Player Matchup

Jormungandr
Jormungandr
BruhMoment4342
Jormungandr
Level 108
God Stats
1W - 1L
1,247 SR
Queue Stats
138W - 117L
1,568 Elo+
Party 3
Charybdis
Charybdis
CCC00211
Charybdis
Level 118
God Stats
3W - 2L
1,765 SR
Queue Stats
216W - 197L
1,513 Elo+
Party 3
Kuzenbo
Kuzenbo
KarasuTenguVT
Kuzenbo
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 84L
1,477 Elo+
Solo
Agni
Agni
StygianEclipse
Agni
Level 87
God Stats
3W - 1L
1,705 SR
Queue Stats
48W - 49L
1,504 Elo+
Party 1
Susano
Susano
ZuluKabulu
Susano
Level 122
God Stats
8W - 8L
1,380 SR
Queue Stats
89W - 80L
1,471 Elo+
Party 1
Team Averages
Level 101
1,519 SR
1,507 Elo+

VS

Team Averages
Level 121
1,626 SR
1,465 Elo+
Arachne
Arachne
Graybush2
Arachne
Level 119
God Stats
17W - 30L
1,548 SR
Queue Stats
34W - 70L
1,420 Elo+
Party 2
Osiris
Osiris
Tumoreth1
Osiris
Level 129
God Stats
1W - 3L
1,727 SR
Queue Stats
43W - 72L
1,470 Elo+
Party 2
Charybdis
Charybdis
Valnic
Charybdis
Level 102
God Stats
1W - 2L
1,727 SR
Queue Stats
55W - 90L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
XDtokeX
Cthulhu
Level 152
God Stats
7W - 11L
1,664 SR
Queue Stats
123W - 118L
1,512 Elo+
Solo
Anubis
Anubis
fiv5tdb
Anubis
Level 101
God Stats
16W - 24L
1,465 SR
Queue Stats
45W - 81L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BruhMoment4342
Jormungandr
12
3 / 0 / 4
7,277
662
7,002
7,353
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
CCC00211
Charybdis
11
0 / 2 / 2
5,869
534
4,161
8,186
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
10
4 / 2 / 1
6,494
590
3,365
6,301
5,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 2 / 3
7,184
653
9,055
5,915
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ZuluKabulu
Susano
10
3 / 0 / 3
5,683
517
4,943
7,415
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Graybush2
Arachne
10
2 / 3 / 0
5,621
511
5,367
11,813
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Tumoreth1
Osiris
10
0 / 3 / 0
5,768
524
3,925
9,090
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Valnic
Charybdis
12
2 / 3 / 1
6,402
582
6,223
8,674
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
XDtokeX
Cthulhu
9
2 / 2 / 0
5,463
497
4,182
9,737
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
fiv5tdb
Anubis
9
0 / 5 / 1
4,971
452
2,392
7,829
3,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
6
6
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BruhMoment4342
Jormungandr
3
0
4
5
W
Charybdis
CCC00211
Charybdis
0
2
2
0.5
L
Arachne
Graybush2
Arachne
2
3
0
0.67
W
Kuzenbo
4
2
1
2.25
W
6
2
3
3.75
L
Osiris
Tumoreth1
Osiris
0
3
0
0
L
Charybdis
Valnic
Charybdis
2
3
1
0.83
L
Cthulhu
XDtokeX
Cthulhu
2
2
0
1
W
Susano
ZuluKabulu
Susano
3
0
3
4.5
L
Anubis
fiv5tdb
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
22,089
35,170
Taken
47,143
20,552
Mitigated
23,331
11,197
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BruhMoment4342
Jormungandr
7,002
1,425
0
2,463
7,353
6,734
0
564
6,191
43,615
3,259
W
Charybdis
CCC00211
Charybdis
4,161
1,907
0
3,628
8,186
3,036
0
1,208
6,978
0
44,423
L
Arachne
Graybush2
Arachne
5,367
4,142
0
3,224
11,813
4,324
0
4,031
7,380
0
43,862
W
Kuzenbo
3,365
1,602
0
1,658
6,301
5,987
0
1,266
5,035
18,731
0
W
9,055
684
0
750
5,915
2,178
0
1,746
4,169
46,971
0
L
Osiris
Tumoreth1
Osiris
3,925
1,378
0
3,033
9,090
6,359
0
3,384
5,204
0
40,173
L
Charybdis
Valnic
Charybdis
6,223
3,636
0
2,954
8,674
3,069
265
2,003
6,671
0
52,736
L
Cthulhu
XDtokeX
Cthulhu
4,182
631
55
1,816
9,737
6,025
0
3,299
6,170
19,149
0
W
Susano
ZuluKabulu
Susano
4,943
1,179
0
2,698
7,415
2,617
0
1,790
5,625
0
28,451
L
Anubis
fiv5tdb
Anubis
2,392
50
0
1,932
7,829
3,554
0
4,757
2,522
25,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
28,225
357
Minions Killed
309
0
Camps Cleared
0
1,106,261
Distance Traveled
1,141,430
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,277
662
103
9
0
210,682
1
W
Charybdis
5,869
534
80
7
0
203,326
0
L
Arachne
5,621
511
58
5
0
265,833
0
W
Kuzenbo
6,494
590
26
2
0
227,464
0
W
Agni
7,184
653
89
8
0
215,831
2
L
Osiris
5,768
524
83
8
0
219,393
2
L
Charybdis
6,402
582
92
8
0
197,053
0
L
Cthulhu
5,463
497
18
2
0
240,410
0
W
Susano
5,683
517
59
5
0
248,958
0
L
Anubis
4,971
452
58
5
0
218,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role