Player Matchup

Charybdis
Charybdis
CrossRush
Charybdis
Level 25
God Stats
1W - 1L
1,199 SR
Queue Stats
51W - 52L
1,530 Elo+
Party 2
Surtr
Surtr
FurFusion64
Surtr
Level 69
God Stats
10W - 6L
1,642 SR
Queue Stats
77W - 78L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
chumchum69
Ao Kuang
Level 63
God Stats
51W - 40L
1,608 SR
Queue Stats
129W - 108L
1,510 Elo+
Solo
Team Averages
Level 52
1,483 SR
1,515 Elo+

VS

Team Averages
Level 63
1,758 SR
1,469 Elo+
Janus
Janus
Axsiid
Janus
Level 75
God Stats
0W - 1L
1,955 SR
Queue Stats
18W - 23L
1,332 Elo+
Party 1
Anhur
Anhur
BBQCHICKENBBQ
Anhur
Level 108
God Stats
0W - 2L
1,578 SR
Queue Stats
20W - 24L
1,338 Elo+
Party 1
Kuzenbo
Kuzenbo
BrickTuna
Kuzenbo
Level 5
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrossRush
Charybdis
14
2 / 2 / 10
9,091
826
6,593
6,434
2,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
6 / 1 / 9
9,620
875
8,435
12,394
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
chumchum69
Ao Kuang
14
8 / 2 / 4
9,342
849
10,019
11,663
4,420
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axsiid
Janus
12
0 / 5 / 3
7,493
681
9,904
6,964
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 5 / 1
7,984
726
7,251
10,644
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
BrickTuna
Kuzenbo
11
1 / 6 / 1
6,831
621
4,312
11,304
10,265
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
5
5
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Axsiid
Janus
0
5
3
0.3
L
4
5
1
0.9
L
Kuzenbo
BrickTuna
Kuzenbo
1
6
1
0.25
W
Charybdis
CrossRush
Charybdis
2
2
10
3.5
W
6
1
9
10.5
W
Ao Kuang
chumchum69
Ao Kuang
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
21,467
30,491
Taken
28,912
17,644
Mitigated
16,808
10,496
Healing
1,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Axsiid
Janus
9,904
603
0
0
6,964
2,508
0
2,970
3,804
35,762
0
L
7,251
4,275
0
833
10,644
4,035
0
2,958
7,460
0
32,072
L
Kuzenbo
BrickTuna
Kuzenbo
4,312
1,507
0
170
11,304
10,265
0
4,419
6,541
7,160
0
W
Charybdis
CrossRush
Charybdis
6,593
4,177
0
2,122
6,434
2,246
1,351
3,229
3,205
0
36,822
W
8,435
2,387
0
4,569
12,394
10,978
94
5,947
6,441
503
26,255
W
Ao Kuang
chumchum69
Ao Kuang
10,019
2,913
0
3,805
11,663
4,420
1,120
5,091
6,570
26,958
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,053
Gold Earned
22,308
140
Minions Killed
115
0
Camps Cleared
0
623,681
Distance Traveled
508,174
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,493
681
65
6
0
180,142
0
L
Anhur
7,984
726
47
4
0
171,013
0
L
Kuzenbo
6,831
621
3
0
0
157,019
0
W
Charybdis
9,091
826
75
7
0
200,362
0
W
Surtr
9,620
875
38
3
0
230,159
6
W
Ao Kuang
9,342
849
27
2
0
193,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role