Player Matchup

Ares
Ares
GuyAxelburg
Ares
Level 125
God Stats
2W - 0L
1,753 SR
Queue Stats
59W - 60L
1,468 Elo+
Party 1
Medusa
Medusa
Hanomneus
Medusa
Level 99
God Stats
6W - 2L
1,465 SR
Queue Stats
49W - 52L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
TrueDrewBlue
Jormungandr
Level 157
God Stats
3W - 3L
1,534 SR
Queue Stats
63W - 67L
1,461 Elo+
Party 1
Apollo
Apollo
Victor13dvd
Apollo
Level 141
God Stats
17W - 22L
1,512 SR
Queue Stats
217W - 207L
1,525 Elo+
Solo
Mulan
Mulan
soccershane333
Mulan
Level 149
God Stats
4W - 1L
1,687 SR
Queue Stats
88W - 76L
1,608 Elo+
Solo
Team Averages
Level 134
1,590 SR
1,504 Elo+

VS

Team Averages
Level 133
1,577 SR
1,529 Elo+
Ymir
Ymir
Daerrec
Ymir
Level 116
God Stats
35W - 17L
1,628 SR
Queue Stats
323W - 294L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
MrDiddlez1
Gilgamesh
Level 106
God Stats
1W - 3L
1,522 SR
Queue Stats
133W - 131L
1,554 Elo+
Solo
Nut
Nut
Pieater735
Nut
Level 129
God Stats
10W - 11L
1,549 SR
Queue Stats
313W - 279L
1,503 Elo+
Solo
Janus
Janus
aru_akise_1
Janus
Level 158
God Stats
8W - 6L
1,504 SR
Queue Stats
350W - 350L
1,518 Elo+
Solo
Mulan
Mulan
joseuzumaki08
Mulan
Level 154
God Stats
2W - 2L
1,684 SR
Queue Stats
66W - 59L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
7,003
700
7,100
7,163
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Hanomneus
Medusa
12
8 / 0 / 3
7,233
723
8,289
7,387
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
TrueDrewBlue
Jormungandr
10
0 / 0 / 3
5,334
533
3,573
7,465
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
11
1 / 1 / 2
5,642
564
2,995
5,844
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
1 / 0 / 1
6,737
674
6,791
9,403
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daerrec
Ymir
11
1 / 1 / 0
5,329
533
2,899
7,742
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MrDiddlez1
Gilgamesh
10
0 / 2 / 0
5,132
513
5,108
10,213
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,765
477
4,786
9,218
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
4,883
488
2,082
4,754
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 0
4,341
434
4,105
10,438
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
1
1
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
Daerrec
Ymir
1
1
0
1
W
6
0
5
8.5
W
Medusa
Hanomneus
Medusa
8
0
3
9.5
L
Gilgamesh
MrDiddlez1
Gilgamesh
0
2
0
0
L
0
5
0
0
W
Jormungandr
TrueDrewBlue
Jormungandr
0
0
3
1.5
W
Apollo
1
1
2
2
L
0
2
1
0.25
L
0
6
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
18,980
37,262
Taken
42,365
21,517
Mitigated
20,655
14,752
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Daerrec
Ymir
2,899
990
0
2,713
7,742
4,069
0
3,079
4,663
46,025
0
W
7,100
454
0
2,878
7,163
5,477
0
1,016
6,027
19,076
1,739
W
Medusa
Hanomneus
Medusa
8,289
3,833
0
2,946
7,387
3,172
0
122
7,265
0
52,568
L
Gilgamesh
MrDiddlez1
Gilgamesh
5,108
1,794
0
2,932
10,213
5,932
0
0
9,605
0
31,995
L
4,786
2,448
0
1,160
9,218
2,933
0
984
8,234
0
30,024
W
Jormungandr
TrueDrewBlue
Jormungandr
3,573
1,196
0
2,600
7,465
3,268
4
2,353
5,052
37,043
454
W
Apollo
2,995
1,232
0
2,148
5,844
1,994
0
1,982
3,658
0
39,885
L
2,082
190
0
1,440
4,754
1,682
0
3,040
1,714
23,886
0
L
4,105
1,109
0
1,782
10,438
6,039
0
3,379
7,059
0
22,006
W
6,791
1,815
0
4,180
9,403
7,606
0
0
8,702
0
50,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
24,450
326
Minions Killed
277
0
Camps Cleared
0
1,021,321
Distance Traveled
964,688
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,329
533
83
8
0
214,148
0
W
Ares
7,003
700
17
2
0
207,526
0
W
Medusa
7,233
723
82
8
0
198,978
4
L
Gilgamesh
5,132
513
59
6
0
206,059
2
L
Nut
4,765
477
48
5
0
175,827
0
W
Jormungandr
5,334
533
68
7
0
213,023
1
W
Apollo
5,642
564
73
7
0
206,093
2
L
Janus
4,883
488
58
6
0
189,401
0
L
Mulan
4,341
434
29
3
0
179,253
0
W
Mulan
6,737
674
86
9
0
195,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role