Player Matchup

Bastet
Bastet
Diamond I
Bo0tsAndCats
Bastet
Diamond I
Level 190
God Stats
2W - 0L
1,725 SR
Queue Stats
47W - 16L
2,303 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
Fiolner
Gilgamesh
Diamond I
Level 157
God Stats
3W - 2L
1,761 SR
Queue Stats
47W - 16L
2,303 MMR
Party 1
Ix Chel
Ix Chel
Diamond I
StaffTeam
Ix Chel
Diamond I
Level 166
God Stats
9W - 4L
1,760 SR
Queue Stats
52W - 17L
2,319 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,749 SR
2,309 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 205
1,500 SR
1,500 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 1 / 7
8,639
864
11,715
14,926
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gilgamesh
Fiolner
Gilgamesh
14
4 / 0 / 10
8,702
870
12,165
13,942
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
StaffTeam
Ix Chel
14
5 / 1 / 6
8,768
877
9,080
7,616
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesOdinKuzenboNe ZhaScylla

VS

Bans
CthulhuBacchusAtlasSobekFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 5 / 1
7,462
746
10,548
9,616
2,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
 
Cabrakan
11
1 / 5 / 1
6,713
671
6,529
14,150
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
 
Hachiman
11
0 / 4 / 0
6,563
656
5,629
12,360
4,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
1
0.3
L
Cabrakan
 
Cabrakan
1
5
1
0.3
L
Hachiman
 
Hachiman
0
4
0
0
W
Bastet
5
1
7
8.5
W
Gilgamesh
Fiolner
Gilgamesh
4
0
10
9
W
Ix Chel
StaffTeam
Ix Chel
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,960
Damage
22,706
36,484
Taken
36,126
17,173
Mitigated
22,610
8,402
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,548
275
0
951
9,616
2,994
0
2,754
6,472
29,137
199
L
Cabrakan
 
Cabrakan
6,529
648
0
1,316
14,150
15,228
0
4,253
9,184
12,133
0
L
Hachiman
 
Hachiman
5,629
3,495
0
1,280
12,360
4,388
0
2,101
9,480
0
21,946
W
Bastet
11,715
2,673
0
2,404
14,926
6,556
22
6,399
7,574
0
29,880
W
Gilgamesh
Fiolner
Gilgamesh
12,165
3,083
352
1,883
13,942
7,892
624
4,198
9,097
0
35,117
W
Ix Chel
StaffTeam
Ix Chel
9,080
1,308
1,803
1,960
7,616
2,725
687
4,088
2,806
40,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
20,738
147
Minions Killed
120
0
Camps Cleared
0
664,092
Distance Traveled
529,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,462
746
65
7
0
179,771
0
L
Cabrakan
6,713
671
11
1
0
164,976
0
L
Hachiman
6,563
656
44
4
0
184,732
0
W
Bastet
8,639
864
28
3
0
238,922
0
W
Gilgamesh
8,702
870
46
5
0
225,209
0
W
Ix Chel
8,768
877
73
7
0
199,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role