Player Matchup

Nemesis
Nemesis
Platinum V
AcidoFosforico
Nemesis
Platinum V
Level 69
God Stats
2W - 0L
1,745 SR
Queue Stats
38W - 28L
1,614 MMR
Solo
Sobek
Sobek
Gold I
Jarsinator
Sobek
Gold I
Level 154
God Stats
20W - 14L
1,682 SR
Queue Stats
354W - 353L
1,610 MMR
Solo
Chang'e
Chang'e
Gold III
Jonnytlb
Chang'e
Gold III
Level 127
God Stats
13W - 4L
1,346 SR
Queue Stats
47W - 47L
1,519 MMR
Party 1
Hades
Hades
Platinum V
LuffyPccL
Hades
Platinum V
Level 159
God Stats
24W - 20L
1,718 SR
Queue Stats
67W - 68L
1,660 MMR
Solo
Heimdallr
Heimdallr
Platinum III
Zallish
Heimdallr
Platinum III
Level 198
God Stats
1W - 0L
1,416 SR
Queue Stats
68W - 63L
1,721 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,582 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,736 SR
1,623 MMR
Cu Chulainn
Cu Chulainn
Gold III
Ananimity_
Cu Chulainn
Gold III
Level 156
God Stats
1W - 2L
1,703 SR
Queue Stats
418W - 422L
1,584 MMR
Solo
Janus
Janus
Gold I
DarkBleider
Janus
Gold I
Level 181
God Stats
2W - 1L
1,904 SR
Queue Stats
81W - 78L
1,582 MMR
Solo
Loki
Loki
Platinum V
JuanClaptonXD
Loki
Platinum V
Level 156
God Stats
8W - 6L
1,561 SR
Queue Stats
230W - 227L
1,663 MMR
Solo
Cupid
Cupid
Gold V
cello4589
Cupid
Gold V
Level 145
God Stats
8W - 4L
1,632 SR
Queue Stats
28W - 29L
1,666 MMR
Solo
Cerberus
Cerberus
Gold III
gvilla0811
Cerberus
Gold III
Level 128
God Stats
5W - 2L
1,881 SR
Queue Stats
131W - 141L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
8,710
544
9,895
13,754
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
13
2 / 1 / 5
7,898
494
6,643
13,938
12,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Jonnytlb
Chang'e
15
1 / 3 / 4
8,538
534
9,068
8,927
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
LuffyPccL
Hades
15
1 / 0 / 6
9,150
572
7,680
12,540
8,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Zallish
Heimdallr
14
1 / 0 / 3
8,151
509
5,970
9,202
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AthenaThanatosKuzenboSusano

VS

Bans
BellonaThothSun WukongAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ananimity_
Cu Chulainn
11
0 / 3 / 1
6,906
432
6,866
12,252
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 0
8,268
517
6,179
8,773
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
7,698
481
6,165
15,513
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
cello4589
Cupid
13
1 / 1 / 0
7,316
457
8,983
11,123
3,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
gvilla0811
Cerberus
11
0 / 1 / 2
7,121
445
4,203
13,945
10,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
5
5
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Cu Chulainn
Ananimity_
Cu Chulainn
0
3
1
0.17
L
2
3
0
0.67
W
Sobek
2
1
5
4.5
W
Chang'e
Jonnytlb
Chang'e
1
3
4
1
L
2
3
3
1.17
W
Hades
LuffyPccL
Hades
1
0
6
4
W
Heimdallr
Zallish
Heimdallr
1
0
3
2.5
L
Cupid
cello4589
Cupid
1
1
0
1
L
Cerberus
gvilla0811
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,256
Damage
32,396
58,361
Taken
61,606
36,189
Mitigated
30,247
23,272
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,895
4,521
0
1,471
13,754
6,915
0
1,083
12,647
0
82,497
L
Cu Chulainn
Ananimity_
Cu Chulainn
6,866
700
0
2,940
12,252
7,375
0
5,699
6,553
0
52,746
L
6,179
567
0
533
8,773
3,113
0
3,913
4,860
64,797
978
W
Sobek
6,643
91
0
3,968
13,938
12,450
0
3,908
9,852
26,282
3,754
W
Chang'e
Jonnytlb
Chang'e
9,068
700
1,024
2,853
8,927
3,722
0
2,825
6,032
67,514
1,048
L
6,165
2,148
0
6,669
15,513
5,498
0
4,990
10,523
0
59,900
W
Hades
LuffyPccL
Hades
7,680
648
331
9,550
12,540
8,953
225
717
11,801
71,276
1,684
W
Heimdallr
Zallish
Heimdallr
5,970
2,939
0
4,075
9,202
4,149
689
1,909
7,253
0
68,221
L
Cupid
cello4589
Cupid
8,983
3,483
597
5,500
11,123
3,958
0
3,294
7,829
0
58,381
L
Cerberus
gvilla0811
Cerberus
4,203
154
0
4,720
13,945
10,303
0
4,928
9,017
38,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
37,309
522
Minions Killed
459
0
Camps Cleared
0
1,618,528
Distance Traveled
1,642,749
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,710
544
106
7
0
386,265
2
L
Cu Chulainn
6,906
432
67
4
0
301,246
0
L
Janus
8,268
517
122
8
0
304,548
3
W
Sobek
7,898
494
52
3
0
317,469
6
W
Chang'e
8,538
534
132
8
0
327,867
0
L
Loki
7,698
481
78
5
0
349,262
1
W
Hades
9,150
572
135
8
0
288,766
6
W
Heimdallr
8,151
509
97
6
0
298,161
0
L
Cupid
7,316
457
101
6
0
308,508
1
L
Cerberus
7,121
445
91
6
0
379,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role