Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BRG yLUIS
Ravana
Level 104
God Stats
1W - 2L
1,280 SR
Queue Stats
48W - 56L
1,307 Elo+
Party 2
Sol
Sol
WaifuMagnet12
Sol
Level 43
God Stats
19W - 12L
1,613 SR
Queue Stats
76W - 85L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
dany480
Erlang Shen
Level 83
God Stats
10W - 6L
1,727 SR
Queue Stats
304W - 270L
1,446 Elo+
Solo
Ra
Ra
yCerberus
Ra
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 63L
1,410 Elo+
Party 2
Team Averages
Level 71
1,524 SR
1,410 Elo+

VS

Team Averages
Level 97
1,562 SR
1,456 Elo+
Achilles
Achilles
BBQ-Chicken-01
Achilles
Level 127
God Stats
0W - 5L
1,159 SR
Queue Stats
231W - 217L
1,438 Elo+
Party 1
Apollo
Apollo
DJ-K3N0BI-
Apollo
Level 105
God Stats
8W - 3L
1,897 SR
Queue Stats
177W - 163L
1,521 Elo+
Solo
Medusa
Medusa
ILL_Pulga
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,379 Elo+
Solo
Thanatos
Thanatos
Rogue_Killcam
Thanatos
Level 107
God Stats
16W - 10L
1,651 SR
Queue Stats
343W - 345L
1,437 Elo+
Party 1
Tiamat
Tiamat
marcencio02
Tiamat
Level 64
God Stats
4W - 4L
1,603 SR
Queue Stats
113W - 100L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,683
737
827
4,009
2,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
BRG yLUIS
Ravana
6
1 / 0 / 1
3,576
715
768
1,799
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,427
685
533
1,723
319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
dany480
Erlang Shen
7
3 / 0 / 0
4,192
838
2,937
4,196
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 1
3,753
751
831
1,659
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 3 / 0
3,234
647
1,047
4,544
2,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
DJ-K3N0BI-
Apollo
7
0 / 0 / 0
3,191
638
514
2,112
643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ILL_Pulga
Medusa
2
0 / 1 / 0
2,593
519
113
919
241
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Rogue_Killcam
Thanatos
6
0 / 1 / 0
3,149
630
136
3,684
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
7
0 / 0 / 0
3,636
727
985
871
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Achilles
0
3
0
0
W
Ravana
BRG yLUIS
Ravana
1
0
1
1.5
L
Apollo
DJ-K3N0BI-
Apollo
0
0
0
0
L
Medusa
ILL_Pulga
Medusa
0
1
0
0
L
Thanatos
Rogue_Killcam
Thanatos
0
1
0
0
W
0
0
0
0
W
Erlang Shen
dany480
Erlang Shen
3
0
0
3
L
Tiamat
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,896
Damage
2,795
13,386
Taken
12,130
6,344
Mitigated
4,768
4,864
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
827
64
0
1,144
4,009
2,021
0
0
4,009
12,750
1,782
L
Achilles
1,047
195
0
1,030
4,544
2,513
0
0
4,544
0
11,914
W
Ravana
BRG yLUIS
Ravana
768
292
0
1,217
1,799
602
0
358
1,441
0
11,222
L
Apollo
DJ-K3N0BI-
Apollo
514
451
0
500
2,112
643
0
825
1,287
0
17,394
L
Medusa
ILL_Pulga
Medusa
113
68
0
2
919
241
0
301
618
0
1,841
L
Thanatos
Rogue_Killcam
Thanatos
136
0
0
2,551
3,684
1,076
0
873
2,811
0
10,469
W
533
182
0
879
1,723
319
973
0
1,723
16,211
1,862
W
Erlang Shen
dany480
Erlang Shen
2,937
1,619
0
572
4,196
2,895
0
0
3,972
0
19,411
L
Tiamat
985
42
0
404
871
295
0
173
698
18,097
370
W
831
123
204
848
1,659
507
0
627
1,032
16,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,631
Gold Earned
15,803
154
Minions Killed
122
0
Camps Cleared
0
480,796
Distance Traveled
441,586
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,683
737
19
4
0
84,959
0
L
Achilles
3,234
647
23
5
0
92,273
0
W
Ravana
3,576
715
29
6
0
117,544
0
L
Apollo
3,191
638
25
5
0
90,572
0
L
Medusa
2,593
519
2
0
0
46,839
0
L
Thanatos
3,149
630
26
5
0
111,967
0
W
Sol
3,427
685
34
7
0
78,718
1
W
Erlang Shen
4,192
838
37
7
0
102,418
3
L
Tiamat
3,636
727
46
9
0
99,935
0
W
Ra
3,753
751
35
7
0
97,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role