Player Matchup

Hachiman
Hachiman
Silentmonkey158
Hachiman
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,332 Elo+
Party 1
Erlang Shen
Erlang Shen
SpiicyWater
Erlang Shen
Level 73
God Stats
23W - 15L
1,613 SR
Queue Stats
103W - 86L
1,579 Elo+
Solo
Athena
Athena
Unstable3756
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,481 Elo+
Solo
Agni
Agni
chrisBnuggets
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,332 Elo+
Party 1
Osiris
Osiris
godlynathan
Osiris
Level 106
God Stats
38W - 14L
1,682 SR
Queue Stats
372W - 346L
1,536 Elo+
Solo
Team Averages
Level 102
1,559 SR
1,452 Elo+

VS

Team Averages
Level 130
1,622 SR
1,531 Elo+
Horus
Horus
Gabe1
Horus
Level 137
God Stats
3W - 0L
1,775 SR
Queue Stats
240W - 202L
1,534 Elo+
Party 2
Ra
Ra
ModdedWeegee
Ra
Level 127
God Stats
23W - 10L
1,656 SR
Queue Stats
62W - 50L
1,571 Elo+
Party 2
Bake Kujira
Bake Kujira
PDCcore4
Bake Kujira
Level 128
God Stats
23W - 16L
1,512 SR
Queue Stats
130W - 101L
1,554 Elo+
Solo
Chronos
Chronos
Xpgoodfella
Chronos
Level 125
God Stats
11W - 9L
1,668 SR
Queue Stats
226W - 224L
1,468 Elo+
Solo
Cliodhna
Cliodhna
nwash21
Cliodhna
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 1 / 2
8,981
499
11,929
11,006
4,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SpiicyWater
Erlang Shen
14
2 / 2 / 4
7,894
439
10,332
23,203
11,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Athena
13
0 / 4 / 3
7,833
435
5,539
16,525
16,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 2 / 2
9,076
504
13,020
9,946
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
15
0 / 0 / 1
7,856
436
4,467
17,341
13,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gabe1
Horus
15
3 / 0 / 4
10,270
571
9,376
15,215
17,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 0 / 5
10,061
559
10,950
10,004
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
PDCcore4
Bake Kujira
17
2 / 0 / 2
11,065
615
14,189
11,117
14,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Xpgoodfella
Chronos
14
0 / 4 / 3
8,386
466
8,628
15,567
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
nwash21
Cliodhna
14
1 / 4 / 4
8,191
455
6,205
13,894
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
9
9
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
Gabe1
Horus
3
0
4
5
W
3
0
5
5.5
W
Bake Kujira
PDCcore4
Bake Kujira
2
0
2
3
L
Hachiman
4
1
2
5
L
Erlang Shen
SpiicyWater
Erlang Shen
2
2
4
2
L
Athena
0
4
3
0.38
W
Chronos
Xpgoodfella
Chronos
0
4
3
0.38
L
2
2
2
1.5
L
Osiris
0
0
1
0.5
W
Cliodhna
nwash21
Cliodhna
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,287
Damage
49,348
78,021
Taken
65,797
49,492
Mitigated
50,182
25,178
Healing
26,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Gabe1
Horus
9,376
3,729
1,980
6,592
15,215
17,712
0
5,592
9,305
0
31,265
W
10,950
1,608
4,774
3,706
10,004
4,814
514
4,236
5,443
85,806
3,045
W
Bake Kujira
PDCcore4
Bake Kujira
14,189
4,828
0
1,660
11,117
14,556
189
2,672
8,171
90,836
5,218
L
Hachiman
11,929
6,729
0
6,449
11,006
4,620
670
4,089
6,889
0
80,746
L
Erlang Shen
SpiicyWater
Erlang Shen
10,332
6,649
0
8,149
23,203
11,332
0
8,590
14,123
0
61,955
L
Athena
5,539
1,229
0
1,610
16,525
16,022
0
6,128
9,897
24,670
1,083
W
Chronos
Xpgoodfella
Chronos
8,628
2,976
0
2,962
15,567
7,216
1,381
3,034
12,435
61,631
0
L
13,020
1,372
0
950
9,946
3,860
0
2,806
6,706
88,119
1,093
L
Osiris
4,467
1,368
0
8,020
17,341
13,658
0
8,553
7,872
0
64,539
W
Cliodhna
nwash21
Cliodhna
6,205
1,080
0
4,580
13,894
5,884
0
1,350
12,441
0
51,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
47,973
528
Minions Killed
540
0
Camps Cleared
0
1,827,321
Distance Traveled
1,785,817
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,270
571
38
2
0
401,506
2
W
Ra
10,061
559
174
10
0
401,708
0
W
Bake Kujira
11,065
615
155
9
0
276,214
0
L
Hachiman
8,981
499
124
7
0
342,120
0
L
Erlang Shen
7,894
439
101
6
0
417,993
0
L
Athena
7,833
435
29
2
0
361,612
0
W
Chronos
8,386
466
105
6
0
313,057
2
L
Agni
9,076
504
159
9
0
384,764
0
L
Osiris
7,856
436
115
6
0
320,832
0
W
Cliodhna
8,191
455
68
4
0
393,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role