Player Matchup

Bacchus
Bacchus
Abahdon
Bacchus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 61L
1,560 Elo+
Party 1
Hades
Hades
Ebbz
Hades
Level 122
God Stats
1W - 3L
1,222 SR
Queue Stats
169W - 156L
1,545 Elo+
Party 1
Thor
Thor
Lanok714
Thor
Level 96
God Stats
3W - 1L
1,813 SR
Queue Stats
80W - 61L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OrsheNoble
Morgan Le Fay
Level 128
God Stats
2W - 3L
1,388 SR
Queue Stats
158W - 128L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
Rodenbo
Amaterasu
Level 33
God Stats
3W - 0L
1,898 SR
Queue Stats
123W - 133L
1,584 Elo+
Party 1
Team Averages
Level 93
1,564 SR
1,569 Elo+

VS

Team Averages
Level 141
1,472 SR
1,485 Elo+
Tiamat
Tiamat
 
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AlmightyGOAT32
Apollo
Level 113
God Stats
0W - 3L
1,227 SR
Queue Stats
190W - 166L
1,557 Elo+
Party 2
Nut
Nut
Banasazi
Nut
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 201L
1,526 Elo+
Party 2
Chronos
Chronos
Sp4rtano
Chronos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,301 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xaxscratchxax
Ah Muzen Cab
Level 192
God Stats
4W - 4L
1,631 SR
Queue Stats
553W - 559L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abahdon
Bacchus
15
3 / 2 / 17
9,502
950
8,719
13,992
20,838
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Ebbz
Hades
15
4 / 1 / 14
8,885
889
6,462
10,196
9,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
14
4 / 1 / 11
8,737
874
9,820
10,076
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
OrsheNoble
Morgan Le Fay
16
6 / 1 / 14
9,143
914
15,215
7,738
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Rodenbo
Amaterasu
16
5 / 0 / 14
9,745
975
5,402
12,969
9,303
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 4
7,145
715
9,150
8,214
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 1
7,626
763
5,102
10,217
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
1 / 6 / 0
6,586
659
6,396
10,230
4,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
Sp4rtano
Chronos
12
1 / 6 / 1
7,181
718
4,199
11,321
4,349
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
xaxscratchxax
Ah Muzen Cab
15
1 / 2 / 3
7,591
759
10,628
7,186
2,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
22
Kills
5
5
Deaths
22
70
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
4
0.67
W
Bacchus
Abahdon
Bacchus
3
2
17
5.75
L
2
5
1
0.5
L
1
6
0
0.17
W
Hades
Ebbz
Hades
4
1
14
11
W
Thor
4
1
11
9.5
W
Morgan Le Fay
OrsheNoble
Morgan Le Fay
6
1
14
13
W
Amaterasu
Rodenbo
Amaterasu
5
0
14
12
L
Chronos
Sp4rtano
Chronos
1
6
1
0.25
L
Ah Muzen Cab
xaxscratchxax
Ah Muzen Cab
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,618
Damage
35,475
54,971
Taken
47,168
50,126
Mitigated
22,027
24,723
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,150
359
346
3,191
8,214
6,068
0
5,207
3,007
17,121
189
W
Bacchus
Abahdon
Bacchus
8,719
631
2,077
2,698
13,992
20,838
277
2,099
11,893
13,409
2,297
L
5,102
1,859
205
885
10,217
4,598
0
7,179
3,038
0
10,905
L
6,396
2,860
88
541
10,230
4,246
0
5,906
4,324
0
11,874
W
Hades
Ebbz
Hades
6,462
1,249
4,537
3,502
10,196
9,987
730
3,281
6,915
17,856
0
W
Thor
9,820
446
1,498
729
10,076
5,445
943
1,934
8,142
0
15,432
W
Morgan Le Fay
OrsheNoble
Morgan Le Fay
15,215
934
1,071
929
7,738
4,553
2,230
1,650
6,088
32,621
0
W
Amaterasu
Rodenbo
Amaterasu
5,402
2,413
1,006
6,676
12,969
9,303
1,250
4,196
8,773
0
15,952
L
Chronos
Sp4rtano
Chronos
4,199
1,220
440
1,369
11,321
4,349
0
7,152
4,169
9,584
0
L
Ah Muzen Cab
xaxscratchxax
Ah Muzen Cab
10,628
1,462
350
280
7,186
2,766
0
3,986
3,200
0
25,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
36,129
155
Minions Killed
90
0
Camps Cleared
0
1,025,111
Distance Traveled
872,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,145
715
19
2
0
192,729
0
W
Bacchus
9,502
950
19
2
0
198,881
0
L
Apollo
7,626
763
16
2
0
168,614
0
L
Nut
6,586
659
12
1
0
145,281
0
W
Hades
8,885
889
45
5
0
188,626
0
W
Thor
8,737
874
17
2
0
214,284
0
W
Morgan Le Fay
9,143
914
36
4
0
205,635
0
W
Amaterasu
9,745
975
38
4
0
217,685
0
L
Chronos
7,181
718
13
1
0
153,142
0
L
Ah Muzen Cab
7,591
759
30
3
0
212,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role