Player Matchup

Mulan
Mulan
EmeraldRanger47
Mulan
Level 117
God Stats
8W - 7L
1,635 SR
Queue Stats
59W - 56L
1,504 Elo+
Party 1
Izanami
Izanami
Huntsicle
Izanami
Level 52
God Stats
11W - 10L
1,542 SR
Queue Stats
19W - 14L
1,575 Elo+
Party 1
Merlin
Merlin
kirby999etc
Merlin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 76L
1,504 Elo+
Party 1
Team Averages
Level 105
1,559 SR
1,528 Elo+

VS

Team Averages
Level 99
1,503 SR
1,504 Elo+
Hachiman
Hachiman
CaTz5
Hachiman
Level 104
God Stats
19W - 6L
1,787 SR
Queue Stats
84W - 84L
1,474 Elo+
Party 2
Ix Chel
Ix Chel
CosmicTiddie
Ix Chel
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 242L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
MHenny16
Sun Wukong
Level 104
God Stats
7W - 6L
1,221 SR
Queue Stats
94W - 89L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,521
752
10,836
12,101
9,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Huntsicle
Izanami
11
1 / 2 / 6
7,426
743
5,817
7,699
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
7 / 1 / 4
8,564
856
12,267
7,231
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaTz5
Hachiman
10
1 / 4 / 1
6,610
661
5,740
10,978
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
CosmicTiddie
Ix Chel
11
1 / 4 / 1
7,041
704
4,190
6,728
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MHenny16
Sun Wukong
11
2 / 3 / 2
7,018
702
10,632
13,992
11,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
4
4
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CaTz5
Hachiman
1
4
1
0.38
L
Ix Chel
CosmicTiddie
Ix Chel
1
4
1
0.38
W
3
1
7
6.5
W
Izanami
Huntsicle
Izanami
1
2
6
2
L
Sun Wukong
MHenny16
Sun Wukong
2
3
2
1
W
Merlin
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
20,562
27,031
Taken
31,698
15,934
Mitigated
18,005
2,384
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CaTz5
Hachiman
5,740
4,604
0
1,716
10,978
3,817
0
4,483
6,431
0
25,046
L
Ix Chel
CosmicTiddie
Ix Chel
4,190
633
367
645
6,728
2,346
0
2,800
3,902
18,432
211
W
10,836
1,258
0
396
12,101
9,945
0
2,732
9,369
0
20,114
W
Izanami
Huntsicle
Izanami
5,817
3,984
0
1,238
7,699
3,045
64
576
7,123
0
26,004
L
Sun Wukong
MHenny16
Sun Wukong
10,632
1,103
0
820
13,992
11,842
0
4,167
9,684
0
18,170
W
Merlin
12,267
1,164
0
750
7,231
2,944
985
922
6,309
29,467
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
20,669
116
Minions Killed
99
0
Camps Cleared
0
553,747
Distance Traveled
547,613
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,610
661
51
5
0
163,461
0
L
Ix Chel
7,041
704
30
3
0
176,484
3
W
Mulan
7,521
752
28
3
0
193,616
0
W
Izanami
7,426
743
44
4
0
173,288
0
L
Sun Wukong
7,018
702
18
2
0
207,668
1
W
Merlin
8,564
856
44
4
0
186,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role