyFish
Kumbhakarna
11
0 / 5 / 3
6,919
532
3,318
13,916
9,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 4 / 3
7,274
560
4,724
10,731
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
picklechuu
Cthulhu
14
2 / 1 / 2
8,616
663
8,055
5,901
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
10
10
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
BeHereNow
Chronos
6
1
9
10.5
W
0
2
4
1
L
Medusa
McMc1217
Medusa
2
6
1
0.42
L
3
2
2
2
W
3
2
1
1.75
W
Horus
5
3
8
3
W
Lancelot
gnolnad
Lancelot
4
2
6
3.5
L
Kumbhakarna
lAbuseMyFish
Kumbhakarna
0
5
3
0.3
L
3
4
3
1.13
L
Cthulhu
picklechuu
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,030
Damage
31,543
47,920
Taken
47,946
22,786
Mitigated
24,225
18,601
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BeHereNow
Chronos
9,682
4,268
0
1,752
8,153
3,427
1,559
3,329
4,697
38,980
4,882
W
1,510
644
0
1,923
9,108
3,068
463
4,847
3,689
0
33,378
L
Medusa
McMc1217
Medusa
6,182
2,441
0
2,145
10,802
3,202
960
5,015
5,721
0
47,513
L
9,264
1,269
0
856
6,596
2,130
360
3,004
3,216
59,506
0
W
6,785
1,117
1,576
5,212
10,230
4,733
358
6,659
3,183
68,429
0
W
Horus
8,905
4,270
612
4,575
12,997
7,844
201
3,031
9,872
0
25,828
W
Lancelot
gnolnad
Lancelot
5,148
614
0
2,951
7,432
3,714
515
1,474
5,893
0
44,913
L
Kumbhakarna
lAbuseMyFish
Kumbhakarna
3,318
524
0
2,336
13,916
9,818
160
4,799
8,962
19,850
0
L
4,724
2,074
0
1,551
10,731
3,491
0
2,247
8,470
0
44,348
L
Cthulhu
picklechuu
Cthulhu
8,055
36
230
910
5,901
5,584
208
239
5,625
65,657
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
37,487
333
Minions Killed
401
0
Camps Cleared
0
1,359,748
Distance Traveled
1,280,079
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,436
572
64
5
0
271,370
2
W
Nut
6,516
501
60
5
0
232,828
2
L
Medusa
6,562
505
77
6
0
235,711
0
L
Zeus
8,116
624
108
8
0
244,387
0
W
Ra
8,143
626
112
9
0
272,084
0
W
Horus
7,788
599
32
2
0
267,151
5
W
Lancelot
7,372
567
65
5
0
316,315
0
L
Kumbhakarna
6,919
532
27
2
0
270,671
0
L
Apollo
7,274
560
58
4
0
249,164
0
L
Cthulhu
8,616
663
131
10
0
280,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role