Player Matchup

Loki
Loki
 
Loki
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
CBA Livrenub
Maui
Level 98
God Stats
10W - 13L
1,317 SR
Queue Stats
567W - 564L
1,523 Elo+
Party 2
Neith
Neith
James HetfieId
Neith
Level 80
God Stats
28W - 22L
1,489 SR
Queue Stats
72W - 48L
1,445 Elo+
Solo
Ix Chel
Ix Chel
LadyReappeR
Ix Chel
Level 126
God Stats
39W - 31L
1,527 SR
Queue Stats
340W - 329L
1,497 Elo+
Party 2
Freya
Freya
M0GU3L18
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,518 Elo+
Solo
Team Averages
Level 123
1,466 SR
1,496 Elo+

VS

Team Averages
Level 107
1,591 SR
1,497 Elo+
Arachne
Arachne
Arachnophobiaa
Arachne
Level 123
God Stats
87W - 78L
1,517 SR
Queue Stats
145W - 138L
1,478 Elo+
Party 1
Neith
Neith
MamasaurusRex
Neith
Level 109
God Stats
24W - 14L
1,593 SR
Queue Stats
134W - 121L
1,515 Elo+
Party 1
Athena
Athena
Pesky Dingo01
Athena
Level 105
God Stats
25W - 19L
1,504 SR
Queue Stats
113W - 105L
1,524 Elo+
Party 1
Lancelot
Lancelot
Supa_Hotdog69
Lancelot
Level 69
God Stats
7W - 1L
1,757 SR
Queue Stats
47W - 48L
1,463 Elo+
Solo
Vulcan
Vulcan
TWOISH
Vulcan
Level 129
God Stats
39W - 24L
1,584 SR
Queue Stats
48W - 39L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 0
5,447
545
939
5,914
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,278
528
1,987
6,411
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 0 / 1
5,607
561
3,286
5,125
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
LadyReappeR
Ix Chel
11
1 / 0 / 0
5,680
568
1,672
3,282
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
M0GU3L18
Freya
10
0 / 0 / 0
5,910
591
2,751
3,605
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,268
527
3,252
8,167
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
4,846
485
3,197
4,736
1,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 0
4,440
444
830
6,722
4,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Supa_Hotdog69
Lancelot
1
0 / 0 / 0
1,820
182
0
0
0
Vulcan
TWOISH
Vulcan
10
0 / 1 / 1
5,291
529
4,351
2,666
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
0
1
L
1
0
0
1
W
0
1
1
0.5
W
0
0
1
0.5
W
Ix Chel
LadyReappeR
Ix Chel
1
0
0
1
W
Freya
M0GU3L18
Freya
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
Lancelot
Supa_Hotdog69
Lancelot
0
0
0
0
L
Vulcan
TWOISH
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,635
Damage
11,630
24,337
Taken
22,291
10,478
Mitigated
10,113
12,234
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
939
0
0
3,822
5,914
1,853
0
687
5,227
0
40,641
L
3,252
1,723
0
2,805
8,167
2,832
0
3,216
4,551
0
36,599
W
1,987
223
0
2,025
6,411
4,107
0
2,065
4,346
14,065
0
W
3,286
753
0
2,935
5,125
1,800
0
632
4,493
0
45,007
W
Ix Chel
LadyReappeR
Ix Chel
1,672
95
441
952
3,282
1,362
0
1,797
1,485
33,478
3,968
W
Freya
M0GU3L18
Freya
2,751
558
0
2,059
3,605
1,356
501
0
3,605
32,475
93
L
3,197
1,308
0
1,086
4,736
1,739
0
1,045
3,691
0
36,534
L
830
162
0
392
6,722
4,446
162
260
6,462
14,386
0
L
Lancelot
Supa_Hotdog69
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
TWOISH
Vulcan
4,351
44
0
0
2,666
1,096
0
1,178
1,358
38,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,922
Gold Earned
21,665
318
Minions Killed
206
0
Camps Cleared
0
920,406
Distance Traveled
798,967
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,447
545
92
9
0
220,673
0
L
Arachne
5,268
527
64
6
0
212,139
0
W
Maui
5,278
528
21
2
0
202,835
2
W
Neith
5,607
561
54
5
0
156,512
0
W
Ix Chel
5,680
568
81
8
0
188,815
0
W
Freya
5,910
591
70
7
0
151,571
2
L
Neith
4,846
485
62
6
0
178,550
3
L
Athena
4,440
444
20
2
0
188,205
0
L
Lancelot
1,820
182
0
0
0
0
0
L
Vulcan
5,291
529
60
6
0
220,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role