Player Matchup

Ix Chel
Ix Chel
ChatterboxBH
Ix Chel
Level 123
God Stats
3W - 0L
1,944 SR
Queue Stats
78W - 24L
1,737 Elo+
Party 1
Cernunnos
Cernunnos
ItzMePity
Cernunnos
Level 124
God Stats
3W - 1L
1,719 SR
Queue Stats
101W - 43L
1,704 Elo+
Party 1
Sun Wukong
Sun Wukong
Trustfungus
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,901 Elo+
Party 1
Cerberus
Cerberus
Unwarypath
Cerberus
Level 102
God Stats
4W - 1L
1,807 SR
Queue Stats
100W - 45L
1,689 Elo+
Party 1
Cabrakan
Cabrakan
killjoy00259
Cabrakan
Level 105
God Stats
1W - 0L
1,654 SR
Queue Stats
44W - 18L
1,668 Elo+
Party 1
Team Averages
Level 96
1,725 SR
1,740 Elo+

VS

Team Averages
Level 22
1,480 SR
1,327 Elo+
Terra
Terra
Divinebosta
Terra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,261 Elo+
Solo
Atlas
Atlas
DoubleOhT3V0N
Atlas
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
251W - 274L
1,320 Elo+
Solo
Medusa
Medusa
Osojudio066
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,241 Elo+
Solo
Jormungandr
Jormungandr
Ripptik
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Ganesha
Ganesha
a_Loaf_O_Toast
Ganesha
Level 26
God Stats
6W - 8L
1,398 SR
Queue Stats
225W - 250L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChatterboxBH
Ix Chel
16
5 / 0 / 14
9,474
1,053
15,234
7,467
4,532
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
ItzMePity
Cernunnos
15
10 / 2 / 12
9,809
1,090
16,168
11,877
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Trustfungus
Sun Wukong
15
4 / 0 / 18
8,865
985
7,917
8,357
8,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Unwarypath
Cerberus
14
4 / 3 / 19
8,799
978
9,187
19,010
18,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
killjoy00259
Cabrakan
14
3 / 3 / 18
9,152
1,017
8,385
17,986
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
6,596
733
3,331
11,738
10,288
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 3 / 3
8,257
917
9,614
11,577
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
12
3 / 5 / 2
6,815
757
12,259
10,192
5,985
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
Ripptik
Jormungandr
11
0 / 7 / 2
6,219
691
7,874
14,584
15,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 3
6,542
727
4,449
13,734
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
26
Kills
8
8
Deaths
26
81
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ChatterboxBH
Ix Chel
5
0
14
12
L
1
5
5
0.7
L
4
3
3
1.83
W
Cernunnos
ItzMePity
Cernunnos
10
2
12
8
L
Medusa
3
5
2
0.8
L
Jormungandr
Ripptik
Jormungandr
0
7
2
0.14
W
Sun Wukong
Trustfungus
Sun Wukong
4
0
18
13
W
Cerberus
Unwarypath
Cerberus
4
3
19
4.5
L
0
6
3
0.25
W
Cabrakan
killjoy00259
Cabrakan
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,891
Damage
37,527
64,697
Taken
61,825
57,407
Mitigated
59,779
35,540
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ChatterboxBH
Ix Chel
15,234
3,140
9,463
4,781
7,467
4,532
1,360
5,058
2,273
31,963
0
L
3,331
516
2,015
1,675
11,738
10,288
0
7,160
4,578
5,487
0
L
9,614
4,319
83
653
11,577
14,556
0
4,530
7,047
20,501
997
W
Cernunnos
ItzMePity
Cernunnos
16,168
7,252
1,217
4,176
11,877
6,387
4,399
3,843
7,891
0
38,045
L
Medusa
12,259
5,780
381
1,516
10,192
5,985
0
6,242
3,950
0
19,204
L
Jormungandr
Ripptik
Jormungandr
7,874
801
281
842
14,584
15,338
0
8,581
6,003
17,148
579
W
Sun Wukong
Trustfungus
Sun Wukong
7,917
1,127
1,135
1,358
8,357
8,292
252
4,120
4,064
0
15,182
W
Cerberus
Unwarypath
Cerberus
9,187
577
742
7,140
19,010
18,439
193
4,304
14,477
17,067
468
L
4,449
369
1,001
1,145
13,734
13,612
0
5,994
7,740
9,390
0
W
Cabrakan
killjoy00259
Cabrakan
8,385
1,340
1,388
4,140
17,986
19,757
308
5,381
12,300
14,697
172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
34,429
141
Minions Killed
66
0
Camps Cleared
0
889,397
Distance Traveled
739,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,474
1,053
37
4
0
174,361
0
L
Terra
6,596
733
5
1
0
160,336
0
L
Atlas
8,257
917
29
3
0
148,666
0
W
Cernunnos
9,809
1,090
44
5
0
149,818
0
L
Medusa
6,815
757
15
2
0
148,072
0
L
Jormungandr
6,219
691
17
2
0
144,306
0
W
Sun Wukong
8,865
985
19
2
0
222,765
0
W
Cerberus
8,799
978
29
3
0
184,219
0
L
Ganesha
6,542
727
0
0
0
138,051
0
W
Cabrakan
9,152
1,017
12
1
0
158,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role