Player Matchup

Agni
Agni
AndrewAST93
Agni
Level 144
God Stats
16W - 10L
1,692 SR
Queue Stats
59W - 54L
1,527 Elo+
Party 3
Nike
Nike
Rag__narok
Nike
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,450 Elo+
Party 3
Sol
Sol
SmotherySquid34
Sol
Level 181
God Stats
3W - 0L
1,361 SR
Queue Stats
89W - 70L
1,525 Elo+
Solo
Loki
Loki
ZaidEX06
Loki
Level 156
God Stats
8W - 2L
1,812 SR
Queue Stats
35W - 23L
1,634 Elo+
Party 3
Surtr
Surtr
brayhanR
Surtr
Level 126
God Stats
2W - 6L
1,273 SR
Queue Stats
66W - 63L
1,527 Elo+
Party 3
Team Averages
Level 146
1,528 SR
1,532 Elo+

VS

Team Averages
Level 110
1,557 SR
1,551 Elo+
Ullr
Ullr
 
Ullr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
B22goodness
Mulan
Level 69
God Stats
15W - 15L
1,593 SR
Queue Stats
94W - 84L
1,546 Elo+
Party 2
Janus
Janus
ColoBby
Janus
Level 159
God Stats
3W - 11L
1,379 SR
Queue Stats
639W - 653L
1,563 Elo+
Party 1
Ratatoskr
Ratatoskr
TheMightyGryphon
Ratatoskr
Level 101
God Stats
29W - 12L
1,726 SR
Queue Stats
214W - 185L
1,574 Elo+
Party 2
Hun Batz
Hun Batz
killerpanda83
Hun Batz
Level 69
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 4L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,181
618
2,688
3,504
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 6
5,528
553
4,011
7,040
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 1
6,082
608
5,774
4,799
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
6 / 0 / 3
6,625
663
4,438
5,710
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
brayhanR
Surtr
12
4 / 0 / 0
7,046
705
7,531
7,134
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 2 / 0
4,263
426
1,331
4,750
1,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,435
544
3,023
11,794
5,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
ColoBby
Janus
8
1 / 3 / 0
4,888
489
572
4,925
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
8
0 / 2 / 0
4,862
486
2,896
9,106
4,367
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
killerpanda83
Hun Batz
8
0 / 2 / 1
4,583
458
3,007
8,927
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
1
1
4
3
L
0
4
0
0
L
Janus
ColoBby
Janus
1
3
0
0.33
W
0
0
6
3
W
2
0
1
2.5
L
Ratatoskr
0
2
0
0
W
Loki
6
0
3
7.5
W
Surtr
brayhanR
Surtr
4
0
0
4
L
Hun Batz
killerpanda83
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
10,829
28,187
Taken
39,502
13,410
Mitigated
15,279
12,245
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,331
210
0
257
4,750
1,447
0
1,660
2,738
0
20,355
W
2,688
280
0
1,134
3,504
1,040
0
198
3,306
41,163
1,501
L
3,023
333
0
3,616
11,794
5,203
0
651
10,371
0
45,019
L
Janus
ColoBby
Janus
572
72
0
520
4,925
1,466
0
660
4,137
28,386
0
W
4,011
345
0
2,105
7,040
3,485
101
92
6,948
0
21,538
W
5,774
1,239
0
2,409
4,799
1,364
1,006
0
4,799
40,200
4,768
L
Ratatoskr
2,896
293
0
2,092
9,106
4,367
0
3,374
5,259
0
20,116
W
Loki
4,438
1,871
0
3,331
5,710
1,924
0
374
5,336
0
45,567
W
Surtr
brayhanR
Surtr
7,531
2,546
0
3,266
7,134
5,597
0
0
7,134
1,166
47,190
L
Hun Batz
killerpanda83
Hun Batz
3,007
856
0
2,492
8,927
2,796
0
1,559
7,152
0
25,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
24,031
367
Minions Killed
254
0
Camps Cleared
0
1,040,645
Distance Traveled
913,249
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,263
426
39
4
0
157,240
1
W
Agni
6,181
618
93
9
0
211,842
2
L
Mulan
5,435
544
87
9
0
170,132
0
L
Janus
4,888
489
54
5
0
155,938
0
W
Nike
5,528
553
32
3
0
227,597
2
W
Sol
6,082
608
91
9
0
192,367
0
L
Ratatoskr
4,862
486
30
3
0
206,488
0
W
Loki
6,625
663
74
7
0
212,175
0
W
Surtr
7,046
705
77
8
0
196,664
2
L
Hun Batz
4,583
458
44
4
0
223,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role