Player Matchup

Eset
Eset
GothMoth4489
Eset
Level 126
God Stats
78W - 39L
1,649 SR
Queue Stats
535W - 513L
1,518 Elo+
Party 1
Ra
Ra
MrMusclini
Ra
Level 101
God Stats
10W - 9L
1,711 SR
Queue Stats
240W - 243L
1,473 Elo+
Solo
Xing Tian
Xing Tian
OutlawNote72005
Xing Tian
Level 64
God Stats
49W - 15L
1,602 SR
Queue Stats
72W - 36L
1,555 Elo+
Party 1
Anhur
Anhur
addin20
Anhur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,293 Elo+
Solo
Osiris
Osiris
bmhhh12
Osiris
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 81L
1,439 Elo+
Solo
Team Averages
Level 100
1,592 SR
1,456 Elo+

VS

Team Averages
Level 79
1,489 SR
1,413 Elo+
Artemis
Artemis
GroovyKT
Artemis
Level 24
God Stats
2W - 4L
1,396 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 2
Yemoja
Yemoja
PoseidonScion
Yemoja
Level 98
God Stats
24W - 31L
1,438 SR
Queue Stats
88W - 86L
1,435 Elo+
Solo
Vamana
Vamana
TriadicArtist99
Vamana
Level 66
God Stats
34W - 28L
1,602 SR
Queue Stats
80W - 99L
1,461 Elo+
Party 2
Pele
Pele
xAAxRaiderJay
Pele
Level 102
God Stats
2W - 5L
1,403 SR
Queue Stats
393W - 437L
1,390 Elo+
Solo
Hades
Hades
zuluthakid
Hades
Level 107
God Stats
7W - 6L
1,609 SR
Queue Stats
95W - 112L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
6,587
1,317
6,799
1,540
460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 6
6,575
1,315
5,373
1,446
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
OutlawNote72005
Xing Tian
11
0 / 1 / 7
6,168
1,234
5,922
7,526
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
addin20
Anhur
11
4 / 0 / 2
6,985
1,397
3,358
1,984
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
bmhhh12
Osiris
12
2 / 1 / 5
6,721
1,344
5,178
5,835
4,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

402

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GroovyKT
Artemis
3
0 / 0 / 0
5,317
1,063
0
0
0
11
0 / 1 / 1
5,861
1,172
1,913
8,775
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 4 / 2
5,969
1,194
4,539
8,162
4,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
6,176
1,235
3,044
7,898
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
10
1 / 2 / 1
6,002
1,200
6,100
6,025
3,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
9
Kills
2
2
Deaths
9
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Artemis
GroovyKT
Artemis
0
0
0
0
W
1
0
6
4
W
Xing Tian
OutlawNote72005
Xing Tian
0
1
7
3.5
L
0
1
1
0.5
L
0
4
2
0.25
W
Anhur
addin20
Anhur
4
0
2
5
W
Osiris
bmhhh12
Osiris
2
1
5
4.5
L
1
2
0
0.5
L
Hades
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,630
Damage
15,596
18,331
Taken
30,860
11,991
Mitigated
16,136
2,987
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,799
43
420
61
1,540
460
0
900
601
19,857
0
L
Artemis
GroovyKT
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
5,373
66
754
89
1,446
472
0
774
627
14,154
0
W
Xing Tian
OutlawNote72005
Xing Tian
5,922
196
0
1,406
7,526
6,112
0
3,062
4,218
8,734
1,819
L
1,913
683
1,619
609
8,775
5,384
0
3,914
4,736
7,854
408
L
4,539
1,698
0
348
8,162
4,442
0
4,279
3,652
0
18,125
W
Anhur
addin20
Anhur
3,358
1,965
11
246
1,984
620
0
1,272
712
0
7,771
W
Osiris
bmhhh12
Osiris
5,178
2,594
0
0
5,835
4,327
0
1,967
3,704
0
14,198
L
3,044
504
0
603
7,898
3,104
0
4,384
3,215
0
12,537
L
Hades
6,100
855
320
558
6,025
3,206
0
3,407
2,444
11,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
29,325
95
Minions Killed
82
5
Camps Cleared
2
570,991
Distance Traveled
390,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,587
1,317
30
6
0
126,444
0
L
Artemis
5,317
1,063
0
0
0
0
0
W
Ra
6,575
1,315
26
5
0
114,802
0
W
Xing Tian
6,168
1,234
10
2
0
123,955
0
L
Yemoja
5,861
1,172
11
2
1
97,119
0
L
Vamana
5,969
1,194
34
7
0
103,902
0
W
Anhur
6,985
1,397
12
2
1
100,916
0
W
Osiris
6,721
1,344
17
3
4
104,874
0
L
Pele
6,176
1,235
25
5
1
113,391
0
L
Hades
6,002
1,200
12
2
0
75,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role