Player Matchup

Heimdallr
Heimdallr
Baboose420
Heimdallr
Level 118
God Stats
2W - 2L
1,663 SR
Queue Stats
16W - 25L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
BurdenedRhyme92
Nu Wa
Level 86
God Stats
1W - 1L
1,381 SR
Queue Stats
29W - 31L
1,435 Elo+
Solo
Lancelot
Lancelot
hinduthegoat
Lancelot
Level 128
God Stats
1W - 2L
1,181 SR
Queue Stats
55W - 70L
1,409 Elo+
Party 1
Team Averages
Level 111
1,408 SR
1,410 Elo+

VS

Team Averages
Level 114
1,628 SR
1,434 Elo+
Bacchus
Bacchus
ToG_AndyOG
Bacchus
Level 103
God Stats
5W - 2L
1,494 SR
Queue Stats
78W - 83L
1,449 Elo+
Party 2
Set
Set
mbl1601
Set
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 230L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
xXGRIMREAPERX70
Kukulkan
Level 95
God Stats
5W - 0L
1,889 SR
Queue Stats
97W - 104L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baboose420
Heimdallr
12
1 / 4 / 2
7,244
724
3,377
7,191
3,185
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 4 / 2
6,698
670
5,125
6,140
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
hinduthegoat
Lancelot
14
5 / 0 / 2
8,314
831
9,445
8,767
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ToG_AndyOG
Bacchus
12
1 / 2 / 5
7,368
737
6,695
9,187
10,900
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
13
5 / 2 / 3
8,213
821
5,447
7,263
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
12
2 / 3 / 3
7,397
740
6,060
6,829
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
8
8
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Baboose420
Heimdallr
1
4
2
0.5
L
1
4
2
0.5
W
Bacchus
ToG_AndyOG
Bacchus
1
2
5
1.75
L
Lancelot
hinduthegoat
Lancelot
5
0
2
6
W
Set
5
2
3
3.25
W
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
18,202
22,098
Taken
23,279
12,395
Mitigated
18,392
2,230
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Baboose420
Heimdallr
3,377
1,111
96
198
7,191
3,185
201
3,634
3,340
0
21,440
L
5,125
2,265
0
0
6,140
2,370
37
4,380
1,637
15,941
404
W
Bacchus
ToG_AndyOG
Bacchus
6,695
775
0
220
9,187
10,900
0
1,630
7,294
17,519
2,676
L
Lancelot
hinduthegoat
Lancelot
9,445
1,234
0
1,936
8,767
6,840
0
3,871
4,751
0
28,705
W
Set
5,447
1,708
0
1,973
7,263
4,674
0
972
6,157
0
25,679
W
Kukulkan
6,060
631
0
500
6,829
2,818
0
1,845
4,762
34,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,256
Gold Earned
22,978
107
Minions Killed
143
0
Camps Cleared
0
526,638
Distance Traveled
572,746
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,244
724
55
6
0
148,687
0
L
Nu Wa
6,698
670
21
2
0
160,672
0
W
Bacchus
7,368
737
32
3
0
247,582
1
L
Lancelot
8,314
831
31
3
0
217,279
0
W
Set
8,213
821
46
5
0
154,108
0
W
Kukulkan
7,397
740
65
7
0
171,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role