Player Matchup

Ne Zha
Ne Zha
Platinum II
PEPSIFIRE12
Ne Zha
Platinum II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 140L
1,790 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
PogMilkMan6786
Nu Wa
Platinum V
Level 146
God Stats
2W - 1L
1,166 SR
Queue Stats
101W - 106L
1,748 MMR
Party 2
Geb
Geb
Gold I
qxorr
Geb
Gold I
Level 152
God Stats
3W - 5L
1,107 SR
Queue Stats
136W - 148L
1,728 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,258 SR
1,755 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,766 SR
1,711 MMR
Persephone
Persephone
Gold III
AngelsHerald
Persephone
Gold III
Level 120
God Stats
4W - 6L
1,822 SR
Queue Stats
192W - 213L
1,466 MMR
Party 1
Horus
Horus
Platinum II
Barkmore
Horus
Platinum II
Level 156
God Stats
2W - 6L
1,651 SR
Queue Stats
63W - 54L
2,047 MMR
Party 1
Skadi
Skadi
Gold II
TunerX7
Skadi
Gold II
Level 114
God Stats
1W - 2L
1,826 SR
Queue Stats
60W - 50L
1,619 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 1 / 2
11,880
625
14,000
20,403
22,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 2 / 2
12,917
680
23,045
12,066
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
qxorr
Geb
17
0 / 1 / 4
11,507
606
18,402
21,462
25,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesCthulhuThothBacchusAthena

VS

Bans
AgniVulcanKuzenboIx ChelChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngelsHerald
Persephone
17
1 / 2 / 3
11,946
629
15,463
16,438
7,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Barkmore
Horus
17
2 / 2 / 2
10,804
569
14,492
29,252
26,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
TunerX7
Skadi
16
1 / 2 / 2
10,566
556
12,039
15,278
6,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
4
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
AngelsHerald
Persephone
1
2
3
1.25
L
Horus
Barkmore
Horus
2
2
2
1.5
W
Ne Zha
2
1
2
3
W
4
2
2
2.5
L
Skadi
TunerX7
Skadi
1
2
2
1
W
Geb
qxorr
Geb
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,447
Damage
41,994
53,931
Taken
60,968
52,483
Mitigated
40,289
11,532
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AngelsHerald
Persephone
15,463
841
0
5,013
16,438
7,015
0
9,672
5,046
71,393
1,252
L
Horus
Barkmore
Horus
14,492
5,105
2,161
6,021
29,252
26,600
0
16,495
9,524
1,188
35,099
W
Ne Zha
14,000
1,273
0
6,644
20,403
22,083
223
5,401
14,210
0
46,349
W
23,045
9,124
85
2,118
12,066
4,834
1,233
4,286
7,428
65,136
908
L
Skadi
TunerX7
Skadi
12,039
4,316
0
750
15,278
6,674
0
9,739
4,436
0
56,300
W
Geb
qxorr
Geb
18,402
706
0
2,685
21,462
25,566
404
6,591
14,391
46,280
2,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
33,316
212
Minions Killed
214
0
Camps Cleared
0
1,079,612
Distance Traveled
1,007,428
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,946
629
120
6
0
326,725
2
L
Horus
10,804
569
23
1
0
350,916
1
W
Ne Zha
11,880
625
61
3
0
390,709
3
W
Nu Wa
12,917
680
102
5
0
320,250
1
L
Skadi
10,566
556
71
4
0
329,787
0
W
Geb
11,507
606
49
3
0
368,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role